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Multi Turret Academy News

0.9.46b Fixed Shoreline-related bugs

• Players can now hit enemies on high platforms.
• Players now gain a stealth status when entering underwater areas.
• The terrain along the Shoreline has been smoothed
• Reduced the frequency of idle text prompts for students.
• Adjusted player spawn points in Shoreline Survival Mode to prevent players from getting stuck when falling from platforms.
• Czech hedgehogs are now destroyed after being in contact with a vehicle for 3 seconds.

• Fixed a bug that allowed AI to hold their breath for an unusually long time underwater—they will now drown correctly.
• Fixed a bug causing the Shoreline boss to spawn in incorrect locations.
• Fixed a bug preventing the KV-6 from moving ashore.
• Fixed a bug that allowed players to escape the map from underwater areas.
• Fixed a bug preventing players from firing normally on the wreckage of the Mark IV.
• Fixed a bug that locked the player's pitch angle when using the "Let Me Play!" skill.

Two mysterious new characters will be joining the game soon!
Remakes of existing bosses are also in the works!

0.9.45b New Map "Shoreline" and Tauchpanzers!

Hey, Commanders! Here comes the second preview of the Summer Event! This time, we are heading to the beach — sunshine, sand, and... diving tanks?!

[h3]🏖 New Map: "Shoreline"[/h3]
  • Finally, you can drive your tanks right onto the beach and into the water! The upcoming Summer Event will take place here!




[h3]🌊 New Vehicles Incoming![/h3]
  • Tauchpanzer III & Tauchpanzer IV — Special modified versions of the Panzer III E and Panzer IV D! These vehicles come with deep wading capability, allowing them to stay underwater for extended periods of time!
  • A new Oxygen Bar UI has also been added, so you can clearly see how long you can stay underwater!


If you have any thoughts about these new features, feel free to join the community discussion!
The core content of the Summer Event is still under active development, so stay tuned!

💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"! Once everything's stable, it'll go live on the default branch

0.9.43 Beta content has now gone Live!

0.9.43
• Completed translations for all languages, beta content has now gone Live!
• Increased the in-game rocket's drop, giving it a more elegant trajectory without affecting its range.
• Fixed a bug where the character appeared as the main menu is just Maria. Well, I suppose that is a bug.
• Fixed a bug where the T31 would not fire when transformed into an auto turret.
• Fixed a bug where the bunker's turret was positioned incorrectly.
• Fixed a bug where the SU-152's gun barrel sometimes appeared broken.
• Fixed a bug where sub turrets could not be used in the garage.

0.9.42b Bug fixing about Random Event and T31

0.9.42b
• Rocket turret now display their explosion radius indicator
• Added distance markers in the garage to help measure your tank's dimensions
• Fixed a bug where the T31 turret would not appear in the turret selection pool
• Fixed a bug where returning to the main menu would cause random events to refresh
• Fixed a bug where range-increasing effects would excessively boost the range of SPG
• Fixed an issue where shells would sometimes hit the wrong side of a vehicle

0.9.41b
• Fixed the bug where the turret could not be selected during the Yulia event
• Now, exiting after selecting any option during the event will directly end the event
• Entering a battle will now end all unfinished events


0.9.40b T31 Demolition Tank and Random Events!

[h3]💥 New Vehicle Arrives![/h3]
  • T31 Demolition Tank: An 8th-tier SPG equipped with a massive 183mm rocket launcher!
  • This is the distant cousin of Churchill AVRE. If tanks could dream, this is what they'd see in their nightmare..




[h3]🎲 Random Event System is Here![/h3]
  • A brand-new Random Event System has been added! Random events will now appear on the roadmap, and you'll be able to choose how to respond to them, gaining different rewards!
  • But most importantly — you'll get to spend more time with the students!
  • (This is not the final version yet, and we'll continue refining it based on your feedback!)


[h3]🔧 Other Updates & Improvements[/h3]
  • Turret affix descriptions will now be displayed on the left side of the card for easier viewing!
  • Ferdinand has received a new optional main weapon — the MG34!


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"! Once everything's stable, it'll go live on the default branch