Patch notes 2025-04-16 (experimental)
Hello, everyone!
In today's update, we're making a small change to how overhanging terrain is added. We also have two new revised maps, and the update's key art is now in the main menu.
[h2]3D Terrain[/h2]
We’re adjusting how the overhanging terrain is placed. Now, it should be easier to avoid mistakes when adding large amounts of new blocks. Let us know how it feels!
[h2]Maps[/h2]
We continue revising our maps to better utilize the features of Update 7. This time, we’re updating our very beginner-friendly map and our very beginner-unfriendly map.
[h2]Misc.[/h2]
[h2]Bug fixes[/h2]
In today's update, we're making a small change to how overhanging terrain is added. We also have two new revised maps, and the update's key art is now in the main menu.
[h2]3D Terrain[/h2]
We’re adjusting how the overhanging terrain is placed. Now, it should be easier to avoid mistakes when adding large amounts of new blocks. Let us know how it feels!
- Changed how placing overhanging terrain works. If you drag the cursor over a horizontal surface, it will not add any overhanging blocks. To add overhanging blocks, you need to start dragging the cursor from a vertical surface.
[h2]Maps[/h2]
We continue revising our maps to better utilize the features of Update 7. This time, we’re updating our very beginner-friendly map and our very beginner-unfriendly map.
- Revised Plains and Beaverome.
- Made minor adjustments to Craters.
[h2]Misc.[/h2]
- Added the new Update 7 key art to the main menu.
[h2]Bug fixes[/h2]
- Fixed the map editor's terrain sculpting tool breaking when the cursor points outside the map.
- Fixed the map editor's relative terrain brush showing tiles even if they’d be outside of the map’s limit.