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Hotfix Update #5

We keep pushing forward without slowing down! The last remaining bugs are being fixed one by one! With this update, you’ll experience a smoother experience both on the battlefield and at the strategy table. Here’s what’s been fixed and improved in this update:

[h3]Fixes & Improvements[/h3]
  • Fixed Arabic localization errors.
  • Resolved an issue with build damage particles.
  • Rebalanced Wall Technology health.
  • Fixed disappearing environment objects on certain maps.
  • Adjusted the priority of units throwing torches at buildings.
  • Archers now attack buildings with arrows instead of torches.
  • Fixed enemy AI's vision issues.
  • Resolved technology-related errors in defensive structures.
  • Fixed an issue where AI did not attack buildings.
  • Fixed enemy visibility issues in Battle and Tutorial modes.
  • Resolved fog-related bugs.
  • Fixed localization errors.
  • Addressed an issue where units couldn’t walk onto corner walls in Strategy mode.
  • Archers can now attack enemies on ladders.
  • Fixed an issue where catapults could not attack units too close to them.
  • Resolved ranged units' attack issues.
  • Fixed an issue where enemies in Training mode were not visible in RTS mode.
  • Adjusted worker movement animations.
  • Fixed enemy archer death animation issues in Multiplayer Arena mode.
  • Resolved an error in the death animations of bandits in Multiplayer Strategy mode.


The bug hunt continues! With your feedback, we’ll keep making the game even more polished. See you in the next update! 🚀🔥 Don't forget to join our Discord channel! Be part of our community, contribute to the content, and share your feedback!