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Patch Notes 0.1.0.4

Hello everyone and a happy (belated) start into the new week! A new patch is out and we're currently sorting bugs/feedback to prioritize things next!

Bug Fixes:

  • Lots of underwater rendering issues
  • Wrong squadron on Ranger
  • Animation error on Slava
  • Lods were misnamed, A-7E, Yak-38
  • Missing flagpole on Sturgeon SSN
  • Lots of null refs
  • Mast spray foam position was applied incorrectly in code
  • Mast spray positions was incorrect for several submarines
  • Rada mast could influence submarine speed
  • Turya bow polygon fix
  • Restore loading system names into Language Data
  • Standard stuck on ascend while attacking surface targets
  • Weapons could insta-level on altitude at certain conditions
  • Self destruct timer always reset
  • Some missiles missing required TerminalDiveDistance
  • Mi-14 main rotor rotating in the wrong direction
  • AH-1 J T rotors offset/wobbling fix, max swashplate angle adjusted to prevent clipping into fuselage mesh on tilting
  • H700 had wrong pilot model
  • ARM could not attack land units
  • SA-2 site still not ideal but at least it is killable now
  • Seasprite tail rotor clipping trough Knox hangar doors
  • Underwater vegetation had wrong bounding boxes which led to flickering depending on camera angle
  • Some controls like slow free cam move did not work anymore
  • Added missing Cuban flag for 3d
  • Credits should now work after mission exit
  • Aircraft formation change handling while RTB
  • SARH missiles self destructed at the start of terminal
  • EA-6B missing proper fueltanks
  • SA-6 added missing launch effect for 3m9m4 missile
  • P6, Turya, Shershen variants flags fixes, added missing P6 variant50 entry
  • Osa 1 DDR flag fix
  • Type 205 Danish flags fix for Danish boats


Improvements/Additions:

  • Russian, Chinese and German translation
  • Anti-air SARH and RC-only missiles are self destructed when connection is lost
  • Shootdown effects for C340, H700
  • Smoothed out APK-8 pod model
  • Changed name of Air Koryo to correct Korean lettering
  • Adjusted variants files for Okean, Okean Mod, Zhuk ME, Tarantul RE
  • Small ship hits fx tweaks
  • Foxtrot and Kilo variants adjustments