Experimental Version Update [Update]
We just pushed a new experimental update !
If you want to be the first to see the new features that will come to Unrailed you are in the right place!
You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).
Changelog v-421-384671e:
- Balance: Torpedos can bounce max 9 times
- Balance: Torpedos from Golems and the Torpeboss don’t bounce anymore
- Balance: Versus wagon won’t appear in the versus shop anymore
- Balance: Versus wagon takes now 16 seconds to craft an item
- Balance: Time mode now samples the upgrade box on the map (similar to U1) and offers two tasks, giving an extension each.
- Balance: A chest station now gives 9 tracks, a normal station gives 3
- Change: We sample now among all biomes for the additional 2 biomes next to the start biome
- Change: Icon for the “Move wagon front” extension
- Improvement: Cartridges now hover up and down, have an outline and there shouldn’t be grass below
- Improvement: Upgrade box has an outline now as well
- Improvement: The map loading screen now comes later (in case the map is not generated when the train passed 70% of the previous map; before it showed at 40%)
- Change: Cartridge bubbles in blueprint areas show the description again
- Bug fix: Tasks showed always 0 bolts in red
- Bug fix: Wagon extensions boxes and upgrade boxes didn’t move away for placing tracks
- Improvement: It’s now possible to place tracks on areas where balloons drop items
- Improvement: The losing team in versus can now choose the next map difficulty and type
- Balance: Each versus station gives now twice the speed increase as before
- Improvement: In versus matches, the losing team can now choose the difficulty of the next map (it’s a bit work in progress and more to come)
[Update]
Some changes from the last changelog were not correctly added in the build. Those should be added now and some more:
Changelog v-424-5dc2480:
(New)
- Crash fix: Crash when remapping a key
- Bug fix: Magnet pick could pick up extensions which would get lost then
- Bug fix: Sometimes it’s not possible to place on a wagon
(Added changes from main)
- Bug fix/Balance: The cartridge slots got priced higher unintentionally with the last update (regression)
- Bug fix: Piggy wagon not sleeping when compressed resource was inserted.
- Improvement: Engine foundry engine images are a bit smaller such that all the text is readable
If you want to be the first to see the new features that will come to Unrailed you are in the right place!
You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).
Changelog v-421-384671e:
- Balance: Torpedos can bounce max 9 times
- Balance: Torpedos from Golems and the Torpeboss don’t bounce anymore
- Balance: Versus wagon won’t appear in the versus shop anymore
- Balance: Versus wagon takes now 16 seconds to craft an item
- Balance: Time mode now samples the upgrade box on the map (similar to U1) and offers two tasks, giving an extension each.
- Balance: A chest station now gives 9 tracks, a normal station gives 3
- Change: We sample now among all biomes for the additional 2 biomes next to the start biome
- Change: Icon for the “Move wagon front” extension
- Improvement: Cartridges now hover up and down, have an outline and there shouldn’t be grass below
- Improvement: Upgrade box has an outline now as well
- Improvement: The map loading screen now comes later (in case the map is not generated when the train passed 70% of the previous map; before it showed at 40%)
- Change: Cartridge bubbles in blueprint areas show the description again
- Bug fix: Tasks showed always 0 bolts in red
- Bug fix: Wagon extensions boxes and upgrade boxes didn’t move away for placing tracks
- Improvement: It’s now possible to place tracks on areas where balloons drop items
- Improvement: The losing team in versus can now choose the next map difficulty and type
- Balance: Each versus station gives now twice the speed increase as before
- Improvement: In versus matches, the losing team can now choose the difficulty of the next map (it’s a bit work in progress and more to come)
[Update]
Some changes from the last changelog were not correctly added in the build. Those should be added now and some more:
Changelog v-424-5dc2480:
(New)
- Crash fix: Crash when remapping a key
- Bug fix: Magnet pick could pick up extensions which would get lost then
- Bug fix: Sometimes it’s not possible to place on a wagon
(Added changes from main)
- Bug fix/Balance: The cartridge slots got priced higher unintentionally with the last update (regression)
- Bug fix: Piggy wagon not sleeping when compressed resource was inserted.
- Improvement: Engine foundry engine images are a bit smaller such that all the text is readable