v0.76.0 – Housing Revamp & New Upgrades!
Hey all,
A new update has been released, adding a housing revamp and new building upgrades!
[h3]🏡 Housing Revamp![/h3]
Back when Early Access began I got plenty of questions asking why settlers sleep on rocks. It was a funny idea suggested by a player, and I loved it so I added sleeping rocks, but it ended up being weird to some. I am sad to see it go but the revamp now introduces many new houses:

In the past, I noticed how people would just stack houses at the corners of their dock as they were tall and obstructive. Also they only costed wood, which meant they were just "build and forget". I felt that was a boring way to play, but with these housing upgrades, you'll upgrade your housing with higher tier materials as you progress in the game, rather than spamming wooden houses.

This also allows you to optimize your dock space's usage as higher housing tiers increase max population further. Maybe higher tier housing can provide quality housing, but that's an idea for the future.

I also liked the visual progression - you start off with rustic tents and slowly build up to brick homes, then futuristic houses (which is where materials from the soon-to-arrive Astronomy Island come useful)

It took awhile to brainstorm and test solutions but I'm glad to have been able to work this out before 1.0. I believe this is a more interesting way to play and progress. It is a big change, so feel free to let me know your feedback!
Also, the sleeping rock makes an appearance as one of the mid-tier housing upgrades - so technically you could still have them. Settlers will even go to them and sleep so the functionality is almost identical!
You do not need to start a new savefile. Existing savefiles will be able to build the new housing types. Any existing houses and sleeping rocks will remain and still function just like they did before the update - but you will no longer be able to build the legacy rocks and houses. You can keep them and consider those structures a stamp of existence on your old dock if you wish!
[h3]🛠️ New Upgrades![/h3]
Many of you wanted to upgrade your dock further. With the introduction of upcoming content, new resources will be introduced. So new upgrade tiers are added to expand your late-game possibilities!

Typical bases have lots of farms, so higher-leveled birdhouses allow you to keep up seed production while taking less precious space. Charcoal kilns will also actually be upgradable to look more like kilns, and not just work faster but also store more maximum charcoal and wood. Grills will also be upgradable using astronomy island materials if on experimental.
The refinery will also get a second upgrade path, allowing you to increase its maximum capacity.

[h3]☢️Improvements[/h3]
Uranium ore patches now start out with more ore to help kickstart your energy needs in the beginning!

Steel factory is also buffed to add +4 max capacity per level.

[h3]🚀 Final Stretch Before 1.0![/h3]
I am super excited for 1.0's launch that will be coming next month and am stoked to share more details about the upcoming Astronomy Island - a futuristic island that grants new items, as well as setting a new win condition. Stay tuned!

Lastly, I've been informed that there's a Spring Sale, during which you can get Havendock at a 50% discount. This makes it the last chance to grab it at a lower price before the March 21 price increase.
As always, please share your thoughts about the new housing, upgrades, and balance changes here or on Discord. Thank you~
Speaking of discord, we now have a new discord link and I had some awesome help from you guys, especially WaffleGames and Tao_T who helped to rebuild the server.

Full changelog details:
— YYZ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TWITTER
TIKTOK
FACEBOOK
INSTAGRAM
REDDIT JOIN YYZ STUDIO
A new update has been released, adding a housing revamp and new building upgrades!
[h3]🏡 Housing Revamp![/h3]
Back when Early Access began I got plenty of questions asking why settlers sleep on rocks. It was a funny idea suggested by a player, and I loved it so I added sleeping rocks, but it ended up being weird to some. I am sad to see it go but the revamp now introduces many new houses:

In the past, I noticed how people would just stack houses at the corners of their dock as they were tall and obstructive. Also they only costed wood, which meant they were just "build and forget". I felt that was a boring way to play, but with these housing upgrades, you'll upgrade your housing with higher tier materials as you progress in the game, rather than spamming wooden houses.

This also allows you to optimize your dock space's usage as higher housing tiers increase max population further. Maybe higher tier housing can provide quality housing, but that's an idea for the future.

I also liked the visual progression - you start off with rustic tents and slowly build up to brick homes, then futuristic houses (which is where materials from the soon-to-arrive Astronomy Island come useful)

It took awhile to brainstorm and test solutions but I'm glad to have been able to work this out before 1.0. I believe this is a more interesting way to play and progress. It is a big change, so feel free to let me know your feedback!
Also, the sleeping rock makes an appearance as one of the mid-tier housing upgrades - so technically you could still have them. Settlers will even go to them and sleep so the functionality is almost identical!
You do not need to start a new savefile. Existing savefiles will be able to build the new housing types. Any existing houses and sleeping rocks will remain and still function just like they did before the update - but you will no longer be able to build the legacy rocks and houses. You can keep them and consider those structures a stamp of existence on your old dock if you wish!
[h3]🛠️ New Upgrades![/h3]
Many of you wanted to upgrade your dock further. With the introduction of upcoming content, new resources will be introduced. So new upgrade tiers are added to expand your late-game possibilities!

Typical bases have lots of farms, so higher-leveled birdhouses allow you to keep up seed production while taking less precious space. Charcoal kilns will also actually be upgradable to look more like kilns, and not just work faster but also store more maximum charcoal and wood. Grills will also be upgradable using astronomy island materials if on experimental.
The refinery will also get a second upgrade path, allowing you to increase its maximum capacity.

[h3]☢️Improvements[/h3]
Uranium ore patches now start out with more ore to help kickstart your energy needs in the beginning!

Steel factory is also buffed to add +4 max capacity per level.

[h3]🚀 Final Stretch Before 1.0![/h3]
I am super excited for 1.0's launch that will be coming next month and am stoked to share more details about the upcoming Astronomy Island - a futuristic island that grants new items, as well as setting a new win condition. Stay tuned!

Lastly, I've been informed that there's a Spring Sale, during which you can get Havendock at a 50% discount. This makes it the last chance to grab it at a lower price before the March 21 price increase.
As always, please share your thoughts about the new housing, upgrades, and balance changes here or on Discord. Thank you~
Speaking of discord, we now have a new discord link and I had some awesome help from you guys, especially WaffleGames and Tao_T who helped to rebuild the server.

Full changelog details:
- Add new Birdhouse upgrades
- Add new Charcoal Kiln upgrades
- Add new Grill upgrades
- Add new Mill upgrade
- Add secondary Refinery upgrade
- Uranium ore patches give 30 more uranium
- Steel factory +4 max output per level
- Housing Revamp: House has been replaced with a new upgradable housing structure
- Old Houses can no longer be built (existing savefiles with houses remain)
- Sleeping Rocks can no longer be built (existing savefiles with rocks remain)
- Sleeping rocks research replaced
- Sleeping rocks objectives removed
- Add tooltip to storage box's assign button
- Fix broken discord link
— YYZ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TIKTOK
REDDIT JOIN YYZ STUDIO