V0.26 Patch Notes
[h3]NEW RPG GAME MODE:[/h3]
[h3]General:[/h3]
[h3]Lobby:[/h3]
[h3]Bug Fixes / Optimizations:[/h3]
[h3]Skill Changes / Balance:[/h3]
[h3]Known Issues:[/h3]
- Each game, you start out as a turnip and evolve you character as usual.
- Explore the map and try to raid the castle!
- Whenever you leave the game, your monster drops, tokens and XP are saved to your account.
- Spend attribute points to permanently make your character stronger.
- Unlike other game modes, you can adjust your camera with arrows keys + mouse wheel.
- More areas and dungeons coming in the future.
[h3]General:[/h3]
- Added new stats and tokens system
- Playing any game mode now rewards xp/tokens
- Updated UI to be smaller and various other UI updates
- Game wins are now tracked although not displayed in UI yet
- Added button to completely show/hide the stat window bar at the bottom
- Disabled motion blur
- Removed Monster Tag game mode
[h3]Lobby:[/h3]
- Added Guest login button so people can play without signing up
- Added RPG shop where you can spend attribute points
- Added RPG drops tab where you can view drops obtained from RPG mode
- Users can no longer login to multiple game instances with same account
- Login screen now displays total players online and if server is offline
- Added quit game button to login/lobby screen
[h3]Bug Fixes / Optimizations:[/h3]
- Fixed bug where issuing an order to a location might be off by a bit
- Fixed bug where casting certain abilities would send the use ability order over the network twice.
- Reworked perks system to be much more efficient and perks now have max level of 100.
- Removed production progress bars when unselected to improve performance
- Removed and optimized other UI related code which should help performance alot in cases when there's lots of objects in game.
- Made various other minor optimizations
- Zooming in and out now properly handles camera movement in the x-axis
- Made gold bounty text more visible
- Slightly increased sound travel distance
[h3]Skill Changes / Balance:[/h3]
- Wind Archer Gust damage increased 30 -> 70
- Wind Archer Rapid Fire now applies on-hit effects (per arrow) at 50% effectiveness and tornado shot at 200% effectiveness
- Cyromancer Ice Defense damage to minions increased 80% -> 100% and chance to freeze per tick 12.5% -> 15%
- Survival Mode - made level 23 alot easier and can claim victory 15 seconds after boss defeated instead of 30
- Deflected projectiles max range increased from 1200 to 1500
[h3]Known Issues:[/h3]
- When player leaves while their unit is about to die, the game may perma freeze for all other players.
- UI bug where quitting RPG map may briefly show stats failed to load error.