1. Sid Meier's Civilization VII
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Sid Meier's Civilization VII News

Best Civilization 7 settings for max fps

What are the best Civilization settings for PC? Unlike with previous Civ games, you can shell out a fair bit of cash to buy new components and theoretically improve your in-game turn speeds in Civ 7. It's by no means a requirement though, as even if you just about meet the minimum specs, you can expect a familiar Civ experience.


The Civilization 7 system requirements surprised everyone with demands for 20 and 16-core Intel and AMD CPUs. Thankfully, even if you fall well short of these specs, you can expect an enjoyable and well-paced experience in Civilization 7. You won't need the best graphics card either, and Civ 7 will even run well on devices like the Steam Deck, so unless you're running a GPU over ten years old, it shouldn't be an issue. If you want to know what we think of Sid Meier's latest exploration sim, check out our Civilization 7 review.


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This Week in Civ: Patches, Feedback, & Looking Forward

In case you missed it, here’s another roundup of Civilization VII news from the past week:

[h2]Civilization VII is available now on all platforms![/h2]
Happy launch week, Civ fans! We’ve loved seeing you all share your first few empires, alliances, wars, and more. We're honored and humbled to be starting this new chapter of Civ history with you, and want you to know this is just the beginning! Check out this note from the studio, including a few words from the team at Firaxis Games.

And, in case you missed it - check out our official launch trailer here:
[previewyoutube][/previewyoutube]

[h2]Updates and Patches: 1.0.1 Patch 1, 2, & 3 are live![/h2]
The devs have been busy implementing feedback and improving Civ VII through a number of new updates. Check out this page for a full list. Here are a few key highlights from our latest update, 1.01. Patch 3 for PC:
  • Added a notification for when an enemy attacks a player's Unit in single-player.
  • Bombers can now deploy Nuclear Weapons when packed into an Aerodrome, Carrier, or Squadron Commander (previously, only Heavy Bombers could do so).
  • Added Building icons to the plot tooltip with their status. Added Wonder icons to the plot tooltip with the gameplay effect. Made resource icons larger on improved tiles, and smaller on unimproved tiles.


[h2]Launch Day Special Livestream[/h2]
A huge thank you to all those who joined us for our Launch Day livestream! In our latest installment of Civ Streams, Firaxis devs Ed & Tim faced off in yet another battle for victory. We also answered a number of your questions and gave some updates on new patches, features, and more to come.

For those of you who didn’t catch us live, feel free to watch the stream here:
[previewyoutube][/previewyoutube]

[h2]Civilization VII World Summit[/h2]
Some of your favorite Civilization creators from around the world went head to head in a game full of intrigue, betrayal, and diplomacy. Catch the six-hour(!) livestream here, or take in the top ten highlights with this article.
[previewyoutube][/previewyoutube]

[h2]Taking in feedback and the road ahead:[/h2]
We’re taking in all your feedback as we shape the road ahead for Civilization VII. Work is already underway on free updates to the game including ongoing improvements to the UI, the addition of community-requested features, and other quality-of-life updates. Stay tuned for more details, including a development roadmap we’ll be sharing in the coming weeks.

If you have suggestions for the devs, be sure to leave them in the Steam Discussion Forums or in our new official Civilization Discord.

Stay tuned for more updates and see you here next week, Civ fans!

'A hellish nightmare': Remembering the most famous Civilization game ever played, Civ 2's 'Eternal War'




When the Modern Age ends in Civilization 7, the game's over, but it hasn't always been that way. In previous games, you could keep playing long after a winner had been declared, a feature which led to the most famous game of Civilization ever played: Civilization 2's "Eternal War."..
Read more.

Civilization VII Cross-Play Compatible Branch Now Available

Hi Civ fans,

We're still actively working to bring the most recent PC updates for Sid Meier's Civilization VII to the console versions of the game. Our goal is to do so in early March, and we’ll share more details on these plans soon.

In the meantime, we're making the previous 1.0.1 Patch 1 build available on a separate Steam branch for players to opt-into. Doing so will enable Steam players to be able to play with console players via cross-play.

Please note that by opting-in you will be playing an older version of the game that does not include the latest PC updates, and is not compatible with saves made on the current version of the game. Existing saves / in-progress campaigns will not be backwards-compatible when switching to the console-compatible branch, so you will have to start a new campaign once you've switched over. Saves you create on the console-compatible branch are forwards-compatible with the latest version of the game after you switch back. Players can use the same process to revert back to the current version on Steam at any time.

To join the console-compatible branch, right-click Sid Meier's Civilization VII in your Steam library, select Properties, then click over to the Betas tab.



In the dropdown for Beta Participation, you will see "console-compatible" as an option, which you can join without the need of a beta access code. You may have to restart Steam to get the new branch to appear in the dropdown list.





Once you've selected the console-compatible beta branch, your game will update to be on the correct version of the game that allows crossplay with consoles. You'll know it's ready when you see a suffix on the game title in your Steam library indicating that you've opted into the console-compatible branch, like this:



When you're ready to switch back to the most up-to-date version of Civilization VII on Steam, simply switch your Beta Participation dropdown to "None," wait for the game to update, and jump back in with all the latest PC updates applied. The game title in your Steam library will go back to normal, like this:



We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas. Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can deliver in the near future.

We greatly appreciate your feedback, so please keep sharing your thoughts on the Steam Discussion forums or our official Civilization Discord Server.