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Dragonero News

Minor update

  • pause menu now on ESC button
  • fixed Regeneration bug that healed the wrong party (thanks to @Pkmns for reporting the issue)
  • improved game balance

Major Update: Steam Cloud, Steam Deck Support, and More



Greetings, heroes of Dragonero!

We’re thrilled to announce that a brand-new update for Dragonero – The Rise of Draquir has just gone live! This update is packed with improvements to make your adventure through the Lands of Erondàr smoother, more accessible, and even more engaging. Whether you’re a seasoned adventurer or a newly recruited hero, there’s something here for everyone. Let’s dive into the details!

[h2]Steam Cloud Support: Your Save Games, Wherever You Go[/h2]

With Steam Cloud support now fully implemented, your progress will be safely stored and ready to pick up no matter which device you’re playing on. Whether you’re at home or on the go, your adventures will always be by your side. No dragon left unconquered, no treasure unclaimed!

[h2]Optimized for Steam Deck: Erondàr Bliss in Your Hands[/h2]

Are you one of the lucky warriors battling the forces of Draquir on Steam Deck? Good news! We’ve upgraded the user interface to ensure that navigating the game on Steam Deck feels as natural as wielding a blade. From redesigned menus to more intuitive controls, your portable Dragonero experience has never been better.

[h2]Enhanced Game Balance[/h2]

We’ve listened to your feedback, studied your strategies, and fine-tuned the game’s balance to make every battle even more rewarding. Enemies will pose a fairer challenge, your party’s abilities will shine brighter, and the tactical depth you love will keep you on your toes. It’s time to rethink your tactics!

[h2]Pause Menu & Exit Game Option[/h2]

With this update, we’ve added a pause menu and a dedicated exit game option. Whether you’re pausing to plan your next move or stepping away to regroup in real life, you’ll have the control you need right at your fingertips. Just press "P".

[h2]Join the Conversation[/h2]

Your adventures and feedback inspire us to make Dragonero – The Rise of Draquir the best it can be. Share your thoughts on these updates and let us know what you’d like to see next. Head over to the Community Hub and let’s keep the conversation going!

Thank you for embarking on this journey with us. The Lands of Erondàr are filled with challenges, mysteries, and tales yet to unfold, and we can’t wait to see how your legend grows. So, gear up, strategize, and march onward—Draquir awaits!

Until next time, adventurers…

The Dragonero Development Team

Dragonero at the Steam Winter sales


🔥 Dragonero is on SALE during the Steam Winter Sale! 🔥

Embark on an epic adventure in the world of Dragonero! This turn-based RPG, inspired by the legendary Italian comic, is now available at a discounted price.

Don't miss out! ⚔️

Experience a captivating story: Dive into the rich lore of Dragonero and encounter iconic characters.
Master strategic combat: Outsmart your enemies with tactical turn-based battles.
Explore a vibrant world: Discover stunning environments and uncover hidden secrets.
Grab Dragonero now at a special price!

Release v 1.0.6

  • Steam Cloud implemented, save and play everywhere
  • Fixed soft lock in Sera's path
  • Improved game balance and UI fixes

MAJOR UPDATE: Turn-Based Carnival

Hello everyone! 👋

We’re honored to announce that we’ve been selected for the Turnbased Carnival!
If you enjoy turn-based games, check out the other incredible games featured there.



We'd also like to take this chance to let you know more about the Major Update that has just been released.

[h3]Generics and Balancing[/h3]
- fix of item groups in crafting phase
- now feeding a character in World Map gives priority to the hungriest character
- reduced the mobility of Alben's aerostat
- improved zoom behavior in World Map

[h3]Battle Scene[/h3]
- improved readability of Hp / Mp values
- enemies now have better mana management
- non-lethal abilities no longer show 0
- effect texts in the attack phase are now localized correctly
- fix bar behavior of enemies when they die or in other special situations

[h3]Dungeon[/h3]
- changed behavior of Leader

[h3]User interface[/h3]
- changed position and size of the Skip button in animated scenes
- fix text in the animated scene The Origins
- fixed text in Alben's final animated scene
- fix UI time and place in World Map, now does not disappear
- fix description of accessories
- fix button position within dialog scene
- improved readability of object descriptions and statistics
- navigation between menus remembers cursor position
- various minor fixes