Version 1.2.0 BETA 9
Hey folks!
This patch focuses on fixing various issues reported by the community, both related to the map editor and the base game.
- fixed incorrect scaling of the credits background art
- fixed the Fog of War mutator not working correctly when shadow quality is below "Normal"
- fixed Fog of War ceasing to function correctly when changing shadow quality while in-game
- fixed incorrect player portrait in the IV2 campaign (regression introduced in one of the previous BETA)
- fixed a very rare crash that could have occurred when goons would fire their weapons
- holding two movement keys of the same axis (UP + DOWN or LEFT + RIGHT) now cancels out movement in that direction
MAP EDITOR CHANGES
- fixed being able to set a weapon that NPCs can't use on an NPC spawn point or in a cutscene action, which would cause crashes
- disabled "One-time trigger" controls on cutscene and scene trigger class objects (as cutscenes and scenes are one-time only, anyway)
This patch focuses on fixing various issues reported by the community, both related to the map editor and the base game.
- fixed incorrect scaling of the credits background art
- fixed the Fog of War mutator not working correctly when shadow quality is below "Normal"
- fixed Fog of War ceasing to function correctly when changing shadow quality while in-game
- fixed incorrect player portrait in the IV2 campaign (regression introduced in one of the previous BETA)
- fixed a very rare crash that could have occurred when goons would fire their weapons
- holding two movement keys of the same axis (UP + DOWN or LEFT + RIGHT) now cancels out movement in that direction
MAP EDITOR CHANGES
- fixed being able to set a weapon that NPCs can't use on an NPC spawn point or in a cutscene action, which would cause crashes
- disabled "One-time trigger" controls on cutscene and scene trigger class objects (as cutscenes and scenes are one-time only, anyway)