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Progress Overview for the upcoming mega-update



Hey Guild Leaders!
Since I've been working on it for a long while now, I wanted to share a quick overview of the progress for the upcoming big update:



Two New Areas
Including many new enemies, loot and oddities
A lot is already complete - just need a few more oddities, improved crocodiles and a handful more loot.



Faction System
With two initial factions (Nobles and Commoners), faction stores with food items, loot, etc. faction classes and faction enemies
Faction stores, loot and classes are implemented - I'm working on faction enemies following you underground too.





Faction Classes
With unique abilities and speech
Complete. I'm currently in the process of playtesting and refining them further.



Camp Below the Two New Areas
Complete!


New Main Menu Design

Mostly complete


Overall - most of the update content is complete. I do have a handful of things to wrap up, add and playtest though.

The End


That's all for this progress overview! Thank you for checking out this news post, I'm determined to push through the last few bits of work to have the mega-update ready!
Hope to share even more exciting news next time (:

-David