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Battlecruisers News

Battlecruisers 6.4: Trans* Edition!

[h2]Added[/h2]
  • 3 new Cruisers:
    • Goatherd
    • Pistol
    • Megalith
  • 2 new Buildings:
    • Cannon
    • Sledgehammer
  • 2 new Units:
    • SpyPlane
    • MissileFighter
  • 3 new Bodykits for existing Cruisers:
    • Longbow Fringe
    • Rickshaw Scathis
    • Yeti Corpse Piler
  • Ability to select Man o' War, Huntress Prime and Fortress Prime as cruiser in Skirmishes
  • Countdown at the beginning of PvP matches
  • Bubbles, emitted by sinking ships and cruisers
  • Player-coloured aircraft trails
  • TeslaCoil firing sound

[h2]Balancing[/h2]
  • Raptor:
    • increased shield build + recharge rate: 3x -> 5x
    • PvP is unchanged, as it already had this value 🐛
  • Hammerhead:
    • increased health: 4000 -> 4200
    • increased ship build rate: 1.6x -> 1.66x
  • Shepherd:
    • increased health: 4000 -> 4200
  • ShipTurret:
    • increased damage: 40 -> 60
    • reduced range: 19 -> 16
  • SAMSite:
    • increased damage: 100 -> 120
  • FlakTurret:
    • increased reload: 2.5s -> 2.86s
  • GrapheneBarrier:
    • increased health: 750 -> 900
    • increased barrier health: 1500 -> 1800
  • Nova Artillery:
    • increased damage: 800 -> 1200
  • GlobeShield:
    • increased shield regeneration: 15 HP/s -> 20 HP/s
  • AttackBoat
    • increased health: 120 -> 180
  • Frigate
    • increased anti-ship range: 9 -> 11
  • Destroyer
    • increased anti-ship range: 9 -> 11
  • Mann o' War
    • increased laser DPS: 200 -> 240
  • AttackRIB
    • increased preferred range: 13 -> 19
  • SiegeDestroyer:
    • increased projectiles per burst: 11 -> 12
    • increased range: 35 -> 37
  • FlakTurtle
    • increased reload: 2.5s -> 2.86s
  • GunBoat:
    • reduced health: 400 -> 360
    • reduced damage: 25 -> 24
    • increased reload: 1s -> 1.2s
    • PvP already had this reload value before 🐛
  • GlassCannoneer:
    • reduced reload: 20s -> 16s
    • reduced shell velocity: 35 -> 20

[h2]Changed[/h2]
  • PvP Asset Loading is instant now
  • Increased FlakBullet collider radius: 0.15 -> 0.35 for better consistency at 5x speed
  • Focus button now glows when a building is focused by all drones
  • The sea is now shaded
  • Countless improvements to effects
  • Improved Cruiser and Ship deaths
  • Updated various level skies and backgrounds
  • Most Projectiles now have an auto-detonation timer
  • Minor GlobeShield adjustments

  • New left / right arrows for level selection screen and arena selection screen
  • Updated LevelSelectionScreen
  • Updated StoryDialogScreen visuals
  • Updated PostBattleScreen
  • Updated Bodykit preview
  • Updated Profile screen
  • Updated "Battle" / "Next" and "Back" button graphics
  • Updated main menu premium banner

  • News button is now placed in main menu
  • Not yet unlocked level captains are now black instead of white
  • Lifetime destruction now uses its own icon
  • Removed unnecessary scroll bars in skirmish screen

  • Entering a battle is more responsive
  • Minor texture quality improvements
  • Localisation improvements and fixes
  • Shortened connection failure message

  • New, streamlined save file format
  • Simplifications to PvE and PvP
  • Barbester SideQuest now requires Level #15 "Angry Spider" to be completed
  • Better support for 24:10 and 5:4 aspect ratio
  • Loading texts no longer break into 3 lines on 5:4 aspect ratio
  • Minor performance improvements to missile rendering

[h2]Fixed[/h2]
  • TasDevil shield recharge rate: 1.9x -> 2x
  • PvPSiegeDestroyer movement speed: 2 -> 1
  • PvPStratBomber movement speed: 4.5 -> 5
  • Removed artifacts in many backgrounds
  • Various Cruiser death fixes
  • Many fixes to effects
  • "Continue" button now properly selects the first unplayed level
  • Fleeing from a side quest dialog screen no longer messes up level selection
  • Resolved minor UI issues in bodykit shop
  • Minor story dialog fixes
  • SAMSite / FlakTurret projectile impact effects are no longer delayed
  • Minor corrections to Barbester animation
  • Fixed a whole bunch of issues with PvP projectiles
  • Cruiser descriptions no longer overlap cruiser images in loadout
  • When using click & drag for building placement, the building icon is no longer positioned incorrectly
  • Loot now (finally) gets unlocked correctly
  • Exos no longer clip outside their boxes
  • Captains now taunt each other on the story dialog screen
  • CoastGuard description is no longer wrong in some languages (ES, PT, RU, TR)
  • Building descriptions in loadout no longer overlap with their icon
  • MissilePods now hit small targets more reliably and don't just disappear when attacking low-profile ships
  • Profile screen now works properly on 4:3 aspect ratio
  • Rockjaw and Shepherd fire rate boosts now apply to MLRS, MissilePod and MissileRevolder again

Battlecruisers 6.3.87 Patch Notes

Fixed
  • GunBoat no longer has a lower build time in PvP than in PvE

Patch Notes 6.3.86


+ Level selection screen now shows correct difficulty for completed levels
+ Chinese translation fixes
+ Longbow no longer has too many drones in PvP
+ SeaFactory has clearer UI sprite

Battlecruisers 6.3.86 Patch Notes

Fixed
  • Level selection screen now shows correct difficulty for completed levels
  • Chinese translation fixes

Battlecruisers 6.3.85 Patch Notes

Added
  • Bodykit preview in shop
  • Music when finding an opponent in PvP
Balancing
  • ShipTurret:
    • increased damage: 10 -> 40
    • increased reload time: 1s -> 4s
  • Ultra CIWS:
    • increased build time: 1000 -> 1200
    • increased required drones: 10 -> 12
  • GunBoat:
    • increased speed: 2 -> 2.25
Changed
  • Reduced load times
  • Updated PvP loading screen visuals
  • Improved CoastGuard effects
  • Reduced audio memory usage
  • Improved quality of some level backgrounds
  • Improved post battle screen background quality
  • Many minor localisation changes and fixes
Fixed
  • Levels + SideQuests now always unlock properly
  • Cruiser deaths no longer look weird
  • Premium edition button in Bodykits shop no longer has artifacts
  • A minor cloud load issue no longer occurs