Patch notes V3.51
[h3]Game[/h3]
Added a shadow (3x3) under giant trees to show the area where the light intensity is reduced. The effects of magic shadows and light crystals have also been made visible. The old version, where all light was reduced or increased when standing on a field with a light crystal, has been removed. This has also slightly increased the luminosity of colours throughout the game.
More rewards for completing the Monster Hell have been added.
The recipe for the light harvest ladder has been changed so that you can build the ladder earlier in the game.
[h3]Bugs[/h3]
The option to travel to the Monster Hell was offered by the game a little too early, as in the unlikely event that you master Monster Hell at this point of the main quest, an NPC will no longer be available later. The corresponding quest is now only available later.
Added a shadow (3x3) under giant trees to show the area where the light intensity is reduced. The effects of magic shadows and light crystals have also been made visible. The old version, where all light was reduced or increased when standing on a field with a light crystal, has been removed. This has also slightly increased the luminosity of colours throughout the game.
More rewards for completing the Monster Hell have been added.
The recipe for the light harvest ladder has been changed so that you can build the ladder earlier in the game.
[h3]Bugs[/h3]
The option to travel to the Monster Hell was offered by the game a little too early, as in the unlikely event that you master Monster Hell at this point of the main quest, an NPC will no longer be available later. The corresponding quest is now only available later.