📅 Easy Red 2 - New Roadmap for Late 2024 to Mid 2025 🗺️
[h3]Greetings, soldiers of Easy Red 2![/h3]
We’re excited to share our new roadmap, laying out the path ahead for Easy Red 2 from late 2024 to mid-2025. We're working hard to make the game bigger and better than ever, with new systems, features, and content to look forward to. Here's a glimpse at what's coming:
[h2]✨ Major New Features ✨[/h2]
[h2]🔧 Major Improvements 🔧[/h2]
[h2]🌍 Upcoming Campaigns 🌍[/h2]
[h3]Tunisia Campaign[/h3]
We decided that Tunisia will be split into two maps: North and South. We figured it would be best this way as to include many important locations from the campaign without squeezing them too close together in proximity. From the lush open fields of the North to the arid landscapes of the middle and down to the bone-dry South, Tunisia features a wide variety of scenery, maybe some totally different than what you think of when you think of the North African campaign in the Second World War.
The first map for the Tunisian campaign, the North, is nearing completion and the missions will going into development shortly! We can hope to have some missions coming into the PC public BETA around the first half of October.
Some key locations will be Tunis, Bizerte, Mateur, Enfidaville, Longstop Hill, Zaghouan and multiple more. At the moment, based on the missions planned there will be at least 16 new missions added to the base game Easy Red 2 with the Northern Tunisia campaign alone!
New props, vehicles, uniforms, and a new faction—New Zealand—are all coming with this campaign.
[h3]Sino-Japanese War DLC[/h3]
This massive DLC will include far more content than originally planned, with two major campaigns: the 1937 battles of Shanghai and Nanjing. Expect a huge array of new buildings, props, uniforms, and unique weapons like the Type 11 LMG, complete with a complex reload system. Check out a sneak peek of the Type 11 LMG system we are working on:
[previewyoutube][/previewyoutube]
Note: This is a concept preview in a testing scene, and it's nothing like the final product.
[h2]🔍 A Note from the Team 🔍[/h2]
This roadmap only outlines the major features and changes coming in the next several months. As always, we'll be working on smaller updates, bug fixes, and polishing regularly—just like we have for the past four years with near-weekly updates. You can view our full history of changelogs here.
We owe our continued success to you, our dedicated community. Your feedback and suggestions have been invaluable, and your enthusiasm for Easy Red 2 motivates us to keep pushing the game forward. Thank you for spreading the word and being part of this journey.
We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.
Stay tuned, and see you on the battlefield!
Marco and the Easy Red 2 Team
We’re excited to share our new roadmap, laying out the path ahead for Easy Red 2 from late 2024 to mid-2025. We're working hard to make the game bigger and better than ever, with new systems, features, and content to look forward to. Here's a glimpse at what's coming:
[h2]✨ Major New Features ✨[/h2]
- New Body & Face Mesh System: We're bringing in more realistic body proportions and facial animations, including eye blinking! New skin effects and improved faces are coming in future updates too.
- Enhanced Sound System for autmatic weapons: Expect a significant overhaul of automatic weapon sounds, covering everything from SMGs to turrets and plane MGs. This new sound system will create a much more immersive experience.
- Vehicle Destructibility: With destructible static vehicles already in, we’re adding destructible tank tracks and wheels next. This will include new effects for destroyed tank tracks, and make anti-tank rifles more useful in battle.
- Crouching in Open-Top Vehicles: To help protect from enemy fire, you'll soon be able to crouch inside open-top vehicles like the LCVP or when using mounted MGs.
- Modding Scripting Support: We'll try to expand modding capabilities by adding scripting options. This will eventually allow scripting for AI behavior and mission creation!
- PlayStation 4 & PlayStation 5 Releases: Console players, we're coming your way soon!
- Kwajalein & Anzio Campaign Reworks: We’ll be upgrading both these campaigns to bring them in line with the latest Easy Red 2 content quality.
- Constant Free Content: More vehicles, weapons, uniforms, buildings, and props! While it’s tough to predict every addition, upcoming campaigns like Tunisia and the Sino-Japanese War will bring loads of exciting new content.
- Nintendo Switch & Xbox: As always we'll keep releasing every update on all systems!
[h2]🔧 Major Improvements 🔧[/h2]
- Vehicle Animation Reworks: We're revamping animations for characters in vehicles to make them more natural and fluid.
- Vehicle Model Updates: Many older vehicle models are being upgraded to match the quality of our latest creations.
- Sound Overhauls: Expect enhanced audio quality across the board, from weapons to environmental sounds.
- Menu & UI Improvements: The mission selection and loading screens will be reworked for a cleaner and more consistent experience. We’re also adding small UI features to improve overall usability.
- AI Enhancements: We've made great strides in AI this year, but there's still room for improvement. Expect more updates to make battles feel even more realistic.
- Uniform Updates: We’re continuing to refine the look of uniforms. As you know British uniforms have been reworked recently, and next up are the German ones.
- Gore System Improvements: We know many of you have requested improvements to the gore system. We’re experimenting with new ways to implement this.
[h2]🌍 Upcoming Campaigns 🌍[/h2]
[h3]Tunisia Campaign[/h3]
We decided that Tunisia will be split into two maps: North and South. We figured it would be best this way as to include many important locations from the campaign without squeezing them too close together in proximity. From the lush open fields of the North to the arid landscapes of the middle and down to the bone-dry South, Tunisia features a wide variety of scenery, maybe some totally different than what you think of when you think of the North African campaign in the Second World War.
The first map for the Tunisian campaign, the North, is nearing completion and the missions will going into development shortly! We can hope to have some missions coming into the PC public BETA around the first half of October.
Some key locations will be Tunis, Bizerte, Mateur, Enfidaville, Longstop Hill, Zaghouan and multiple more. At the moment, based on the missions planned there will be at least 16 new missions added to the base game Easy Red 2 with the Northern Tunisia campaign alone!
New props, vehicles, uniforms, and a new faction—New Zealand—are all coming with this campaign.
[h3]Sino-Japanese War DLC[/h3]
This massive DLC will include far more content than originally planned, with two major campaigns: the 1937 battles of Shanghai and Nanjing. Expect a huge array of new buildings, props, uniforms, and unique weapons like the Type 11 LMG, complete with a complex reload system. Check out a sneak peek of the Type 11 LMG system we are working on:
[previewyoutube][/previewyoutube]
Note: This is a concept preview in a testing scene, and it's nothing like the final product.
[h2]🔍 A Note from the Team 🔍[/h2]
This roadmap only outlines the major features and changes coming in the next several months. As always, we'll be working on smaller updates, bug fixes, and polishing regularly—just like we have for the past four years with near-weekly updates. You can view our full history of changelogs here.
We owe our continued success to you, our dedicated community. Your feedback and suggestions have been invaluable, and your enthusiasm for Easy Red 2 motivates us to keep pushing the game forward. Thank you for spreading the word and being part of this journey.
We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.
Stay tuned, and see you on the battlefield!
Marco and the Easy Red 2 Team