Steam patch 3.5.3 - Unique Monster variants, Elite zone & More!
New Elite Zone: The Deadlands
Chisme has added a new Elite Area West of the Gilded Wall - new Bosses, Drops, & monsters to fight!


[h2]New Path: The Scholar[/h2]
We've added a new path - The Scholar - to the game. It's a perfect set of activites for players in the 10-20 range and rewards a hefty 350 Primordium - enough to obtain another relic!

[h2]New Monster Hunter Tasks[/h2]
Satyr, Rat Brutes, Cave Crashers, Flame Revenants, and Vilesworn Satyr have been added to the Monster Hunter task pool for their respective level ranges
Vilesworn are particularly mean, and will require a Wardstone to be defeated. Their ominous aura leads to certain death without this protective artifact

[h2]T5 Cooking Recipes[/h2]
SimSinister has been cooking, literally, on new recipes! You'll find a handful of new ingredients out in the world that can be used to make special dishes

[h2]Rare Spawn Mechanic[/h2]
We've added a new feature which has a chance to spawn a rare, unique version of specific monsters when they are killed
The first monster we've added this to is the Forest Drake. Rarely, a red forest drake named Raymoth will spawn nearby!
[h2]Wildlands City[/h2]
Cubano was hard at work on the new Ork City in the Wildlands. Tucked in the Northeast corner of the region, this port city will be a quick travel destination for players looking to get into some PvP action quickly
Be careful when visiting it right now, as we need to make it a Safe Zone for the next update

[h2]Matchmaking & Relic-specific Hotbars[/h2]
Sprocket has been cooking for everyone and fixed Matchmaking (you can queue with ALT + M or by clicking the crossed swords menu icon)!
Right now, we have 1v1 Arena and no other options. In the past this system had been designed for BGs, 2v2, 3v3, and even Dungeon Finder. We do not have plans to use it as a Dungeon Finder, however.

[h2]Companion Fixes[/h2]
We've made some changes to the AI behavior for pets, so they will not bug out and should function generally well for now
We are working on Recall/Attack/Stay UI buttons to control pets a bit more granularly
[h2]Discord Integrations[/h2]
Hardcore Rankings have been added to the #rankings channel!
Hardcore Death messages will now appear in general when a player dies
In-game Global chat now appears in game-chat so you can connect with your friends & help others even if you're not online
What other ideas would you all like to see?

[h2]Steam Auto-Login[/h2]
Trashman brings you a much-needed feature to make logging in and creating an account super-smooth! Steam auto-login is now live, so you'll jump right to character selection when you open the game
[h2]Need/Greed Polish[/h2]
We've corrected some things with Need/Greed - the rarity color and tooltip will now appear for the item that is being rolled
Roll messages will now be sent to the System chat
[h3]Misc, Bug Fixes, & QoL[/h3]
- Vertical Camera Rotation (Experimental) has been added!
- Various additional options for infobar/nameplate customization has been added
- Attempted fixes for desync and performance improvements have been added
- Minimap movement has been smoothed - was previously laggy / slow to update
- Animation issues for many monsters were corrected
- Collider issues for many monsters were corrected, it should now be easier to click on them
- Icon issues have mostly been fixed - still some lingering bugs we are working out
- The semi-transparent appearance of objects when you are inside or behind them (i.e. a tent) has been fixed
- Gaining Skill XP should now always trigger floating text
- Many new silver, gold, and iron veins have been placed on Solitary Isles
- More oak trees as well
- New 1h Epic Spear added to the 35-39 rare drop table
- Various Solitary Isles bugfixes and cleanup
- Enchanting now has a minimum value of 1 instead of 0
- The Spirit Steed mount has been added, very rarely dropping when killing Primordial Spirits