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Explore the Sands of Askil: New Kingdom Free Update! 🏜️

[img]{STEAM_CLAN_IMAGE}/35926972/02cc4f0e43d285661a442869d734b1c1fcec3c83.png[/img] Harbingers, Are you ready to explore mysterious new lands, encounter never-before-seen creatures, and uncover the secrets they hold? [b]A new free update is now available, introducing a whole new kingdom:[i] The Sands Of Askil[/i]![/b] 🌴 A [b]new realm[/b] to explore, unique [b]questlines[/b], [b]weapons[/b], and [b]resources[/b], along with bug fixes and optimizations, is waiting for you. Happy exploring, adventurers 🐫 [previewyoutube=rN7zxK4c36U;full][/previewyoutube] [h2]ADDITIONS [/h2] [h3]ASKIL[/h3] [list] [*] A new Kingdom, Askil, is now accessible and playable through the overworld. [*] Added 11 new explorable areas: - Al’Mayya - Al’Thumralah - Fal Fadir Oasis - Kalava - Karraq - Muscan - The Flowing Sands - The Pillars of Misrafal - The Scorched Coast - The Sunbrand Colosseum - Turacca [*] [b]Added 20 new questlines: [/b] - The Sands of Askil - Strange Magic - Matters Most Pressing - The Mirage - Wellward Bound - Wraith of the Well - The Flames in the Sand - The Departed - The First Signs - The Scorched Spire - Provenance Pursuit - The New Ralah - Stonehaven Goblins - Binding the Elements - Legionnaire Training - Correspondence of Clergy - Familiar Bones - Awakening - The CocoNUT - Askil Rascals [/list] [h3]EXPLORATION [/h3] [list] [*] Added Askillian Sun – A mechanic present in the new desert locations! [*] Added lockpicking [*] Added puzzles: - Music doors! Play the lute to open these doors - Weight Triggers! Place physics objects on the weight plate until it is fully pressed - Rotating Statues! Make the statues face a certain direction to complete the puzzle - Blocked/Locked doors. Blocked doors can only be opened from one side, creating more interesting locations that can only be accessed in certain ways. Doors also work as lockpicking doors. - Rune Wheels - Rotate the wheels so they are all pointing to the correct runes! - Windwheels – spin the wheel with constant damage to open doors! (The new Aeromancy spell “Billow” is a good choice with these puzzles!) - Lumistrike Crystals – Hit these crystals to activate them! Some are timed, requiring you to hit all of them before they deactivate. - Keywing Scarabs – Chase these scarabs to get them to unlock the doors associated with them! - Sun Mirrors – Stand near them and press the interact button to adjust the beam that the mirror creates! [/list] [h3]RESOURCES [/h3] [list][*] Added new resource types - Coconuts - Palm Trees - Sandstone Ore - Sandstone Ingots - Aloe [/list] [h3]ENEMIES [/h3] [list][*] Added 13 new enemy types: - Raider Sandclaw (Raider Faction) - Raider Geomancer (Raider Faction) - Raider Duneslicer (Raider Faction) - Sandscourge (Creature faction) - Scorched Geodite (Creature Faction) - Dustbone (Undead Faction) - Goblin Sandscamp (Goblin Faction) - Goblin Savage (Goblin Faction) - Sand Serpent (Creature Faction) - Lesser Sand Serpent (Creature Faction) - Sungrub (Creature Faction) - Finfolk Spearman (Creature Faction) - Dustmaw (Creature Faction) [/list] [h3]GEAR/WEAPONS [/h3] [list][*] Added a new weapon sub-type: Rapiers! [*] Added 10 new weapons: - Sandstone Daggers - Sandstone Ultrasword - Sandstone Shortsword - Sandstone Longsword - Sandstone Mace - Sandstone Shield - Desert Raider Throwing Hatchet - Acolyte Geomancer Staff [*] Added 20+ new basic weapons to the general loot pool [*] Added 21 new armour parts: - Red Skirt - Purple Skirt - Green Skirtr - Askillian Greaves - Faulded Greaves (Purple) - Faulded Greaves (Blue) - Light Armor Pants (Blue) - Martial Artist Garb (Green) - Martial Artist Garb (Purple) - Martial Artist Garb (Blue) - Askillian Soldier Cuirass - Forearm Straps - Bone Gauntlets - Cowskull Helmet - Horns (Head, Top) - Masked Hood - Surcoat (Purple) - Surcoat (Green) - Surcoat (Blue) - Surcoat (Red) - Askillian Headwrap [/list] [h3]SKILL/SKILL TREE [/h3] [list][*] Added 3 new Aeromancy skills: - Updraft - Billowing Winds - Tornado [*] Added 1 new mysterious skill - Warpbolt [*] Added 3 new passives to the Shield Skill Tree - Fortified Advance - Sunward Shield - Shielded Respite [*] Added 3 new passives to the Daggers Skill Tree - Light Footed - Pointed Ascent - Assassin’s Kiss [*] Added 7 new passives to the Shield Skill Tree - Calloused - Fighter’s Rush - Fighter's Focus - Pressure Points - Soaring Kick - Reverse Vault - Toss and Tumble [*]Added 1 new passives to the Shield Skill Tree - Earthshaker Strike [/list] [h3]CRAFTING [/h3] [list][*] Added the Enchanting Table! Allows players to craft their very own enchanted weaponry [*] Added Enchantment Tomes - books hidden throughout the world that unlock new enchantment types! [*] Added 8 new enchantment types: - Illumination - Blaze - Frost - Electricity - Earthen - Arcane - Blood - Poison (Randomly generated weapons cannot roll with this enchantment yet) [*] Added 15 new craftable weapons [*] The Wizard Tower now grants a 100 mana buff [*] The Wizard Tower now spawns a weapon enchanting table [/list] [h3]GUILDS [/h3] [list][*] Added 1 new guild – Sunbrand Legion [/list] [h3]TRADING [/h3] [list][*] Added multiple sales/purchases with RMB on one item during trading [*] Now the positive seller relation also affects the items' selling price [*] Now the negative seller relation affects both the buying and selling price [/list] [h2]BUG FIXES [/h2] [list] [*] Fixed some minor problems in Arema [*] Fixed civilian roaming in Arema [*] Fixed issue where enemies wouldn’t stagger if you went above their stagger threshold on the first hit you land on them [*] Fixed issue with overworld teleport cheat that would cause the player to fall through the ground [*] Fixed issue with “Autocraft” being available for non-weaponsmithing crafting [*] Fixed issue where you could upgrade jobs even if you don’t have enough gold to do so [*] Fixed dead-end dialogue with the Ghost of Millshade [*] Fixed issue with potioncrafting table not properly clearing the “level required” tags even when you’re at or above the required level’ [*] Fixed issue with harvesting resources with fists raised [*] Spawning another mount while mounted doesn’t make the player get stuck [/list] [h2]BALANCEMENT/ADJUSTMENTS [/h2] [list][*] Optimized fishing spot [*] Optimized trading UI [*] Optimized Mortal Fear skill and fear logic in general [*] Partial Particle System Conversion from Cascade to Niagara [*] General Optimization of VFX [*] General optimization of levels: - The Entrance of Monlodir - Harbinger Stronghold - Arema [*] General Light Optimization [*] Completely revamped Ultrasword animations [*] Removed FOV change for Shield Plow skill [*] Players can no longer dodge when under 15 stamina [*] Removed troop command window for the time being [*] You can now still jump when your stamina is depleted, but not as high [*] Starting a conversation now fades your HUD [*] Quake Toss no longer targets dead enemies [/list] - - - Join the community on [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FXQM2F2JypA]Discord[/url] and follow Shieldbearer Studios ( [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40shieldbearerstudios]TikTok[/url] | [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitter.com%2FShieldBearerDev]Twitter[/url] ) & HOOK ( [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitter.com%2FHOOKcrew]Twitter[/url] | [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FHOOKcrew]Facebook[/url] | [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40hookcrew]TikTok[/url] ) to be updated in real-time on what’s happening in Eudros 🏰