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Patch 1.0.30p2 - Combat Changes

Hello folks,

Just dropping by to provide a brief update on some changes we've made to combat. The changes are mainly centered around the usage of stamina/energy during combat, or when sprinting or dodging.

Stamina is based on your current Energy, and is drained when sprinting or performing combat actions. After a short delay, it starts to regenerate. You will also now face the mouse when in combat and attack in the mouse/stick direction instead of facing the closest enemy. Enemies also move slightly faster when trying to get in attack range.



The goal here is to prevent the easy spamming of attacks that removes all thought/effort from combat, while also making managing your energy level more important before engaging in fights.

If you're not into these changes, don't worry! They do make combat more challenging, but you can easily turn them off in settings.

While we have much more planned, this is a first step toward improving the combat experience in Mirthwood - and of course - we always have an ear out for your feedback.

Once more, we recommend joining the Discord! It's the best place to get a peek at upcoming content, provide feedback, submit bugs, and just hang out with the community.

[h2]Patch 1.0.30p2:[/h2]
    Improve combat facing/attack direction with gamepad
    Use stamina when sprinting or performing combat actions
    # Don't regen stamina while aiming the bow
    # Don't use stamina to sprint while mounted
    # Allow actions when at max energy (for low max energy)
    # Only use stamina for blocking when an attack is blocked
    Easy Combat setting disables stamina system
    Face the mouse when in combat
    Player attacks in mouse/stick direction
    Remove combat lock on
    Bow face direction only with right stick when aiming (fix issues of capped aim direction with left stick)
    Bow movement speed while aiming reduced from 50% to 40% (players is slower)
    Enemies move slightly faster to get in attack range
    Hide mouse cursor when using a gamepad
    Default Sprint key to Ctrl
    Fix key prompts for shift/ctrl/alt
    Added Switch controller support
    Added more inputs to Controls settings (Move, Call Mount, Interacts, Walk Toggle)
    Add ability to place multiple map markers
    Fix rain fog effects from ground clipping
    Decrease farm animal volume, frequency
    Fixed issue causing boulders/logs to respawn on farm
    Resource/enemy spawners throttle when loading for smoother area loading
    Fix credits not showing
    Fix scythe not working outside the farm
    Fix copper ore outside the farm requiring more hits
    Save marketplace requests and requisitions
    Save marketplace item prices
    Fixed fishing cancel bug
    Lobsters are now 'Medium' rarity
    Slightly decrease time required to catch fish
    Fix bug increasing resources given when using tools with a full inventory
    Fix Standing Stones: Murkwater (missing stone and wrong skill card)
    Fix 'Missing Man' npc looking like the Stranger
    Anya's Rest and Revenge On Ice quest enemies respawn
    Add map markers for more quests that return to an NPC
    Localization updates