Beta Update: 11.31
Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.
[h3] Fixes & Improvements: [/h3]
[h3] Infinite Mode: [/h3]
[h3] Balance: [/h3]
[h3] Fixes & Improvements: [/h3]
- Increased event notification onscreen time.
- Adjusted Paragon spawn point to prevent spawns from getting stuck.
- Hanger spawns are no longer marked as sellable.
- Fixed spacing in resources remaining counter.
[h3] Infinite Mode: [/h3]
- Set team money to $300 at start.
- Mining zone is now the starting area.
- Mining zone gates now match enemy spawn locations regardless of position, restricted enemy spawns to positions to be closer to the Mothership y-axis.
- Boss Talon: Reduced Damage from 300 to 100, increased health from to 3600.
[h3] Balance: [/h3]
- Standardized Seeker Missile lock angle at 20°.
- Increased Sabre missile damage from 10 to 20.
- Increased Slingshot Nuke burn time from 7 to 10 seconds, thrust by 5%.
- Increased Slingshot & Hydra AI optimal range.
- Increased Slingshot torpedo damage from 30 to 40.
- Reduced buzzer health from 75 to 70.