Update 0.8.82
This is the last minor update before focusing on the new story mission.
- Elysium 2 - The level was not designed to be a maze, so moving around the level has been simplified, with more obvious direct cuts between blocks.
- Sector shields now turn white when damaged and restored.
- Calling a shop now has no phrase delay.
- An enemy that raises an alarm now provokes nearby enemies to react to the player as well.
- Regular enemy machinegun turrets now shoot more precisely.