This Week in Civ: Patches, Feedback, & Looking Forward
In case you missed it, here’s another roundup of Civilization VII news from the past week:
[h2]Civilization VII is available now on all platforms![/h2]
Happy launch week, Civ fans! We’ve loved seeing you all share your first few empires, alliances, wars, and more. We're honored and humbled to be starting this new chapter of Civ history with you, and want you to know this is just the beginning! Check out this note from the studio, including a few words from the team at Firaxis Games.
And, in case you missed it - check out our official launch trailer here:
[previewyoutube][/previewyoutube]
[h2]Updates and Patches: 1.0.1 Patch 1, 2, & 3 are live![/h2]
The devs have been busy implementing feedback and improving Civ VII through a number of new updates. Check out this page for a full list. Here are a few key highlights from our latest update, 1.01. Patch 3 for PC:

[h2]Launch Day Special Livestream[/h2]
A huge thank you to all those who joined us for our Launch Day livestream! In our latest installment of Civ Streams, Firaxis devs Ed & Tim faced off in yet another battle for victory. We also answered a number of your questions and gave some updates on new patches, features, and more to come.
For those of you who didn’t catch us live, feel free to watch the stream here:
[previewyoutube][/previewyoutube]
[h2]Civilization VII World Summit[/h2]
Some of your favorite Civilization creators from around the world went head to head in a game full of intrigue, betrayal, and diplomacy. Catch the six-hour(!) livestream here, or take in the top ten highlights with this article.
[previewyoutube][/previewyoutube]
[h2]Taking in feedback and the road ahead:[/h2]
We’re taking in all your feedback as we shape the road ahead for Civilization VII. Work is already underway on free updates to the game including ongoing improvements to the UI, the addition of community-requested features, and other quality-of-life updates. Stay tuned for more details, including a development roadmap we’ll be sharing in the coming weeks.
If you have suggestions for the devs, be sure to leave them in the Steam Discussion Forums or in our new official Civilization Discord.
Stay tuned for more updates and see you here next week, Civ fans!
[h2]Civilization VII is available now on all platforms![/h2]
Happy launch week, Civ fans! We’ve loved seeing you all share your first few empires, alliances, wars, and more. We're honored and humbled to be starting this new chapter of Civ history with you, and want you to know this is just the beginning! Check out this note from the studio, including a few words from the team at Firaxis Games.
And, in case you missed it - check out our official launch trailer here:
[previewyoutube][/previewyoutube]
[h2]Updates and Patches: 1.0.1 Patch 1, 2, & 3 are live![/h2]
The devs have been busy implementing feedback and improving Civ VII through a number of new updates. Check out this page for a full list. Here are a few key highlights from our latest update, 1.01. Patch 3 for PC:
- Added a notification for when an enemy attacks a player's Unit in single-player.
- Bombers can now deploy Nuclear Weapons when packed into an Aerodrome, Carrier, or Squadron Commander (previously, only Heavy Bombers could do so).
- Added Building icons to the plot tooltip with their status. Added Wonder icons to the plot tooltip with the gameplay effect. Made resource icons larger on improved tiles, and smaller on unimproved tiles.

[h2]Launch Day Special Livestream[/h2]
A huge thank you to all those who joined us for our Launch Day livestream! In our latest installment of Civ Streams, Firaxis devs Ed & Tim faced off in yet another battle for victory. We also answered a number of your questions and gave some updates on new patches, features, and more to come.
For those of you who didn’t catch us live, feel free to watch the stream here:
[previewyoutube][/previewyoutube]
[h2]Civilization VII World Summit[/h2]
Some of your favorite Civilization creators from around the world went head to head in a game full of intrigue, betrayal, and diplomacy. Catch the six-hour(!) livestream here, or take in the top ten highlights with this article.
[previewyoutube][/previewyoutube]
[h2]Taking in feedback and the road ahead:[/h2]
We’re taking in all your feedback as we shape the road ahead for Civilization VII. Work is already underway on free updates to the game including ongoing improvements to the UI, the addition of community-requested features, and other quality-of-life updates. Stay tuned for more details, including a development roadmap we’ll be sharing in the coming weeks.
If you have suggestions for the devs, be sure to leave them in the Steam Discussion Forums or in our new official Civilization Discord.
Stay tuned for more updates and see you here next week, Civ fans!