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  3. Patch notes 2023-05-17 (Experimental)

Patch notes 2023-05-17 (Experimental)

Hi everyone!

Has anyone ordered a fresh batch of fixes?

Quality of Life & UI


  • District Crossing now has an extra UI element that lets you instantly see what is imported and what is not.
  • Updated the distribution UI once again.
  • Made some minor UI tweaks.
Audio
  • Most UI sounds are now mono.
Misc.
  • Fences of different types built on adjacent tiles now stay separated instead of clustering. This includes setups such as two fences forming parallel lines.
Bug fixes
  • Mechanical Water Pump no longer consumes energy when not working.
  • Fixed a bug that delayed refreshing the Settlement Panel content after selecting a different district.
  • Fixed an incorrect size of the Starting Location in the Map Editor.
  • Fixed a bug with Underground Piles tearing the maps apart.