Mr. Mine v0.17 - New Reactor, Buff lab, drills, hotkeys, and more!
Hey everyone! Today we're releasing a new major update that extends the moon and adds a new city like area to the moon with its own unique mechanics that will help you get deeper in the mines!
- Implemented the reactor at world 2 - 300km. Convert isotopes to higher tier isotopes and make power along the way.
- Implemented the buff lab at world 2 - 300km. Spend power you make from the reactor on buffs.
- Buffs are now affected by timelapse but the buffs granted from chests last much longer. (Some buffs now save.)
- Adjusted level 24-26 blueprint cost to account for snapshotting and trading post nerfs in previous update.
- Moon Miner prices have been adjusted.
- Made yellow gems slightly cheaper.
- Added more levels to the gem forge and oil rig.
- Added tooltip to oil rig to show time until complete.
- Gem crafting can now be cancelled and the cost refunded.
- Some tooltips now update while being hovered on.
- Added new blueprints to be discovered from chests passed 1350km.
- Scientists now gain levels faster early on (existing scientist levels will ajust with the new formula)
- Adjusted scientists levels (see above)
- Nerfed Golden Keys % and Buffed Golden Shovels.
- Stats tab now shows more stats.
- Hovering over your money now shows the total amount.
- Quest UI has been updated
- Added new hotkeys:
- -S: Sell center (press twice to open the other one)
- -Shift+S: Scientists
- -H: Hire center
- -D: Drill center
- -G: Gem forge
- -C: Core
- -T: For trade (press twice to open the other one)
- -Space: Jump to chest (if metal detector > 4)
- -Shift+Click: Open chests without popup
- -R: Reactor
- -B: Buff Lab
- Improved rendering performance of divine relics
- World level tinting has been adjusted
- Early game (
- Various small bug fixes