Patch notes 2024-10-30 (Main branch)
Hi everyone,
After getting battle-tested on the experimental branch, another batch of bugfixes is now live!
[h2]Misc.[/h2]
[h2]Bug fixes[/h2]
After getting battle-tested on the experimental branch, another batch of bugfixes is now live!
[h2]Misc.[/h2]
- Added our new Discord Eager Beavers to the credits. Thanks again for your hard work!
[h2]Bug fixes[/h2]
- Fixed waterfalls being rendered around Sluice where they should not be.
- Fixed badwater appearing out of nowhere in pressurized pipes.
- Pumps no longer flicker when their pipe depth is changed manually.
- Fixed a crash in the map editor while placing Badwater Source.
- Version number no longer jumps up by 2 pixels after the game starts.
- Writing in text fields no longer triggers an action bound to the particular key combination.
- Fixed that one block blocking other buildings around Earth Repopulator.
- Fixed a wrong save name being picked in Save game dialog box.
- Fixed a rare pathfinding-based crash.
- Fixed beavers ignoring Lido under certain conditions.
- Fixed a bug in the mod versioning system.