0.9.01b Minor adjustments to the advanced difficulty
Based on feedback from players worldwide, we have made some adjustment to the Advanced difficulty for light tanks.
The original design intent was to encourage players to use more flanking tactics. However, the increased speed of the enemy made this exceptionally challenging. So we have now remove the enhancement to enemy mobility, slightly reduced the debuff of player resistance, and smoothed out the difficulty curve.
1. Enemy Vehicles Front Armor +4
2. Player Vehicle Crew resistance -50%
3. Add minefields to the maps
4. Enemy Vehicles Aim speed +50%
5. Enemy Vehicles Front Armor +6

The original design intent was to encourage players to use more flanking tactics. However, the increased speed of the enemy made this exceptionally challenging. So we have now remove the enhancement to enemy mobility, slightly reduced the debuff of player resistance, and smoothed out the difficulty curve.
1. Enemy Vehicles Front Armor +4
2. Player Vehicle Crew resistance -50%
3. Add minefields to the maps
4. Enemy Vehicles Aim speed +50%
5. Enemy Vehicles Front Armor +6
