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Luminous Skies: A Short Adventure News

Luminous Skies: Horizons Major Update

We have a major update in store for you this round of patches for Luminous Skies: Horizons [links below].

I'll start with some of the smaller things first:

The difficulty has been increased to several of the enemies on harder difficulties. This was an oversight as these enemies were under powered when compared to some of their counterparts. Some of the larger enemies now have a 20% of wounding their target with a regular attack. We hope that you enjoy the increased challenge.

Added the skill "Energy Strikes" to Nori's skill list.

I've added and updated three accessory items in the game to be character specific. I will elaborate on one that has been in the game for some time [I don't want to tell you about all of them; exploration and finding these things for yourself is part of the fun, after all].

After defeating the Mad Alchemist, the player can return to Oakside and enter into the Temple there. Once inside, there should be a glimmering icon that you can interact with.



It will start a conversation between Briar and Anri.



Once this conversation is finished, a new item will be added and equipped to Anri. It is a personal item, so only he can equip it.



This will go for the other similar items that you may find during your adventures.

The next thing is the addition of more weapons, fourteen more to be exact. This was something that had been backlogged my tasks document. It is, nonetheless, disappointing that I forgot as similar weapons had already been introduced into Luminous Skies: Interstellar. It should be noted that the weapons that have been added are side grades and not direct upgrades to the highest grade weapons found previously. Prior to release, one of my testers requested that I add more stats to the gear made available. So I did. For example. the Brigadine armor and Feather Cap [that can be used by anyone], may have lower stats than their heavier counterparts but they have evasion bonuses that quietly make them stronger than they initially appear. Similarly, weapons, like the Dawn Spear, have a chance to inflict vulnerability on a target with a regular attack [a status effect that the both the Guardian and Defender classes cannot otherwise do with this weapon equipped].

While I will look to the addition of new weapons and armors, it will be no minor task as it will have to comply with existing design philosophy.



Where do you find the new weapons? I don't know. Though rumor has it that their containers stand out from many of the others.

There is a new world available for the player to explore, along with two questlines. In order to do so, the player will have to return to the mainland [heading either to the Frost Port or the Imperial Capitol Docks]. From there, the player must head south of the Imperial Capitol and to an Imperial Fort.



The Royal Empire seems to have excavated the world gate that the players found in a side quest in The Pilgrimage and have been using it to contact other worlds. It would appear that several factors have lead the Empire to have a more diplomatic nature as they have setup trading posts in these regions rather than engage in war.



One of the quests can be started by speaking to the Sultan in Divya City.



The other quest can be started by interacting with the sparkling icon in Tashi Province.

Patch Notes:
Fixed incorrect images showing up during harvesting action on some maps [LSP, LSH].
Improved a few of the maps in The Pilgrimage and Horizons [LSP, LSH]
Random Weapon drops in new areas [LSH]
Fixed Crashes in Frostwind Temple [LSH]
Added new world zones to explore, two new quest chains added [LSH]
Increased the enemy's difficulty [LSH, LSASA]
Updated the horn Anri picks up to only allow him to equip it [LSH, LSASA]

DLC and Game Links, if you're interested [Horizons DLC got the major update]:

Luminous Skies: Horizons DLC

Luminous Skies: The Pilgrimage (20% off until June 3rd)

Luminous Skies: A Short Adventure (Free to Play)

If you're not sure, you are more than welcome to play A Short Adventure for free.

If you have any questions, feel free to reach out to us on the discussion boards here on under the community section.

We hope you enjoy the game and have a great day.

Luminous Skies: Weeklong Discount

We currently have a 20% discount for Luminous Skies: The Pilgrimage until June 3rd.



A direct link to the DLC, if you're curious:
https://store.steampowered.com/app/2384222/Luminous_Skies_The_Pilgrimage/


If you're not sure, you are more than welcome to play A Short Adventure for free.

If you have any questions, feel free to reach out to us on the discussion board.

We hope you enjoy the game and have a great day.

Luminous Skies: Weeklong Discount



We currently have a 80% discount for Luminous Skies: Horizons until May 6th.

The Image above? That's an outpost that I had running in one of the test builds. I leaked that a few weeks ago onto a message board when someone was asking about performance diagnostics. I figured that I would share it with everyone since it is one of the areas I was working on to integrate into Luminous Skies: Horizons.

A direct link to the DLC, if you're curious:
https://store.steampowered.com/app/2384221/Luminous_Skies_Horizons_DLC/

If you're not sure, you are more than welcome to play A Short Adventure for free.

We hope you enjoy the game and have a great day.

Luminous Skies Update and Announcements May 2024


Various bug and spelling fixes [implemented over the course of the last major announcement], including the removal of one of the NPCs accidentally showing up.

5 New companion conversations added:



On Training
Complete the Quest: An Eye For An Eye and visit the new Frostwind Training Ground.

Tempered Expectations
A new conversation can be had on the 2nd floor of the Mages Academy [requires both Senka and Fionn in the party].



An Amusing Sight and Heirlooms
Two conversations can be had with Lina in the Clear Lake Settlement: one in the shop and the other in the camp outskirts [prereq: have the conversation with her at the encampment north of Thorn Creek].



A Typical Day
One new conversation can be had with Irida in the Clear Lake Tavern [prereq: after recruiting Irida, the player needs to talk to her near the well in the town of Thorn Creek]

New locations to explore in the Clear Lake Settlement [the shop and the tavern].

New explorable location in Frostwind: Training Ground. Can be accessed through the overworld map north of Frostwind or by following the trail to on the outskirts of Frostwind.


Progess updates for Luminous Skies: Interstellar.



Primarily, I was working a new exploration zone for Luminous Skies: Interstellar. It's a city planet. It is a bit larger than the contested zone that was previewed in Horizons and it has a series of missions that take place directly after those missions. [The area in Horizons was created to demo what could be possible in a short period of time and it is a practice that will be carried over into creating new exploration zones for Horizons]

A couple of new conversations were also added on board the ship [given the player meets the requirements].

I figured that it'd help to at least let you know what I was working on, even if it wasn't something that could be played right away.

If you've been on the fence picking up the DLCs, a deep discount sale should be happening soon for Luminous Skies: Horizons.

In any case, we hope that you are enjoying the game and have a great day.

Luminous Skies: Weeklong Discount



We currently have a 20% discount for Luminous Skies: The Pilgrimage until April 22th.

If you're not sure you are more than welcome to play A Short Adventure for free.

We hope you enjoy the game and have a great day.