Patch Notes - October 2024 - 1.8.2
⭐Changes inspired by our community!
[h2]Major Features[/h2]
- New room ""Cursed Telescope"": This room can appear as a reward option alongside other rooms starting in world 2, 3, or 4. Inside, you'll find a cursed version of the Telescope from the hub, offering a perk tied to a Malus, which adds a temporary negative effect to the player. The Malus is lifted once you reach Andromeda's bar, leaving only the perk behind.
[hr][/hr] - Build recap: Players can preview their build after completing a run. A list of previous runs is also available in the hub by interacting with the Altar beneath Sova's spot
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[h2]Small Features[/h2]
- community inspired ⭐ New Aura Refiner in Event Horizon (co-op players used to have 1 extra aura refiner use they could not use)
[hr][/hr] - community inspired ⭐ Auras Refiner recycled now drops rarer Auras depending of current world if you have Barbecue Summon
[hr][/hr] - community inspired ⭐ You now have double the loots in Cetus Cavern when playing in co-op
[hr][/hr] - community inspired ⭐ Hints are now displayed on Auras from Barbecue interface
[hr][/hr] - Arsenal now in Andromeda's Bar and in Hub
[hr][/hr] - Players can achieve a 'Perfect Room' by clearing all enemies without taking damage in the following rooms: Exploration, Fight, Eclipse, The Void, and Boss. Earning a 'Perfect Room' rewards players with stars, with the reward increasing based on the current streak of perfected rooms.
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[h2]Balancing[/h2]
- community inspired ⭐ Yamat ""Dance of Contempt"" spell now has Dodge at the beginning
[hr][/hr] - community inspired ⭐ Spirit Swords can now attack faster
[hr][/hr] - Poison now ticks faster depending on the number of stacks
[hr][/hr] - Enemies with ""Frostbite"" status effect will receive an additional 20% damage
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[h2]Interface[/h2]
- Special rooms, Andromeda's bar and final boss are now displayed in the progression bar
[hr][/hr] - Challenge Rooms from Zodiacs now display the type of reward/affinity you will have by completing the challenge
[hr][/hr] - Key Converter now shows number of Keys and Stars when nearby
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[h2]Visuals[/h2]
- Portal to Elite fight rooms and Elite Star Guardians are now red
[hr][/hr] - Icons above portal and not changing overtime anymore for better readability
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[h2]Narrative Design[/h2]
- community inspired ⭐ Typos fixed in the Forge Room
[hr][/hr] - ""Vanquisher of the Star Guardians"" and ""Stars Vanquisher"" achievements from Sier Bapy were too similar in english
[hr][/hr] - Intro voices when entering Elite Minibosses room were missing
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[h2]Bug Fixes[/h2]
- community inspired ⭐ Loot Keys could sometime never reach players and keep rotating around
[hr][/hr] - Key Converter was now displaying the right amount of keys to stars if you used keys in the room
[hr][/hr] - The game would freeze while trying to open the Arsenal if it triggers the first interaction tutorial - ☄️ hotfix 1.8.1
[hr][/hr] - Wrong dialogue line was played by Ordan when interacting with Elite Minibosses - ☄️ hotfix 1.8.1
[hr][/hr] - The second player wouldn't receive the aura from the ""City of Gold Telescope"" with the Void Catalyst perk - ☄️ hotfix 1.8.1
[hr][/hr] - Event Horizon Aura Refiner was not usable if used at the end of Crimson Highlands - ☄️ hotfix 1.8.2
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- The Hibernian Workshop Team