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v1.3.13 Patch Update Announcement: King of the Fortune


Hello Animal Crusaders!

Thanks to the positive feedback and suggestions, we've been working non-stop to fix, and here's the update for v1.3.13 -


Optimization & Bug fixes:
  • [Fortune IV] can now be triggered by the enhanced [King of the Hill]
  • [RRRB] add [Rhino Skin]
  • Optimized the description of [Mirage Lair] reinforcement
  • Fixed [Spirit Bomb Silo] card description issue
  • Fixed the issue in multiplayer mode where the pause interface on/off would cause the pause to end during the battle three choice/oasis clearance animation
  • Fixed the issue where the achievement [Battle marked] requires a full character clearance difficulty of 15, instead of a Warcluck - Alphadog





[h2]Mutation Mode——[Mini War] Attack![/h2](Will be updated tomorrow)

To better protect the mobile base, Sealioneer installed his latest invention: 'Base Boosters'. As the strange glow swept across the battlefield, it indeed enlarged the mobile base, relatively speaking...



Tiny Cluckmech,but good job
  • On deploy: - 50% size, -30% Health, +30% Attack Speed, +90% Move Speed
  • On deploy:Drop 1 Power
  • All enemies become 50% larger, As the adventure progresses, Enemies Health increases


Note that bullets will shrink with Cluckmech! How to defeat the "bigger" enemies, and what characters are going to make a big difference this week? Let's find out!




In addition, other characters were also enhanced in version 1.3.5-1.3.7:
Craftsman Mole:
  • The active skill [Maintenance Tech] is changed to a special screw with infinite penetration, which grants attack damage bonus to all units in the mission!
  • Normal attack speed increased by 25%
  • Talent [Silver Maintenance] Block bonus 2 → 4

GooseQin:
  • [Captain Mech Gorilla] Remove [M-size Caliber], Add [Fission Core]
  • [Captain Mech Gorilla] will no longer be destroyed if it takes excessive damage
  • Qin's Active skill [Get over here] can now summon all types of [Mech Gorilla]

Gascoon:
  • The talent [Firearms Modification] will now also speed up the reload time


Jelly Knight:
  • Active skill [Mecha Combine] Block conversion rate 25% → 50%
  • Initial Talent [Ironclad] A bonus 10 → 12 S bonus 16 → 24 SSS bonus 48 → 72

BunnyHachi:
  • Initial Talent [Fish Mint Mania] When Canned Fish Mint attacks, all deployed cluckmech +3 Attack → When Canned Fish Mint attacks, all cluckmech +3 Attack(include spawn etc.)
  • Initial Talent[Fish Mint Mania] When Canned Fish Mint attacks, gives Hachi an additional +5% Attack Damage
  • Talent [Berserk Bunny] Changed to: BunnyHachi's attack is always at the highest Attack Damage, but bullet spread is increased by 10%

Hungrygator:
  • Talent [False Meal] Can now devour the same unit repeatedly



* Attention! Online you need to check that both versions are the same
* Due to the online use of Steam P2P, 1P hosts are recommended to choose players with higher computer configurations as well as better networks.
* Don't worry even if you drop out in the middle of the journey! Everyone can re-enter the adventure with the following process -

1. Reorganization of the room by the original host (1P)



2. When the 2P players are in position, the owner clicks “Reconnect”.



3. You can continue the previous adventure!





Bilibili: @黑灯游戏 Heybox:@黑灯游戏 森空岛:@黑灯游戏


Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/2L_0l3W_mrU

-Finally, thank you for experiencing our game! -