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  3. Game-Changing Update is coming soon!

Game-Changing Update is coming soon!

Hello everyone,

With summer upon us, things might seem to be moving at a slower pace, but behind the scenes, we’re hard at work on some exciting new updates for Tower! Simulator 3.

We're thrilled to announce that our next Places update is shaping up to be a major one. This update will bring you the third free airport and a significant visual overhaul. We’ve even shared some sneak peeks to give you a taste of what’s coming!





We’re also developing a new non-verbal interface, which we’ve teased with a few images. This upcoming update is set to be the largest we’ve released for Tower! Simulator 3.



The changelog is evolving, and updates may come less frequently due to the size and complexity of each task. However, we’re making great progress and are excited to release this update soon. Afterward, we plan to accelerate the release of future updates and aim to bring you another free airport before the end of the year.

Attention, virtual air traffic controllers and simulation enthusiasts! Get ready to elevate your gaming experience with the latest and greatest update for Tower! Simulator 3—"Places 4." This isn’t just another routine update; it’s a major leap forward that redefines the very essence of ATC simulation. From stunning visual upgrades to enhanced gameplay mechanics, "Places 4" has it all.

Enhanced Control: New Mouse Commands and UI Features
Whether you prefer voice commands or not, Tower! Simulator 3 now offers a sophisticated non-verbal command system. With this update, every active aircraft will display a label with its callsign, allowing you to issue commands with just a click. The intuitive color-coded system will guide you through the urgency and importance of each command—so you can keep the traffic flowing smoothly with minimal stress.

Performance Boosts: Smooth Gameplay with FSR 3.0
Worried about performance? We’ve got you covered. The "Places 4" update includes ongoing optimizations to ensure your gameplay experience is as smooth as possible. With support for FSR 3.0 (FidelityFX Super Resolution), expect incredible frame rates and maximum visual fidelity without needing a top-of-the-line PC.





For those eager about upcoming DLCs, we’re excited to confirm EHAM and VIDP. We’re also planning a summer release for an MSFS airport that has been highly requested for Tower! Simulator. This will launch for MSFS first, with the Tower! Simulator version following.

We hope you’re all enjoying your summer, and don’t forget to spend some time with Tower! Simulator 3. We believe this new update will reignite your enthusiasm for the sim and add even more enjoyment to your virtual flights.

Be safe, and best wishes to all of you!

CHANGELOG: TOWER! PLACES 4 - Release date: TBA


This is not the final list of fixes, features, the list will grow as we add more items

Free airport: VRMM
too much spacing on final
DONE new lighting system
DONE new clouds
DONE new water
ONGOING optimise for better performance
DONE new foliage system
IN PROGRESS new non-verbal commands (mouse interface)
DONE add humidity based on real weather
DONE get rid of the light reflection in the tower
IN PROGRESS re-export all airports
DONE AND RELEASED IT ALREADY voice recognition improvements for similar
taxiways and/or callsigns
IN BETA new graphics
Heading below 100 doesn't work
Some wind commands are broken
Latest voice recognition doesn't recognise "taxi to runway.."
Typos
Popup check for voice pack and microphone
wind issues
Choose between voice or mouse commands
Add output audio device to the settings
METAR won't handle COR


Updated: 07-29