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PATCH NOTES 2.0.17838.0.363 + Online Beta Patch #7๐Ÿšจ



Hey Pond Residents! ๐Ÿธ

Weโ€™ve just rolled out the Build 2.0.17838.0.363, packed with essential fixes, balance updates, and quality of life improvements to enhance your gaming experience. Dive into the details below and check out the exciting balance changes we've madeโ€”your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]โฌ†๏ธ Updates[/h2]

  • โš–๏ธย Weapons of the Pedestal (starting weapons) can now appear in weapon chests.
  • ๐ŸŽฎ D-Pad shots reworked: D-pad shots do impact damage, and the smaller bullets can affect also the initial target.


[h2]๐Ÿ› ๏ธ Bug Fixes:[/h2]

  • ๐Ÿšผ Axolittles no longer teleport after opening the Axopedia
  • ๐Ÿช™ Player no longer loses nuggets if they cancel the Nurture Minigame
  • ๐Ÿงฐ Solved double input issues that made chest auto-select the first item
  • ๐Ÿ›’ In-run shops no longer display the same weapon twice

  • ๐Ÿ‘ฅ [Local Co-Op] Fixed issue where skins got duplicated ad the end of a run
  • ๐Ÿ‘ฅ [Local Co-Op] Solved double input issues that made chest auto-select the first item
  • ๐Ÿ‘ฅ [Local Co-Op] Fixed softlock when interacting at the same time.




[h2]๐ŸŽฎ Online Patch #8:[/h2]
Beta Build: 2.0.17834.0.355
On the Patch #8 for the online Beta we have now implemented Quest Progression sync between P1 & P2, that means whatever you unlock in a run, both players will unlock it on their save ๐Ÿ’ฟย 

  • ๐Ÿ”ซ Fix issue where weapons were invisible.
  • ๐Ÿงฐ Fixed exploit where P1 can open a chest Twice.
  • ๐Ÿ—จ๏ธ Waiting Pop-Up no longer stays permanently after opening a chest
  • ๐Ÿงฐ Fixed Visual bug where P1 opens a chest but appeared closed for P2
  • ๐Ÿช™ Player no longer loses nuggets if they cancel the Nurture Minigame
  • ๐Ÿšผ Axolittles no longer teleport after opening the Axopedia
  • ๐Ÿ’ฟ Fixed issues where Online save can be lost after P1 exits and then P2 hosts the next game.


To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

๐Ÿ”— https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17780.0.358 + Online Beta Patch #7๐Ÿšจ



Hey Pond Residents!

Weโ€™ve just rolled out the Build 2.0.17780.0.358, packed with essential fixes, balance updates, and quality of life improvements to enhance your gaming experience. Dive into the details below and check out the exciting balance changes we've madeโ€”your gameplay just got a whole lot better!

A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]โฌ†๏ธ Updates[/h2]

  • โš–๏ธ Tons of balance changes that modify the difficulty curve and game economy (see detailed list)
  • โš  General Changes: Enemies with pink attacks now deal 2 Hearts of damage. Bosses with pink attacks also deal 2 Hearts of damage.
  • ๐Ÿช™Added fading VFX to coins disappearing while using Clown Skin
  • ๐ŸงฟAdded a Speed cap of 1000 to all players projectiles.
  • โœŠSome Buff-Damage Items now affect Smack Attack
  • ๐ŸŽฎ Improved D-Pad bullets behavior.


[h2]๐Ÿ› ๏ธ Bug Fixes:[/h2]

  • ๐ŸŽฎ D-pad shot now donโ€™t work with Melee Weapons
  • โš”๏ธ Fixed description of the Knight Skin
  • ๐Ÿ’ฐ Fixed issue where player picked more coins than they should.
  • ๐Ÿš€ Fixed issue where game crashes at the start of a run.
  • ๐ŸŒ Descriptions on Traditional Chinese are corrected.
  • ๐Ÿ›ก๏ธ Fixed issue where shields could turn into HP
  • ๐Ÿ”ด Laser ray no longer can be seen on top of the pause menu
  • โš–๏ธ Balance changes in regular difficulty
  • ๐Ÿ’ฅ Explosions and companions no longer get bigger when picking the Fungus Item.
  • ๐Ÿ”ซ Fixed launch position of the Annihilator gun.
  • ๐ŸŒ™ Goo ammo no longer breaks the Moonlight
  • ๐ŸŒŒ Fixed issue where moonlight projectile suddenly disappeared.
  • ๐Ÿช“ Fixed weird interactions caused by the Warglaive item.
  • ๐Ÿ‘ป Axo-Spirits no longer cause multiple hits on contact.
  • ๐Ÿ’ฃ Annihilator now does damage as intended.
  • ๐ŸŽด Interaction Prompt bellow unlocked cards are now centered.
  • ๐Ÿ‘ฅ [Local Co-Op] Fixed issue where skins got duplicated ad the end of a run




[h2]๐ŸŽฎ Online Patch #7:[/h2]
Beta Build: 2.0.17768.0.350

  • ๐Ÿ”„ Fixed an issue where recycling weapons would drop double items. - Now the whole recycling system is working and syncs correctly.
  • ๐ŸŽ Secret rooms now correctly generate only one chest instead of two.
  • ๐Ÿฅš The Egg Gacha is now synced between both players.
  • ๐Ÿ“ฆ Resolved an issue where Boss chests were duplicated for Player 2.
  • ๐Ÿšช Fixed discrepancies with Secret Rooms, ensuring consistent room types for all players.
  • โ“ Secret Doors are now synced properly across all players.
  • ๐Ÿ‘น Resolved a Mimic Enemy spawn discrepancy that occurred in some co-op sessions.
  • ๐Ÿ’ฐ Fixed a bug where players could pick up more coins than intended.
  • ๐Ÿšช Entering two doors at the same time no longer loads both rooms simultaneously.
  • ๐Ÿ›ก๏ธ Fixed an issue where one player could consume both heals in the Black Tea Room.
  • ๐Ÿ‘ป Resolved an issue where Player 2โ€™s ghost would spawn off the map.
  • โšฐ๏ธ Player 2 can now be revived correctly if Player 1 opens a chest first.




Updates / Balance:ย 

We also are bringing some new changes and updates to the game to improve the balance inside every run.
Weโ€™re excited to bring you the latest balance changes and improvements to the game. Get some popcorn ready because has improved A LOT of thingsโ€ฆ
Hereโ€™s a detailed breakdown of whatโ€™s new:

[h3]AXOLOTLโ€™S ADJUSTMENTS[/h3]
Draco

  • HP changed from 3 to 1
  • Shield changed from 0 to 3
  • Speed changed from 5 to 6
Feral

  • Speed changed from 9 to 8
  • Damage increase changed from 25% to 20%
Friendly

  • Discount changed from 15% to 25%
Marshmallow

  • Speed changed from 6 to 6.5
  • Damage increase changed from 15% to 20%
Robot

  • Speed changed from 6 to 6.5
  • Damage increase changed from 30% to 50%
  • Accuracy increase changed from 40% to 50%
Rock

  • Speed changed from 5 to 6
Froggo

  • HP changed from 2 to 3
Imp

  • Energy to use Summon changed from 20,000 to 25,000
Anomaly

  • Damage decrease changed from -50% to -33%
Bee

  • Critical damage changed from 40% to 50%
  • Speed changed from 6.5 to 6
  • Shield changed from 0 to 1
Rager

  • Speed changed from 6 to 5
Neon

  • Damage increase changed from 10% to 15%
  • HP changed from 4 to 3
  • Shield changed from 0 to 2
Clown

  • Extra Doradito drops changed from 1-3 to 1-2
  • Doradito despawn time changed from 3s to 2s
Knight

  • Speed changed from 5 to 5.5
  • Better recyclement chances buffed:
  • Mod chance changed from 75% to 100%
  • Ammo box chance changed from 100% to 0%
  • Big ammo box chance changed from 50% to 35%
  • Item drop chance changed from 25% to 35%
  • Doradito amount changed from 10-25 to 2-3 (Black Doraditos)

[h3]Other Changes:[/h3]
Snack Ability

  • Energy to use changed from 9,000 to 10,000

[hr][/hr]
[h3]STATUS EFFECTS[/h3]
Burn: Damage increased from 21โ€“29 to 45โ€“55
Poison: Damage increased from 15โ€“20 to 30โ€“35
Bleed:

  • Damage increased from 17โ€“24 to 25โ€“40
  • Duration reduced from 6 to 5 seconds
Frozen: Duration on bosses reduced from 5 to 3 seconds
[hr][/hr]
[h3]WEAPONS[/h3]
Sawyer:

  • Damage increased from 75 to 82
  • Bullet speed decreased to stay in the area longer (range reduced from 200 to 150)
Grasscutter:

  • Damage reduced from 320 to 235
  • Knockback reduced from 150 to 125
Moonlight:

  • Damage reduced from 260 to 246
Finger Pistol:

  • Damage increased from 35 to 44
Lute:

  • Damage increased from 46 to 60
Toy Rifle:

  • Damage increased from 55 to 61
Djinner:

  • Damage increased from 59 to 65
Bone Box:

  • Damage increased from 50 to 56
Pond Eagle:

  • Damage increased from 70 to 80
  • Fire rate improved from 0.24 to 0.2
Hoggen:

  • Damage increased from 170 to 200
  • Fire rate improved from 0.6 to 0.5
  • Magazine size reduced from 4 to 1
  • Reload time reduced from 1.4 to 1
  • Maximum ammo reduced from 42 to 35
  • Knockback increased from 130 to 160
Kalas:

  • Damage reduced from 200 to 150
  • Magazine size reduced from 8 to 4
  • Maximum ammo increased from 34 to 40
  • Knockback reduced from 200 to 140
Buccaneer:

  • Damage reduced from 250 to 240
  • Knockback reduced from 450 to 250
Grenade:

  • Knockback reduced from 450 to 200
G-Launcher:

  • Knockback reduced from 450 to 200
Centinel:

  • Fire rate improved from 0.85 to 1
  • Damage reduced from 71 to 66
Spear:

  • Fire rate improved from 0.9 to 1.1
Dynamite:

  • Knockback reduced from 650 to 300
88d6:

  • Knockback reduced from 400 to 100
Hammerhead:

  • Knockback reduced from 550 to 300
Hydra:

  • Knockback reduced from 550 to 300
  • Accuracy highly improved.
Boombow:

  • Knockback reduced from 300 to 150
Regulator:

  • Damage increased from 38 to 46
Karbine:

  • Damage increased from 48 to 51
Bananapier:

  • Damage reduced from 160 to 130
Carnage Gear:

  • Damage reduced from 178 to 141
Xbow:

  • Fire rate improved from 0.55 to 0.7
Phaser:

  • Damage increased from 30 to 40
Hellqueen:

  • Damage reduced from 25 to 20
Scatterer:

  • Fire rate improved from 0.55 to 0.45
  • Reload time increased from 0.55 to 0.7
  • Magazine size increased from 1 to 2
  • Maximum ammo reduced from 60 to 50
Axe-lotl:

  • Damage reduced from 263 to 224
  • Knockback reduced from 200 to 150
  • Attack size reduced
Blaster:

  • Damage increased from 26 to 34
Tadpoles/Wingers:

  • Damage increased from 28 to 38

[h3]Other Changes:[/h3]

  • Weapon rarity drop chance adjusted.
  • Starter weapons added to the weapon chest pool once unlocked.

[h3]MODS[/h3]
Double Barrel:

  • Damage reduced from 50% to 40%

[hr][/hr]
[h3]ITEMS[/h3]
Cacti

  • Damage changed from 64 to 50
  • Rarity changed from A to S
Adrenaline

  • Rarity changed from A to S
Wrath

  • Increased accuracy decrease
  • Rarity changed from B to A
Wisp

  • Damage changed from 94 to 120
  • Rarity changed from A to S
Axo Spirits

  • Damage changed from 62 to 72
TNT

  • Rarity changed from S to A
Menacing Masks

  • Rarity changed from S to A
I-Frame No Jutsu

  • Rarity changed from A to B
Strategy Guide

  • Rarity changed from S to A
Robo Hand

  • Rarity changed from S to A
Tears Up

  • Rarity changed from S to A
  • Fire rate changed from 25% to 20%
Sharpener

  • Rarity changed from S to A
Steady Body

  • Rarity changed from A to B
Fertilizer

  • Size increase changed from 25 to 20
Energy Chamber

  • Rarity changed from A to B
Glutton Round

  • Damage increase changed from 60 to 50
Boony Rounds

  • Fire rate decrease changed from 75 to 85
  • Damage changed from 200 to 150
Obsidian Horn

  • Health limit changed from 2 to 3
Artifact

  • Damage increase changed from 47% to 40%
Finesse Dagger

  • Damage changed from 135 to 105
Butter Knife

  • Rarity changed from B to A
Honey Hive

  • Heal changed from 3 to 2
  • Rarity changed from B to A
Medkit

  • Rarity changed from B to S
Telekinesis

  • Size decreased
Salchichonium

  • Rarity changed from A to B

[hr][/hr]
[h3]ENEMIES[/h3]
General Changes:

  • Enemies with pink attacks now deal 2 Hearts of damage.
  • Bosses with pink attacks also deal 2 Hearts of damage.



Caterkillah:

  • HP reduced from 80 to 50.
Goose:

  • HP increased from 250 to 350.
  • Speed increased from 5 to 6.
Crababy:

  • HP reduced from 600 to 550.
Fang:

  • HP increased from 715 to 760.
Shootgoon:

  • Speed increased from 2 to 3.
Rabbies Shootgoon:

  • HP increased from 1050 to 1240.

Speed increased from 2.5 to 4.
Wormo:

  • HP increased from 400 to 500.
Wormy:

  • HP reduced from 40 to 10.
Labrat:

  • HP increased from 250 to 280.
  • Speed increased from 4 to 5.
Brat:

  • Speed increased from 3 to 4.
  • HP increased from 430 to 450.
Simplepea:

  • HP reduced from 250 to 240.
Squarrel:

  • HP reduced from 220 to 190.
Fartrat:

  • HP increased from 260 to 350.
Meanbone:

  • Speed increased from 1.5 to 5.
  • AI made more dangerous.
Mothergator:

  • HP reduced from 1400 to 1240.
Crcopapa:

  • HP increased from 1300 to 1480.
Bee:

  • HP increased from 120 to 300.
  • Speed increased from 6 to 7.
Slime:

  • HP increased from 480 to 580.
Geckokuza:

  • Speed increased from 4 to 6.
  • HP increased from 380 to 440.
Kunshen:

  • HP increased from 600 to 680.
  • Speed increased from 3 to 5.
Snimarten:

  • Speed increased from 5.5 to 7.
Bombger:

  • HP increased from 390 to 560.
Devilbunny:

  • HP increased from 250 to 310.
  • Speed increased from 7 to 8.
Pooperdropper:

  • HP increased from 300 to 450.
Kitsune:

  • HP increased from 1400 to 1660.
  • Speed reduced from 5 to 4.5.
Devilllcroakker:

  • HP increased from 400 to 600.
Salagunner:

  • HP increased from 500 to 700.
  • Speed increased from 5 to 6.5.
Croakungus:

  • HP increased from 900 to 1200.
Camperingo:

  • HP increased from 420 to 660.
Cowabunger:

  • HP increased from 450 to 600.
Moosequeteer:

  • HP increased from 2400 to 2800.
  • Speed increased from 4 to 5.5.
Bigpaws:

  • HP increased from 2700 to 3000.
Ghost:

  • HP increased from 300 to 500.
  • Now has orbitals.
Cthulite:

  • HP increased from 400 to 650.
Chupacabra:

  • HP increased from 750 to 1120.
  • Speed increased from 6 to 7.
Jello:

  • HP increased from 1200 to 1680.
  • Speed increased from 5 to 6.
Anglereye:

  • HP increased from 1200 to 1480.
Tardigrade:

  • HP increased from 100 to 1250.
Darkolm:

  • HP increased from 650 to 970.
Ovni:

  • HP increased from 2100 to 2900.
Chimera:

  • HP increased from 3400 to 3800.
  • Speed increased from 4.5 to 5.5.
Psykey:

  • HP increased from 3000 to 3200.
Batsy:

  • HP increased from 250 to 280.
Lavaslime:

  • HP increased from 420 to 500.
  • Speed increased from 4 to 5.
Bones:

  • HP reduced from 290 to 260.
Saber:

  • HP reduced from 500 to 440.
  • Speed increased from 4 to 6.
Digletto:

  • HP reduced from 220 to 190.
Olm:

  • HP increased from 400 to 440.
Wolly:

  • HP increased from 700 to 1050.
  • Speed increased from 3 to 4.5.
Flamesnail:

  • HP increased from 250 to 350.
Dumboth:

  • HP reduced from 1500 to 1480.
Rockworm:

  • HP reduced from 800 to 720.
Pengu:

  • HP increased from 30 to 440.
  • Speed increased from 4 to 5.
Peekepeek:

  • HP increased from 450 to 520.
Crabotank:

  • Their projectile now generates smaller bullets..
Kalamari:

  • HP increased from 350 to 450.
  • Speed increased from 7 to 8.
Jelly:

  • Speed increased from 5 to 6.
Shrungy:

  • HP increased from 500 to 650.
Emperor:

  • HP increased from 600 to 700.
  • Speed increased from 3.5 to 6.
Polarsaber:

  • HP increased from 1000 to 1200.
Beardaxe:

  • HP increased from 600 to 640.
Wolven:

  • HP increased from 800 to 1100.
  • Speed increased from 6 to 7.
Articone:

  • HP increased from 450 to 650.
Yak:

  • HP increased from 2300 to 2700.
  • Speed increased from 2.5 to 4.
Polarpaws:

  • HP increased from 2700 to 3000.
Buckbone:

  • HP increased from 30000 to 35000.
Mimic:

  • HP increased from 2880 to 3280.



[h3]Bosses:[/h3]
Killer Calves:

  • Enrage wave attack speed reduced.
Fish and Chipz:

  • HP increased from 30000 to 35000.
Sock it Snake:

  • HP increased from 21000 to 24000.
True Cthullotl:

  • HP increased from 25000 to 30000.
Cthullotl Clones:

  • HP increased from 1500 to 2000.

[hr][/hr]
[h3]RUNS[/h3]

  • Recycling Weapons:
  • Drop amount changed from 5-12 to 18-22
  • Ammo chance to drop not guaranteed
  • Game Difficulty:
  • Harder combinations added
  • Tea:
  • Healing changed from 5 to 3
  • Axolittle Mode:
  • Damage buff increased
  • Shop Prices:
  • Adjusted (inside the runs only)



[h3]Chaos trials[/h3]
Chaos Trial Rewards:

  • Chaos Level 10 coins reduced from 25 to 20.
  • Chaos Level 15 and Level 20 rewards swapped.
All modifiers Chaos levels adjusted. Enemy Health:

  • Level 1 increased from 25% to 50%.
  • Level 2 increased from 50% to 75%.
Enemy Speed:

  • Level 1 increased from 15% to 25%.
  • Level 2 increased from 30% to 40%.
  • Level 3 increased from 50% to 60%.
Enemy Fire Rate:

  • Level 1 increased from 10% to 20%.
  • Level 2 increased from 25% to 35%.
  • Level 3 increased from 35% to 50%.
  • Level 4 increased from 50% to 70%.
Extra Wave:

  • Level 1 increased from 25% to 40%.
  • Level 2 increased from 50% to 70%.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

๐Ÿ”— https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17690.0.347 + Online Beta Patch #6๐Ÿšจ



Hey Pond Residents! ๐Ÿธ

Weโ€™ve just rolled out the Build 2.0.17690.0.347 And it brings a bunch of important fixes for both local co-op and the online beta. ๐Ÿ› ๏ธ.
Check out the latest improvements below:
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]โฌ†๏ธ Updates:[/h2]
  • ๐Ÿ›’ On the hub Shop: After buying an item or weapon, you will now receive it immediately after starting a run to be able to try it!
  • ๐Ÿ”„ Pond Pincer and Mine Gast now always alternate



[h2]๐Ÿ› ๏ธ Bug Fixes:[/h2]
  • ๐Ÿฆ€ Pond Pincer No longer gets stuck in corners.
  • ๐Ÿ’ง Goo Debuff no longer causes an exaggerated movement speed increase.
  • ๐Ÿ—ก๏ธ Spear Weapon no longer breaks pink bullets.
  • ๐Ÿ’ฐ Shop Currency Issue: Fixed a bug where youโ€™d buy 2 items but only get 1.
  • ๐Ÿ’” The Healing Ability No longer lost if the player is hit mid-animation.
  • โš™๏ธ Difficulty Mode No longer auto-selects itself.




[h2]๐ŸงŠ Patch Notes for Online Beta Build [ Patch #5 ]:[/h2]
Beta Build: v2.0.17700.0.344
  • โœŠ Smack Attack / Melee now works properly for both players.
  • ๐ŸŽจ Fixed sync issue where P2 Melee didn't display properly.
  • ๐Ÿ›ก๏ธ Shields from Skins now apply correctly to both players.
  • ๐ŸงŸ Enemies no longer spawn with 0 health (visual bug).
  • ๐Ÿ’€ Fixed discrepancies when P2 dies while healing.
  • ๐Ÿšช Entering two rooms simultaneously no longer loads both rooms at the same time
  • ๐Ÿฅš Egg Gacha now synced between both players.
  • ๐ŸŽ Chaos Runs: Fixed discrepancies with rewards.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

๐Ÿ”— https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17624.0.334 + Online Beta Patch #5๐Ÿšจ


Hey Pond Residents! ๐Ÿธ

Weโ€™ve just rolled out the Build 2.0.17624.0.334 And it brings a bunch of important fixes for both local co-op and the online beta. ๐Ÿ› ๏ธ.
Check out the latest improvements below:
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]๐Ÿ› ๏ธ Bug Fixes[/h2]:
  • Save slots can now be deleted correctly without issues. โœ…
  • The button to confirm the unlock screen of the Healing Waters upgrade no longer accidentally triggers the purchase of another upgrade.
  • Fixed an exploit where players could repeatedly buy items in in-run shops if they quickly closed the shop screen. ๐Ÿ’ธ
  • The Simplified Chinese language option can now be selected correctly when using a gamepad.
  • Bullets and projectile effects no longer persist when moving to a new room.
  • Fixed an issue where the Japanese text for the Co-op option would wrap into two lines and get cut off. ๐Ÿ˜ƒ


[h2]โœจ Quality of Life Changes:[/h2]
  • Doraditos found after clearing a room (e.g., from breaking props) will now fly directly to the player, making collection easier.
  • Players can now deal damage to bosses immediately after the introduction screen ends. ๐Ÿ—ก๏ธ
  • The first time players enter an Event Room, it will always be an Axolittle room.




[h2]๐ŸงŠ Patch Notes for Online Beta Build [ Patch #5 ]:[/h2]
Beta Build: v2.0.17652.337
  • The aiming reticle from Player 1 now synchronizes correctly on Player 2's screen when using mouse ๐Ÿ–ฑ๏ธ and keyboard.
  • Aiming reticles are now properly synced between players, even if they are using different screen resolutions๐Ÿ–ฅ๏ธ.
  • Weapons dropped from weapon chests, Wishing Fountain, and King Leech are no longer duplicated.
  • Drops from Wishing Fountain and King Leech ๐Ÿ‘‘ are now synchronized correctly between both players.
  • All ingredients gathered during a run are now added properly to the cooking pot ๐Ÿฒ when returning to the hub.
  • Resolved an issue where players could get soft-locked by a black screen after both died in a run.
  • Fish & Chipzs' attack patterns are now synchronized correctly between players ๐ŸŸ.
  • Item chests ๐ŸŽ can no longer be opened twice by Player 1.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

๐Ÿ”— https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17539.0.330 + Online Beta Patch #4๐Ÿšจ



Hey Pond Residents! ๐Ÿธ

Weโ€™ve just rolled out the Build 2.0.17539.0.330 And it brings a bunch of important fixes for both local co-op and the online beta. ๐Ÿ› ๏ธ.
Check out the latest improvements below:
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

๐Ÿ› ๏ธ Bug Fixes:
  • Items now work correctly when using the C'thulotl skin.
  • Explosions from the Boony Rounds item now apply as intended.
  • Removed a discarded weapon that was accidentally loaded into Daily Runs.
  • Fixed an issue with Feral and Astronaut skins carrying over their passives to Daily Runs; skin effects now update properly per Daily Run setup.
  • Rockets (from items and weapons) now deal damage to bosses as intended.
  • Restarting during a boss fight no longer causes a soft lock.
  • Using the C'thulotl skin and obtaining the Robo Hand item no longer grants additional items in each new room.
  • Fixed soft lock issue where players with only 1 HP who bought the Casino Chip item would die instantly. (The player still dies, but now won't be softlocked)
  • Ceremony item effect now works as expected when the player has only 1 HP.
  • Danmaku item no longer grants invincibility if the player has only 1 HP.

  • [Local Co-op] Dashing through a pond no longer allows the other player to walk through it.
  • [Local Co-op] Poison status no longer persists if a player dies with it and is revived in the Transition Room.
  • [Local Co-op] Nugget count now updates correctly in the hub when Player 2 makes a purchase from the Droppin Doggo.
  • [Local Co-op] Happiness count now updates immediately when Player 2 makes a purchase in the Blisstaker shop.




[h2]๐ŸงŠ Patch Notes for Online Beta Build [ Patch #4 ]:[/h2]
Beta Build: v2.0.17572.0.329
  • Accept and Back buttons on the join session pop-up now work correctly when using a gamepad.
  • Boss bomb projectiles are now properly synchronized between players.
  • Pressing ESC to close a UI as Player 2 no longer triggers the Pause menu unintentionally.
  • Fixed issue where Player 2 opening a chest wouldnโ€™t register for Player 1, allowing it to be opened again.
  • Nugget counts are now correctly synchronized between Player 1 and Player 2.
  • Waiting pop-up no longer remains permanently after opening a boss chest, preventing a soft lock.
  • Game settings now apply to both players, not just Player 1.
  • Dashing through a pond no longer allows the other player to walk through it.
  • Poison status no longer persists after death and revival in the Transition Room.
  • Player 2 can now re-roll items in the Blacksmith shop.
  • Permanent upgrades from the Blisstaker shop now correctly apply to Player 2.
  • Restarting a run no longer results in a black screen for players.
  • Player 2 no longer encounters a black screen when returning to the hub after both players die.
  • Revive bar progress is now synchronized between players.
  • Both players now see the visual feedback when interacting with King Leech.
  • Fixed issue where interacting with King Leech would cause a duplicated weapon drop for Player 2.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

๐Ÿ”— https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!