🌀 PATCH NOTES - 0.3.1.10
[h2]WHAT REQUIRES A NEW WORLD[/h2]
[hr][/hr] The bug fixes listed below will only take effect in newly-created worlds. You can carry over your character/progress and import your Home Island when starting a new world, but your map progress will be reset. If you do not want to reset your map progress, you can continue playing on an older map but it will not contain the following changes:
[h2]DOES NOT REQUIRE A NEW WORLD[/h2]
[h3]ACCESSIBILITY[/h3] [hr][/hr]
[h3]BUG FIXES[/h3] [hr][/hr]
[h3]UI[/h3] [hr][/hr]
[h3]BALANCING[/h3] [hr][/hr]
[hr][/hr] The bug fixes listed below will only take effect in newly-created worlds. You can carry over your character/progress and import your Home Island when starting a new world, but your map progress will be reset. If you do not want to reset your map progress, you can continue playing on an older map but it will not contain the following changes:
- Added chests in the Emerald Isles Fresco Islands containing fungicides
- Added Mykter barriers on other islands
- Added more Burnt Stumps in the starting cluster
- Smaller tweaks on the fresco islands
- Added new Points of Interest
- Fixed an issue where caves wouldn’t have the proper SFX
- Unhealthy Ecosystem odds have been increased back to 25% on POI islands now that the animal bug has been fixed
[h2]DOES NOT REQUIRE A NEW WORLD[/h2]
[h3]ACCESSIBILITY[/h3] [hr][/hr]
- Increased the max Field Of View slider in the options (use higher values if you experience motion sickness)
- Added a Camera Distance slider in the options, used for third person POV (use higher values if you experience motion sickness)
- Added an automatic save restore if a character or a world is broken. This may not catch all scenarios where a save might be broken, but it should alleviate the most common issues.
[h3]BUG FIXES[/h3] [hr][/hr]
- Fixed an issue where the Knowledge Stone VFX wouldn’t go away
- Fixed an issue where the insects wouldn’t synchronize in multiplayer
- Fixed an issue where a terrain piece would use the wrong texture
- All crops now give proper wild seeds for their biomes. Carrot, melon, potato, pumpkin and peas were fixed
- The wool sail hint now links to the proper localisation entry
- 2 clay hanging pots' icons were swapped, this has been fixed
- Wisteria decorations now appear in the correct orientation
- Acacia trees now grant acacia seeds instead of chestnut seeds
- Sugarcane has been removed from the Fallen Heights random crop list
[h3]UI[/h3] [hr][/hr]
- Wooden Cog and Carved Woods have updated icons
- Mykter Grease has a temporary new icon
- Unknown fresco islands have a better icon on the Table-map
- Updated the localization
[h3]BALANCING[/h3] [hr][/hr]