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Multi Turret Academy News

0.9.86.4b Fixed issues related to auto fire

• Optimized ammo rack hit detection logic, making it easier to hit the Calliope's ammo rack
• Fixed an issue where some secondary weapons could not be switched to auto fire
• Fixed an issue where non-interactable turrets did not display the black overlay
• Fixed a bug where the firing arc of the ZiS-30 changed based on placed turrets
• Panjandrum no longer auto fire by default

0.9.86.3b More Tank Destroyers, More Achievements!

Hey Commanders! Here comes the 0.9.86.3b update!
3 brand-new tank destroyers, 9 new achievements, and a bunch of optimizations and fixes.
Let's take a look!


[h3]🚀 New Vehicles Arrive![/h3]
  • Added three new tank destroyers:


    ○ M10 "Wolverine": A tank destroyer equipped with a 12.7 mm main gun and a 76 mm secondary gun!


    ○ Panzerjäger I: A Panzer I fitted with a 47 mm gun, featuring an incredible rate of fire


    ○ ZiS-30: A powerful 57 mm anti-tank gun mounted on a small chassis. Even a Tiger can get punched through!
    However, due to its high center of gravity, it tends to tip forward easily



[h3]🏆 New Achievements[/h3]
  • Added 9 new achievements.
    More goals to grind for. Let's see how many you can unlock!


[h3]⚙️ Features and Gameplay Updates[/h3]
  • You can now set auto-fire on or off for each turret slot on all vehicles

  • Added Sophia's animated illustration

  • After obtaining the "Let Me Play!" skill, holding aim allows you to take back turret control from Yulia


[h3]💥 Vehicle and Combat Adjustments[/h3]
  • Lancia 90/53 now has an additional loader
    ○ Reload time improved to 3.2 seconds
    ○ Deployment speed is also faster
  • Added a new ammo rack weak point to Elite T17E1
  • Adjusted ammo rack positions for the following vehicles:
    Calliope, M26/T99, Tiger II


[h3]🛠 Optimizations and Fixes[/h3]
  • Attempted to reduce patch size again.. but this update somehow ended up being larger (ahem)
  • Fixed an issue where some vehicles had their ammo racks placed outside the hull
  • Fixed a bug where the Master of Multi-Turret achievement could not be obtained
  • Fixed an issue where doodad sound effects in Snow Town were not affected by settings
  • Fixed a bug where turret rewards from random events had mismatched ranks and descriptions
  • Fences no longer block projectile paths or ammo rack highlights
  • Fixed an issue where mines could appear inside haystacks in Snow Town


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation". Once everything is stable, it will be released to the default branch.

0.9.86.2b Balance Adjustments for TD Advanced Difficulty

* Elite enemies will now briefly stunned when their ammo racks are detonated, and all elites have at least two ammo racks
* Crew resistance added by Tank Destroyer Advanced Difficulty has been reduced to 15%
* Damage from ammo rack detonations is no longer reduced by overpen or crew resistance
* Elites equipped with rockets can no longer use them after their rockets are destroyed. Rockets on Elite T17E1, Cromwell, and Firefly are now treated as ammo racks
* Increased the size of ammo racks
* Fixed a bug related to turret switching on the Lancia 3Ro 90/53

0.9.86.1b Fixed bugs related to TD advanced difficulty

0.9.86.1b
• Fixed a bug where White Tiger's smoke would greatly reduce the player's visibility
• Fixed an issue where Elites would also use Boss voice lines
• Vehicle detonations no longer deal damage to the attacker
• Fixed an issue where headless bunkers could appear

0.9.86b Reward vehicle for Tank Destroyer "Lancia 3Ro 90/53" !

Hey Commanders! Here comes the 0.9.86b update!
A new advanced vehicle, a new advanced difficulty, and a mysterious truck. Let's take a look!

[h3]🚀 New Advanced Vehicle Arrives![/h3]
  • "Lancia 3Ro 90/53"
    An Italian truck-mounted gun equipped with a powerful 90 mm cannon!
    When the vehicle remains stationary, it can enter deployed mode, greatly enhancing its combat performance!




[h3]💥 New Mechanic: Ammo Rack Reveal[/h3]
  • Tank destroyers can now see the ammo rack locations of enemy vehicles
  • Hitting the ammo rack deals extra damage
  • Destroyed enemies may explode violently!


[h3]🎖 Tank Destroyer Advanced Difficulty[/h3]
  • Complete Advanced Difficulty Level 5 using 5 different tank destroyers to unlock the reward vehicle "Lancia 3Ro 90/53"

Advanced Difficulty Effects:
  • Enemy Heavy Tank quantity +30%
  • Enemy Vehicles Armor +10%
  • Enemy Elite Combat Effectiveness +30%
  • Enemy Vehicles Crew resistance +30%
  • Enemy Elite from the previous level will now appear during Boss battle


[h3]🚚 Additional New Special Vehicle[/h3]
  • "Cargo Truck"
    It has absolutely no combat capability, but it is perfect for... grocery shopping.


[h3]🎨 Map and Visual Updates[/h3]
  • The first map, Snow Town, has received an art upgrade
  • Czech hedgehogs nerfed: they can now only block player vehicles for 1 second


[h3]⚙️ Other Adjustments and Improvements[/h3]
  • Captured enemies can now be easily pushed by the player
  • Medkits now restore 4 crew members


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation"! Once everything's stable, it'll go live on the default branch.