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鸡械绿洲 News

v1.3.13 Patch Update Announcement: King of the Fortune


Hello Animal Crusaders!

Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.13 -


Optimization & Bug fixes:
  • [Fortune IV] can now be triggered by the enhanced [King of the Hill]
  • [RRRB] add [Rhino Skin]
  • Optimized the description of [Mirage Lair] reinforcement
  • Fixed [Spirit Bomb Silo] card description issue
  • Fixed the issue in multiplayer mode where the pause interface on/off would cause the pause to end during the battle three choice/oasis clearance animation
  • Fixed the issue where the achievement [Battle marked] requires a full character clearance difficulty of 15, instead of a Warcluck - Alphadog





[h2]Mutation Mode——[Mini War] Attack![/h2](Will be updated tomorrow)

To better protect the mobile base, Sealioneer installed his latest invention: 'Base Boosters'. As the strange glow swept across the battlefield, it indeed enlarged the mobile base, relatively speaking...



Tiny Cluckmech,but good job
  • On deploy: - 50% size, -30% Health, +30% Attack Speed, +90% Move Speed
  • On deploy:Drop 1 Power
  • All enemies become 50% larger, As the adventure progresses, Enemies Health increases


Note that bullets will shrink with Cluckmech! How to defeat the "bigger" enemies, and what characters are going to make a big difference this week? Let's find out!




In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
  • The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
  • Normal attack speed increased by 25%
  • Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
  • [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
  • [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
  • Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]

Gascoon:
  • The talent [Firearms Modification] will now also speed up the reload time


Jelly Knight:
  • Active skill [Mecha Combine] Block conversion rate 25% → 50%
  • Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72

BunnyHachi:
  • Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
  • Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
  • Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%

Hungrygator:
  • Talent [False Meal] Can now devour the same unit repeatedly



* Attention! Online you need to check that both versions are the same
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -

1. Reorganization of the room by the original host (1P)



2. When the 2P players are in position, the owner clicks “Reconnect”.



3. You can continue the previous adventure!





Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏


Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU

-Finally, thank you for experiencing our game! -

v1.3.12 Patch Update Announcement: Self-explosion incoming!


Hello Animal Crusaders!

Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.12 -


Optimization & Bug fixes:
  • Fixed multiplayer mode where Gold Dragon Statue 2P only triggered the first drop
  • Fixed an issue where disconnecting when a multiplayer mode talent is selected when stopped would load the scene online due to the time-stop card
  • Fixed the issue where the effect of adding block when [Stone Lion Warrior] was destroyed only worked on Warrior, not all Cluckmech
  • Fixed the issue that the event [Little Peanut Field] [Super Gold Mine], the option will be prohibited to be selected when the life value of the base vehicle is lower than 1000.
  • Optimize some text descriptions





[h2]Mutation Mode——[Suicide Attack] Attack![/h2](Will be updated tomorrow)

The animals are horrified to discover that the mutant plants are now full of unstable compounds, don't let them near the position!




Stop them quickly!
  • Enemies have 25% chance of self-explode and leave a hard heal crater when dealth.(self-explode damage increases as the adventure progresses), Have 5% chance Generate Oasis Pioneer
Faced with this situation, Sealioneer expedited the adjustment of the cluckmech!
  • All Cluckmech knockback effect
  • Guardian generates a random explosion when destroyed
  • Lairs -1 hatch cap(the minimum is 2) , but after the first hatch: -4s hatch time


This week's Mutant Mode is very challenging, can you defend the base car and save the world from the giant changes in plants! Animal warriors, it's up to you!




In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
  • The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
  • Normal attack speed increased by 25%
  • Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
  • [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
  • [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
  • Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]

Gascoon:
  • The talent [Firearms Modification] will now also speed up the reload time


Jelly Knight:
  • Active skill [Mecha Combine] Block conversion rate 25% → 50%
  • Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72

BunnyHachi:
  • Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
  • Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
  • Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%

Hungrygator:
  • Talent [False Meal] Can now devour the same unit repeatedly



* Attention! Online you need to check that both versions are the same
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -

1. Reorganization of the room by the original host (1P)



2. When the 2P players are in position, the owner clicks “Reconnect”.



3. You can continue the previous adventure!





Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏


Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU

-Finally, thank you for experiencing our game! -

v1.3.11 Patch Update Announcement: Chaos upgrade!


Hello Animal Crusaders!

Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.11 -



Optimization & Bug fixes:
  • Optimized multiplayer mode room joining logic
  • Fixed the anomaly of the enhancement [Cluck Tech Enhance] bonus issue
  • Fixed the problem of multiplayer mode [Boost Double Shell] [Quad Boost Shell] not taking effect
  • Weekly Mutations [Logistics Incidents] Adapted to New Releases
  • [Logistics Incidents] Optimize Lair Unit Support
  • Reduction in the delay in the initial placement of base




[h2]Mutation Mode——[Logistics Incidents]Upgrade Returns![/h2](Will be updated tomorrow)
[h3]What chemistry will the new cluckmech have with logistical chaos? The upgrade will also replace random bullets with all nest generators! Making the chaos even more insane!!![/h3]

“When the mutant plants experienced many frustrated attacks, they began to change their attack strategy, they decided to ignore the cluckmech position and attack the base vehicle directly! But the problem is:they seem to be executing it too rigidly...”




Is this, is this right?
  • In [Logistics Incidents], all cluckmech attacks will be replaced with random bullets and will gain different effects
  • Additionally, the life value of guard cluckmechs will float between 0.5% and 300% of their original value
The lair is also go crazy!
  • In [Logistics Incidents], the hatch limit of Lair cluckmechs will be randomized between 2 and 5 and replaced with random generators (the type of generator is related to the cluckmech's level, and there will be some special generators...)
Also, the auto for each spawn is replaced with a random bullet!
Sealioneer: “Hahahahaha, I get to party this time!”

What exactly did the Sealioneer do to the lair that the ant queen hatched rabbits? A toilet bowl summons monkeys from a sinking ship???? Bats appearing inside a fish bucket????
In addition, the upgraded Warcluck T800 can shoot all kinds of bullets! A grassy field that shoots missiles? Panther towers that produce earthquakes and lasers?

[h3]Come and try it out! Super random generators and more strange random bullets are waiting for you to explore![/h3]




In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
  • The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
  • Normal attack speed increased by 25%
  • Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
  • [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
  • [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
  • Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]

Gascoon:
  • The talent [Firearms Modification] will now also speed up the reload time


Jelly Knight:
  • Active skill [Mecha Combine] Block conversion rate 25% → 50%
  • Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72

BunnyHachi:
  • Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
  • Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
  • Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%

Hungrygator:
  • Talent [False Meal] Can now devour the same unit repeatedly



* Attention! Online you need to check that both versions are the same
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -

1. Reorganization of the room by the original host (1P)



2. When the 2P players are in position, the owner clicks “Reconnect”.



3. You can continue the previous adventure!





Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏


Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU

-Finally, thank you for experiencing our game! -

Let‘s together in 2025



Dear Animal Crusaders,

This year, with everyone's company, we have welcomed the [Mutant Attack], [Lab scare] and [Together]. Thank you for your love and support for "Cluckmech Oasis" all along!


In 2025, please continue to accompany us. We hope everyone has fun in the new year and more friends join the Animal Crusaders to save the world together——








Summer Update 1.1.0——Mutant Attack



Autumn Update 1.2.0——Lab scare



Winter Update 1.3.0——Together

V1.3.10 Patch Update Announcement:: Deployment issues, text optimization


Hello everyone,

Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.10 -

Optimization & Bug fixes:
  • Further optimize the probability of mobile base being placed off the field
  • Optimize the description of “Gatekeeper” to “Effective on all friendly units”.
  • Fixed the issue where the number of enhancements of [Captain Mech Gorilla] became 10 after the event [Trade-in]
  • Fixed [Iron Steed] [Seventh will] text issue
  • [Shark Crusher] Remove Enhancements [Lightweight Armament]
  • Trying to fix the small chance of encountering a field with a base by default



In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
  • The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
  • Normal attack speed increased by 25%
  • Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
  • [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
  • [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
  • Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]

Gascoon:
  • The talent [Firearms Modification] will now also speed up the reload time


Jelly Knight:
  • Active skill [Mecha Combine] Block conversion rate 25% → 50%
  • Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72

BunnyHachi:
  • Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
  • Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
  • Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%

Hungrygator:
  • Talent [False Meal] Can now devour the same unit repeatedly



* Attention! Online you need to check that both versions are the same (current version: 1.3.8)
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -

1. Reorganization of the room by the original host (1P)



2. When the 2P players are in position, the owner clicks “Reconnect”.



3. You can continue the previous adventure!





Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏


Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU

-Finally, thank you for experiencing our game! -