1. The Light Brigade
  2. News
  3. Update 4.0 - Phantom of Time (Major Content Update)

Update 4.0 - Phantom of Time (Major Content Update)

Hello Soldiers, today we bring to you yet another major update to The Light Brigade -- Phantom of Time.

Available NOW as a free MAJOR CONTENT UPDATE. Let's dive in!

Step into the shadows with our latest update, introducing the Saboteur, a revolver-wielding gunslinger with a powerful new ability: the Timepiece. Cloak yourself and deploy a deadringer, allowing for swift escapes and tactical repositioning.

But that's not all—explore the haunting new region, the Memorial Grounds, a procedurally generated, war-torn crypt that was once a resting place for honored soldiers, now reduced to ruins by endless eternal battle. Uncover secrets buried in the chaos...

[h3]"Phantom of Time Update" Trailer:[/h3]
[previewyoutube][/previewyoutube]
[h3]New Unlockable Class: The Saboteur[/h3]
A gunslinger with a revolver and a timepiece that cloaks and deploys a deadringer for stealthy escapes.


[h3]New Procedurally Generated World: Memorial Grounds[/h3]
Explore a brand new procedurally generated, war-torn military crypt. A burial site for honored soldiers reduced to rubble. The Memorial Grounds were overrun by war, the dignity of the fallen forgotten in the destruction.


Finally, a big chunk of fixes and tweaks across the board. You can check the full changelist below or dive right in. Good luck on the battlefield, and as always, reach out to us through the Steam forums, Discord or Reddit with feedback or suggestions!

o7

PS. These build notes can also be found here: Update Notes

[h2]Full Changelist:[/h2]
  • added new class: saboteur
  • added new gun: s&w 500 revolver
  • added new title screen music variants
  • added new tool: saboteur's timepiece
  • added new world: memorial grounds
  • remade world: necropolis
  • increased drop rate for arrow ammo
  • increased hunter health from 15 to 20
  • improved hunter arrow visibility
  • improved hunter knife grab position
  • improved some lights on quest2
  • improved various asset load times
  • fixed boss1 audio cleanup bugs
  • fixed deadzone setting handling
  • fixed firing range sequences
  • fixed gunshot sound position when moving
  • fixed loadout table issue with bows
  • fixed necropolis soul deposit hand detection
  • fixed skybox visual inconsistency between platforms
  • fixed various ammo spawn calculation issues
  • fixed various incorrect stages in some runs
  • fixed various rare enemy spawn failures
  • fixed missing temple waypoints for some unlocks


Any questions/feedback, hit us up on our Discord.