Patch notes 2022-12-02 (Experimental)
Hello, everyone.
In case you missed it, Update 3 is now on the experimental branch. As we're gearing up for its official launch, we continue to make tweaks based on your feedback, so as always, keep it coming!

[h2]Storage[/h2]
There’s no such thing as too big a fridge but sure, there is a better use for all that extra space.
[h2]Audio[/h2]
[h2]Misc.[/h2]
[h2]UI[/h2]
[h2]Bugfixes[/h2]
In case you missed it, Update 3 is now on the experimental branch. As we're gearing up for its official launch, we continue to make tweaks based on your feedback, so as always, keep it coming!

[h2]Storage[/h2]
There’s no such thing as too big a fridge but sure, there is a better use for all that extra space.
- Replaced Underground Warehouse with Underground Pile (1800 capacity, 20 Logs, 80 Planks, 40 Gears; ground-only). The new building is also Folktails-exclusive but it is used to store large amounts of Pile-specific materials such as logs.
- Updated the resource choice lists in storage buildings to make them easier to use.
[h2]Audio[/h2]
- Updated selection sounds for the following buildings: Aquatic Farmhouse, Floodgate, Lido, Shrine, Stream Gauge, Water Dump.
[h2]Misc.[/h2]
- While setting up the custom difficulty for a new game, it is now possible to adjust the percentage of resources recovered from deleted buildings.
- Default difficulty presets now also have different resource recovery percentages. On Easy, you get 90% resources back. On Medium and Hard, 75% will be recovered.
- Rubble now has a status effect if it can’t be gathered.
- Each good’s tooltip in the top bar now contains information on that good's exact numbers and where it can be stored.
- Added a tooltip displaying the exact number of Science Points.
- Added missing flavor texts.
[h2]UI[/h2]
- Updated how warehouses are sorted in the Settlement Panel.
- Updated icons for Small Tank and Large Tank.
- Made further visual tweaks to dropdown lists.
[h2]Bugfixes[/h2]
- Drop-off point capacity is no longer counted in storage calculations.
- Fixed the left-handed mouse detection.
- Fixed the broken “Workers allowed in new buildings” toggle.
- Fixed a crash that could occur when destroying buildings.