V1.3.9 Patch Update Announcement:: Traditional TD x Endless Mode!

Hello Animal Crusaders!
Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.9 -
Optimization & Bug fixes:
- Fixed multiplayer mode where 2P wouldn't get [Gold Dragon Statue] gold
- Optimized the issue that enhancement [King of the Hill] could not trigger [Spikes of Tycoon] [Jellyfish Callus]
- Optimized the multiplayer mode handle placing cluckmechs and moving too quickly
- Optimized the new version of mutation mode compatibility issue
- Optimized some text descriptions
[h2]Weekly Mutation——Traditional TD Attack[/h2]
[h3]What will be the combination of traditional tower defense and endless mode? What kind of sparks will new characters and Caven area spark?[/h3]
'After mutant plants many failed attacks, they decided to change strategy that ignore poisiton and Attack mobile base directly! But the problem is: they are too rigid in their execution...'

Very different experience!
- In [Traditional TD Attack], Feel free to plan the enemy's route of travel
- Utilize the mutation mechanic, either by carefully laying out "nine turns" to make the enemy's path long, or by weaving in and out of obstacles to trick the boss, or by using the blocking mechanic to focus the enemy! More ways to do this?




More challenging difficulty
- Mutations in plants can't be controlled!
- At level 15, the Health of mob enemies gradually increase as the adventure progresses
- The mutation was so violent that some plants turn stupid: Flying enemies slowdown 50%.



In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
- The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
- Normal attack speed increased by 25%
- Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
- [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
- [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
- Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]
Gascoon:
- The talent [Firearms Modification] will now also speed up the reload time
Jelly Knight:
- Active skill [Mecha Combine] Block conversion rate 25% → 50%
- Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72
BunnyHachi:
- Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
- Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
- Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%
Hungrygator:
- Talent [False Meal] Can now devour the same unit repeatedly
* Attention! Online you need to check that both versions are the same (current version: 1.3.9)
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -
1. Reorganization of the room by the original host (1P)

2. When the 2P players are in position, the owner clicks “Reconnect”.

3. You can continue the previous adventure!


Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU
-Finally, thank you for experiencing our game! -