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PATCH NOTES 2.0.17539.0.330 + Online Beta Patch #4🚨



Hey Pond Residents! 🐸

We’ve just rolled out the Build 2.0.17539.0.330 And it brings a bunch of important fixes for both local co-op and the online beta. 🛠️.
Check out the latest improvements below:
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

🛠️ Bug Fixes:
  • Items now work correctly when using the C'thulotl skin.
  • Explosions from the Boony Rounds item now apply as intended.
  • Removed a discarded weapon that was accidentally loaded into Daily Runs.
  • Fixed an issue with Feral and Astronaut skins carrying over their passives to Daily Runs; skin effects now update properly per Daily Run setup.
  • Rockets (from items and weapons) now deal damage to bosses as intended.
  • Restarting during a boss fight no longer causes a soft lock.
  • Using the C'thulotl skin and obtaining the Robo Hand item no longer grants additional items in each new room.
  • Fixed soft lock issue where players with only 1 HP who bought the Casino Chip item would die instantly. (The player still dies, but now won't be softlocked)
  • Ceremony item effect now works as expected when the player has only 1 HP.
  • Danmaku item no longer grants invincibility if the player has only 1 HP.

  • [Local Co-op] Dashing through a pond no longer allows the other player to walk through it.
  • [Local Co-op] Poison status no longer persists if a player dies with it and is revived in the Transition Room.
  • [Local Co-op] Nugget count now updates correctly in the hub when Player 2 makes a purchase from the Droppin Doggo.
  • [Local Co-op] Happiness count now updates immediately when Player 2 makes a purchase in the Blisstaker shop.




[h2]🧊 Patch Notes for Online Beta Build [ Patch #4 ]:[/h2]
Beta Build: v2.0.17572.0.329
  • Accept and Back buttons on the join session pop-up now work correctly when using a gamepad.
  • Boss bomb projectiles are now properly synchronized between players.
  • Pressing ESC to close a UI as Player 2 no longer triggers the Pause menu unintentionally.
  • Fixed issue where Player 2 opening a chest wouldn’t register for Player 1, allowing it to be opened again.
  • Nugget counts are now correctly synchronized between Player 1 and Player 2.
  • Waiting pop-up no longer remains permanently after opening a boss chest, preventing a soft lock.
  • Game settings now apply to both players, not just Player 1.
  • Dashing through a pond no longer allows the other player to walk through it.
  • Poison status no longer persists after death and revival in the Transition Room.
  • Player 2 can now re-roll items in the Blacksmith shop.
  • Permanent upgrades from the Blisstaker shop now correctly apply to Player 2.
  • Restarting a run no longer results in a black screen for players.
  • Player 2 no longer encounters a black screen when returning to the hub after both players die.
  • Revive bar progress is now synchronized between players.
  • Both players now see the visual feedback when interacting with King Leech.
  • Fixed issue where interacting with King Leech would cause a duplicated weapon drop for Player 2.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!