17.74 - Leaderboard improvements + Event fixes
Thanks everyone for playing the Oceans event, we had a great time designing it. This is a small patch that fixes a few issues with leaderboards.
[h2]17.74 PATCH NOTES: [/h2]
+ The game now adds time to your event score when you are away from game and when you use a time flux.
+ Players can increase their total production score even after they have finished the final mission in events.
+ New player profile icons for leaderboards.
[h2]Bug Fixes/Improvements: [/h2]
+ Fixed bug where players would see their time score 0:00 at the top of the high score.
+ Fixed bug where unlocking an event badge mission would show a reward summary pop and softlock the game.
+ We're laying the groundwork for primary simulation retuning:
+ Beta players that experienced the Giant Squid tuning issue will have their Ideas production reduced if it goes over E45.
+ Metabit production will be limited to 10qi until the tuning is complete
Thank you for your support.
The Cells Team
[h2]17.74 PATCH NOTES: [/h2]
+ The game now adds time to your event score when you are away from game and when you use a time flux.
+ Players can increase their total production score even after they have finished the final mission in events.
+ New player profile icons for leaderboards.
[h2]Bug Fixes/Improvements: [/h2]
+ Fixed bug where players would see their time score 0:00 at the top of the high score.
+ Fixed bug where unlocking an event badge mission would show a reward summary pop and softlock the game.
+ We're laying the groundwork for primary simulation retuning:
+ Beta players that experienced the Giant Squid tuning issue will have their Ideas production reduced if it goes over E45.
+ Metabit production will be limited to 10qi until the tuning is complete
Thank you for your support.
The Cells Team