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Uncover the Smoking Gun News

[20241028] Small Update Scheduled

Hello Detectives,
It's been a while since we shared any new updates to the game.

Since we've added the English TTS to the game, we've been getting some requests about Korean version of the feature and we're here to deliver!

We've also added Trading Card and Icons in the Community. So please check it out!

There will be a small maintenance and downtime to prepare for the update.
Please check the time below.

KST 14:00~17:00 (About 3 hours)

UTC 05:00~08:00

*We're adding one more hour! (posted at 15:56 KST)

Bug Fixes
  • Reports related to Game Connection Error when connected to Mobile Hotspot
    (Settings → Network & Internet → Advanced Network Settings → Other Network Adapter Options → Double-click on WI-FI to enter WIFI Status → Properties → Uncheck "Internet Protocol Version 6 (TCP/IPv6)")
  • The Memo Maestro achievement now counts memos correctly. (50 Memos)
  • The Master Profiler achievement now counts correctly. (System Overload, Calibrating Response 30 or higher)
  • The issue where System Overload was intermittently not recognized during the conversation with the hospital director has been fixed.


Thank you!

Uncover: The Smoking Gun for 'Game of the Month' (in Korea)

Hello Detectives,

The Bureau of Cybercrime Response has brought more good news: Uncover: The Smoking Gun has been nominated for 'Game of the Month' in the Functional Games category!

User voting will run from September 24 to 30 on the official Naver Game of the Month post.

Please note that this event is taking place in Korea! If you can vote, please do; if not, show your support with some cheers!

To vote, simply scroll down to the bottom of the post and click the button [Go to the 2024 Second Half Game of the Month Voting & Survey]. We would really appreciate your vote for Uncover: The Smoking Gun!

[2024 Unity Award Nominee] Please vote for Uncover the Smoking Gun!

Hello, Detective!

We at the Gadget Crimes Division have fantastic news to share!

Uncover the Smoking Gun has been nominated for the Best Desktop/Console category at the 2024 Unity Awards!!!

This was all possible due to your support, and we are incredibly grateful!

Voting takes place on the Unity Awards website. To participate, click the link below and log into your Unity account.

Go to the Unity Awards website!
- Log in on the login page
- Find Uncover the Smoking Gun in the first category
- Complete the vote by participating in the remaining categories
- Done!

Voting period: September 19-October 4

The winners will be announced on October 23!

We look forward to your participation!

From the Gadget Crimes Division: Q's Story - Uncover the Smoking Gun

Hello from the Gadget Crime Division.

For a long time, I was curious about the meaning behind the name 'Uncover the Smoking Gun,' and today, I heard the story from Director Q about when he first conceived the game. Listening to Q's story provided a precious experience where I could glimpse into his deep thoughts and insights. His story holds a meaning beyond just a game, and I found myself deeply immersed, reflecting on many things anew.

As a fan who loves and supports Director Q, I look forward to his next story.

Image Source: Wikipedia (Smoking Gun)

Uncover the Smoking Gun,

This phrase was first used in Sherlock's novels. It refers to identifying the murderer by finding the person holding a "smoking gun" at the crime scene, symbolizing decisive evidence at a crime or incident scene. The crime scenes you handle are intricately intertwined. Whether you search first or interrogate first, it is entirely up to the detective. While this might not be familiar in many existing conventions, I believe it will feel like a natural experience when considering our real lives.



I've observed something interesting about detectives' activities—they regard case closure as a very heavy decision. In reality, there are plenty of easy ways to conclude a case by arriving at answers after several predictions, but the tenacity of the detectives and their desire to solve it with their own hands far outweighs this.

Initially, I thought it was strange to treat a case so seriously, but upon further reflection, by my logic, concluding a case does bear significant weight in our real lives. The key to case closure lies in the evidence scattered at the crime scene and in the conversations with the suspects. As you progress, it’s natural to feel that the conversations with suspects become less frequent or easier. By then, detectives would have become familiar with the grammar of "Uncover the Smoking Gun."

At that point, curiosity about something larger in this world will arise among detectives. Pieces of that curiosity puzzle are scattered across all cases. Even in the final piece of the story that you witness, there are still gaps, and filling those gaps will come from the detective's curiosity and the assembled puzzle pieces, creating imagination.



Uncover the Smoking Gun,

Investigation in merciless crime scenes will be thoroughly lonely and uncertain. Sharing that process with other detectives could be a way to alleviate loneliness. Don’t give up. More stories and truths await you.

[20240912] Major Update of Uncover the Smoking Gun- Patch Notes

Hello, this is the Undercover: The Smoking Gun team.
We're excited to share the content additions and bug fixes that come with this update!

[h2]Major Updates[/h2]

- TTS - English (pilot application)
- Support for 3 additional languages - Brazilian Portuguese, Polish, Italian
- Soundtrack DLC

[h3]Added contents[/h3]
  • The winning entries of the fan art contest have been added as framed artwork in the detective's room and as figurines on Q-bot's desk.
  • When interacting with robots in English, they now respond with voice. However, their response time will be slower than usual. If you'd like to turn off the feature, please click the speaker button below the robot's name until muted.
  • You can have a chat with Q-bot about the case when you've finished solving it.
  • Three languages (Brazilian Portuguese, Polish, and Italian) have been added.
  • When interrogating the surgeon robot or the counselor robot, a blinking effect is now shown when critical information is revealed or when system overload occurs.
  • A visual cue has been added when using a key or card key on locked doors or drawers to make it more noticeable.
  • After solving all cases, if you answer all the final questions correctly in the Detective’s Room, a video explaining the case will be unlocked.
  • The ending in the Detective’s Room will change depending on whether Leo the cat from the Bio Lab is present.
  • New sound effects like dart hits and page turning have been added.
  • A more convincing explanation has been added regarding the changes in the culprit robot during the laboratory case, which you can discover through conversation.
  • In the Detective’s Room, Q-Bot can now serve coffee and toast, while the Snitch Robot in the Bio Lab has started making items based on player requests.



[h3]Changes[/h3]
  • The method for stopping the hospital director robot is now more natural.
  • Conversations with the auction robot will now flow more smoothly after discovering hidden events in G-Gallery.
  • The dialogue for entering the storage area in G-Gallery has been adjusted to feel more natural.
  • After examining evidence, the robot will now naturally reference the evidence when asking related questions, and this feature activates after the first conversation.
  • Some evidence items that confused players have been changed.
  • Some awkward photos have been updated to better fit the game's concept.
  • The screen now transitions more smoothly when closing a conversation with a robot.
  • Achievements related to playtime have been adjusted from 10, 30, and 50 hours → 3, 5, and 7 hours. (These times are only tracked while you are actively investigating.)
  • Character names have been adjusted to match the situation appropriately.
  • The key phrase that triggers hidden events in the Bio Lab case has been changed, allowing players to better visualize the detective’s situation.



[h3]Bug Fixes[/h3]
  • Fixed a bug where the robot wouldn’t attack when sitting and moving in the secret area in the hospital case.
  • Fixed a bug where the floor would become see-through after dying from an attack while sitting in the secret area of the hospital case.