MAJOR UPDATE: Turn-Based Carnival
Hello everyone! 👋
We’re honored to announce that we’ve been selected for the Turnbased Carnival!
If you enjoy turn-based games, check out the other incredible games featured there.

We'd also like to take this chance to let you know more about the Major Update that has just been released.
[h3]Generics and Balancing[/h3]
- fix of item groups in crafting phase
- now feeding a character in World Map gives priority to the hungriest character
- reduced the mobility of Alben's aerostat
- improved zoom behavior in World Map
[h3]Battle Scene[/h3]
- improved readability of Hp / Mp values
- enemies now have better mana management
- non-lethal abilities no longer show 0
- effect texts in the attack phase are now localized correctly
- fix bar behavior of enemies when they die or in other special situations
[h3]Dungeon[/h3]
- changed behavior of Leader
[h3]User interface[/h3]
- changed position and size of the Skip button in animated scenes
- fix text in the animated scene The Origins
- fixed text in Alben's final animated scene
- fix UI time and place in World Map, now does not disappear
- fix description of accessories
- fix button position within dialog scene
- improved readability of object descriptions and statistics
- navigation between menus remembers cursor position
- various minor fixes
We’re honored to announce that we’ve been selected for the Turnbased Carnival!
If you enjoy turn-based games, check out the other incredible games featured there.

We'd also like to take this chance to let you know more about the Major Update that has just been released.
[h3]Generics and Balancing[/h3]
- fix of item groups in crafting phase
- now feeding a character in World Map gives priority to the hungriest character
- reduced the mobility of Alben's aerostat
- improved zoom behavior in World Map
[h3]Battle Scene[/h3]
- improved readability of Hp / Mp values
- enemies now have better mana management
- non-lethal abilities no longer show 0
- effect texts in the attack phase are now localized correctly
- fix bar behavior of enemies when they die or in other special situations
[h3]Dungeon[/h3]
- changed behavior of Leader
[h3]User interface[/h3]
- changed position and size of the Skip button in animated scenes
- fix text in the animated scene The Origins
- fixed text in Alben's final animated scene
- fix UI time and place in World Map, now does not disappear
- fix description of accessories
- fix button position within dialog scene
- improved readability of object descriptions and statistics
- navigation between menus remembers cursor position
- various minor fixes