About Multiplayer's Future
[h2]Hey everyone,[/h2]
With Havendock 1.0 coming, I want to share an update on multiplayer.
After some tough reflections, multiplayer will remain in experimental mode, and will not be released to the main branch in 1.0.
It’s been super cool to see so many people excited to play Havendock with friends, but ultimately I had to choose between creating new content versus stopping development for a long time to rewrite the game for multiplayer. Given the complexity involved, it is unfortunately not realistic to implement at this time.
That said, I don’t want to rule it out completely! The reason I added multiplayer was because I myself wanted to play my own game with my friends. I even brought someone on board to work on it, but it didn’t work out.
This left a difficult decision: Either I take over and stop making content altogether, or focus on what I do best. And I know whichever decision gets made, it will leave one group disappointed.
I know this may be disappointing, and I’m sorry for those who were looking forward to it. If I can find the right person, ideally someone experienced with multiplayer and familiar with Havendock’s systems, I’m happy to revisit it in future.
For now, my focus is on expanding the game in ways that are realistic and sustainable for a solo developer, so I can continue to make cool things for all of you. I truly appreciate your patience and for being part of this journey with me!
— YYZ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TWITTER
TIKTOK
FACEBOOK
INSTAGRAM
REDDIT
With Havendock 1.0 coming, I want to share an update on multiplayer.
After some tough reflections, multiplayer will remain in experimental mode, and will not be released to the main branch in 1.0.
It’s been super cool to see so many people excited to play Havendock with friends, but ultimately I had to choose between creating new content versus stopping development for a long time to rewrite the game for multiplayer. Given the complexity involved, it is unfortunately not realistic to implement at this time.
That said, I don’t want to rule it out completely! The reason I added multiplayer was because I myself wanted to play my own game with my friends. I even brought someone on board to work on it, but it didn’t work out.
This left a difficult decision: Either I take over and stop making content altogether, or focus on what I do best. And I know whichever decision gets made, it will leave one group disappointed.
I know this may be disappointing, and I’m sorry for those who were looking forward to it. If I can find the right person, ideally someone experienced with multiplayer and familiar with Havendock’s systems, I’m happy to revisit it in future.
For now, my focus is on expanding the game in ways that are realistic and sustainable for a solo developer, so I can continue to make cool things for all of you. I truly appreciate your patience and for being part of this journey with me!
— YYZ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TIKTOK