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Experimental Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-429-b76db19:

General
- Improvement: When returning from a game to the lobby, the game mode keeps persisting
- Improvement: The map-gen runs now more parallelized
- Balance: Axe and pickaxe speed cartridges is now capped at 14 cartridges and scale a bit slower (14 is now as fast as 8 before)
- Balance: A single brake wagon reduces the speed by 75% (as before) but not more than 1m/s
- Bug fix: The Torpeboss could fire lava underneath the shrine plates; the shrine is also positioned one tile down
- Improvement: Carriage wagon keeps one commodity when commodities are taken by auto-pull
- Bug fix: Compactor wagon stack for picking was not correctly positioned
- Bug fix: On some occasions a lot of events (eg sounds) etc could be fired when joining a game. This could even degrade the performance for the rest of the session
- Bug fix: Golem torpedoes did still reflect on wagons
- Bug fix: There were some cases where the transformer wagon stalls when pulling from any non box/carriage wagon

Time
- Improvement: In time mode, when no applicable extensions can’t be sampled anymore, new tasks will give 9 tracks instead
- Bug fix: In time mode, the minus for negative time is now correctly formatted
- Bug fix: Ebb and flow should now be working better in time mode
- Change: In time mode, the next map flies in slightly later than before
- Bug fix: Speed is now still being increased after crashing the engine in time mode. The crash itself also gives a speed increase.

Versus (still rather experimental)
- New: There are now 3 bombs and drones distributed on each map
- New: Versus stations offer now one item to buy for bolts
- Balance: First versus tasks comes after 30 seconds instead of 60
- Balance: Versus bomb explosion will mine much less resources but still kills players in the radius
- Change. Versus tasks now give bolts
- Change: In versus, the winning team can now choose the next map
- Bug fix: The crash bar of the blue team had a wrong offset