New patch!

Pupultas!
This update brings more bugfixes and improvements - the whole list, as usual, is under the cut!
Meanwhile, the DiNaO team is going to take a month to rest and recuperate after the exhausting (though extremely fun) pre- and post-release work. But we don’t stop improving the game and will return next year with more updates! Stay tuned!
Yours, the Door 407 dev team
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Small Update 1.0.38
General
- The Undead now have their own win screen.
- Added a hotkey to switch between Soil Defilers - [/] button by default. It works the same way as pressing LMB on the banner in the top right corner of the screen;
- Some SFX fixes and improvements;
- Some UI and UX fixes and improvements;
- Some visual improvements.
- Grim pilgrim:
- Damage: 35 -> 45;
- Damage: 35 -> 45;
- Dangerous Tour mission:
- Enemies now attack from the south only (previously on Ultra-Hardcore difficulty and above they would also attack from the north).
- Enemies now attack from the south only (previously on Ultra-Hardcore difficulty and above they would also attack from the north).
- A bug with game indicators going wild if the number of Soil Defilers exceeded the limit;
- A bug with ESC occasionally not working in Endless Mode window;
- Some localization fixes.