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Mr. Mine v0.17 - New Reactor, Buff lab, drills, hotkeys, and more!

Hey everyone! Today we're releasing a new major update that extends the moon and adds a new city like area to the moon with its own unique mechanics that will help you get deeper in the mines!

  • Implemented the reactor at world 2 - 300km. Convert isotopes to higher tier isotopes and make power along the way.
  • Implemented the buff lab at world 2 - 300km. Spend power you make from the reactor on buffs.
  • Buffs are now affected by timelapse but the buffs granted from chests last much longer. (Some buffs now save.)
  • Adjusted level 24-26 blueprint cost to account for snapshotting and trading post nerfs in previous update.
  • Moon Miner prices have been adjusted.
  • Made yellow gems slightly cheaper.
  • Added more levels to the gem forge and oil rig.
  • Added tooltip to oil rig to show time until complete.
  • Gem crafting can now be cancelled and the cost refunded.
  • Some tooltips now update while being hovered on.
  • Added new blueprints to be discovered from chests passed 1350km.
  • Scientists now gain levels faster early on (existing scientist levels will ajust with the new formula)
  • Adjusted scientists levels (see above)
  • Nerfed Golden Keys % and Buffed Golden Shovels.
  • Stats tab now shows more stats.
  • Hovering over your money now shows the total amount.
  • Quest UI has been updated
  • Added new hotkeys:
  • -S: Sell center (press twice to open the other one)
  • -Shift+S: Scientists
  • -H: Hire center
  • -D: Drill center
  • -G: Gem forge
  • -C: Core
  • -T: For trade (press twice to open the other one)
  • -Space: Jump to chest (if metal detector > 4)
  • -Shift+Click: Open chests without popup
  • -R: Reactor
  • -B: Buff Lab
  • Improved rendering performance of divine relics
  • World level tinting has been adjusted
  • Early game (
  • Various small bug fixes