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Cell to Singularity - Evolution Never Ends News

Beyond Beta 9.20 + 9.21 ( Ambient music system, top mission ui, mutagen fix)

UPDATE 8/18/2021
We pushed a hotfix to address the background music playing while muted. This patch also fixed a bunch other items listed bellow.

PATCH NOTES 9.21
+ Super charge initial state graphic change to look like galaxy swirl
+ Constellation grid bug fixed
+ Top mission UI flickering fixed
+ Background ambient music respects the mute button
+ Dispatch mission cost and effect increased
+ Tool tip shows the correct discount from a dispatch mission
+ Mission type have unique icon for clarity
+ Mission tuning on rank 12-17
+ Interstellar Medium mission now effect oort cloud discount.
+ Tapping power restored to the main simulation.
+ Collect mission now refereed to as "Research" in mission ui

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Hi Cells Testers,

We received lots of feedback over the weekend. This patch addresses most of those issues that players encountered. We did discover a major progression blocker, along with a bug causing tapping power to become overpowered. Due to these two bugs we unfortunately needed to reset progress again for beta. We apologize for the lost progress during the beta.

Patch notes 9.20
- Dinosaur mutagen bug not being able to collect fixed.
- Fixed: Progression blockers
- Updated top mission UI.
-Translations Implemented (WIP)
- Tapping on top mission UI will center on related generator.
- Ambient Music system
- Planet specific music plays on unlock and rank up.
- Rank up sound effect
- Photo mission has icon and translation.
- Tapping Power Balance Changes
- Tree background reveal as you unlock nodes
- Capped final Rank at 17


Please leave any found bugs and feedback in the comment.

~lunch

Beyond Beta Patch Notes 9.17 HOTFIX ( Missions tab + new progression)

Hello Cells Beta Testers,

We have a new update, with lots of changes and a brand new progression. Note this update will restart your Beyond progress.

The update is available now on Steam. Android and iOS will come tomorrow.


9.17 ( Aug 13th)
+ Sounds effect added for collecting star fragments and opening dwarf star.
+ Tap mission can be completed using keyboard presses.
+ Hide left and right buttons on solar system garden objects
+ Progression changes Tweaked ranks 8-12
+ Super charge shows UI the side panel

HOTFIX 9.16
We got lots of reports of players getting blocked due to a mission unlocking bug. This should be fixed. However we did have to reset progress to unlock all player that experienced the issue. Thank you for reporting the issue.

BUG: When a player buys a mission out of order it can prevent a planet generator form getting unlocked. This prevented players from progressing future in the missions.


PATCH NOTES 9.15
- New ranks and progression. This feels like a brand new game!
- Ranking up generators now only gives cards for that generator
- New mission types (Tap, trigger Quantum Charge/Golden Asteroid, complete Astronomy Mission, save currency, etc)
- New mission rewards (Stardust, Dark matter, Darwinium)
- Added new Heliosphere generator.
- Alpha Centauri is now an official generator with 2 enhancement cards.
- New Missions tab shows current objective and all active missions in a rank.
- Historic dispatch missions return! You can now speed up progress by paying star dust.
- Deselecting a moon in the garden will focus camera on the moon's planet.
- Fixed several Astronomy Mission Bugs.
- Fixed bug where beyond was affecting metabit production in the main simulation.

As always, thank you very much for giving the beta a play. We are getting closer to release with every update.

~lunch

Beyond Beta Patch Notes (9.10 + 8.97)

Hi everyone!

We have a new Beyond update ready! The update is available now on Steam. Android come out later tonight. We know some players lost the beta on Android but it should show up again now.

Beyond Patch Notes (9.10)

NOTE: ALL BEYOND PROGRESS WILL BE RESTARTED ON MONDAY 08/12/2021

- Add beyond doorway to the main simulation. You can also see which rank you are in the beyond from main simulation hud.
-Major balance and pacing changes on ranks.
-New missions types between ranks
-Stardust missions should now display "Save X Stardust" so you need to reach a certain amount of stardust accumulated on the bank.
-Rare and Epic cards balance changes.
- Fixed issue where players could not view stars in constellation scene.
- Completed Constellations have all new production modifiers
- Tree layout modified. Comets should be easier to find.
- Background music add to planets unlock sequences.
- Universe switching button added to all scenes. Now you can enter Beyond form the Mesozoic Valley
-Adjusted Rare card unlocking criteria.
-Alpha Centauri should be reachable on rank 11.
-Several bug fixes and improvements.


----------------------------

Hello Universe Architects,

It's time for a new beta update!

*Please keep in mind that your Beyond progress has been reset with this release!
PATCH 8.97
-Fixed several Dispatch Mission Boost bugs.
-Major polish pass on the Celestial Bodies tree.
-Major progression and pacing changes (WIP).
-Major Common, Rare and Epic Cards balance changes.
-Golden Pterodactyl and Asteroid payout improvements.
-New Golden Asteroid graphic added to the tree.
-Golden Asteroid and Pterodactyl should now have the correct graphics and descriptions when clicked.
-Payout icon updated.
-Added constellation art for when a constellation is unlocked.
-Rank Up button added to the dashboard.
-Orbits now change speed depending on boosts.
-Several bug fixes and improvements.

We're looking forward to hearing your feedback in the comments.

Stay cellular,
Lunch

Patch 8.79: A Graphical Update for Mesozoic Valley!

Hello Universe Architects,

The simulation has received a minor visual update!

We know there is a lot of excitement circling around the upcoming Beyond expansion, but there's another bubble universe that has been needing some evolutionary love.

Let's take a look at these new changes to Mesozoic Valley...

The Dino is in the Details

Read all about it! We added all tooltip text to the Mesozoic Valley trait cards. Now you can access your favorite dinosaur facts with ease!



Choose Wisely...

Wait, what's that?! Locked trait cards are now hidden from sight. There's only one way to find out what it could be...



To Scale Selection Graphics

The disproportion of the selection graphics always low-key bothered our design team. Click on any dinosaur in the garden and this tool now changes size depending on their scale!



[h3]Additional Features:[/h3]
- Click on tooltip icons to access card details!
- The quality of graphic compression has been improved.

This prehistoric update has been a longtime coming. As our team continues developing content that's out of this world, we're also aware of additional issues that lie with our old, scaly friends.

While this patch is just a minor update, we are still keeping an eye on Mesozoic Valley feedback and noting areas that need further improvement.

As always- we hope you enjoy these new features, however small they may be!

Stay cellular,
Lunch

Beta 8.79 - improvements to dinosaur universe and minor maintenance

Hey Cells Testers,

We will have a beyond beta update coming very shortly. However at the moment we need help testing a small public update that includes improvements to the dinosaur universe and a number of minor maintenance updates.

8.79 PATCH
- Trait card details in the dinosaur universe include description.
- Unknown trait cards are not shown until they have been discovered.
- Garden animal selection graphic adjusts to the size of the object selected.
- Improve the quality of graphic compression.


Our team has tested it thoroughly, however we can never catch everything. So it's good to get a few more eyeballs on the patch before we release it to public.

Let's us know if you see anything broken, buggy, or general feedback in the comments.

[h3]How do i test this beta?[/h3]
Right click on Cell to Singularity select properties. Choose "beta - public beta" tab then switch your setting to Beta.


Thanks again for your help, if the build looks solid we will roll it out to all players. Then it's back to work on the Beyond.

-lunch