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  3. Enter the Chronosphere - Version 101

Enter the Chronosphere - Version 101

Another week another playtest update... This one is mainly aesthetic changes, but we've also added the ability to replace a weapon mod if you've already maxed out your three slots.

⚠️ If you haven't joined the playtest, sign up on our store page now to get access to the build!

Here's the full changelog:

[h2]Changelog:[/h2]
🖼️ Art
  • Added some new decorative bits to the Native Chronosphere regions

🗺️ Level Generation
  • Added some checks to prevent certain wall decorations from overhanging the wall they attach to.

🤖 Tech
  • Cursor is hidden and moved to not overlap with UI when using a controller.

✅ UI
  • Navigation markers no longer overlap poorly with UI.
  • Differentiate navigation markers of used stations.
  • Update top-of-screen control prompt UI styles.
  • Fixed minor flicker when world-space UI is first hovered.
  • Improve feedback when trying to use a stabilizer when you are not able to.

🏓 Gameplay
  • Mods can be replaced on full equipment.


Check out the full changelog.

Just a reminder that we want to hear your feedback (good or bad) via Discord and Steam Discussions.

—Chronosphere Team