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Chapter V: The Hollows - Now Live!

Welcome, Scribes!

Dare ye enter Chapter V: The Hollows? Vellum delves into a fresh new biome - Caves! New dangers await, including new minor Torn of each category, and a smashing new Elite! Today's update also launches a powerful Spender into orbit...

Five Interlude Patches and Five Major Chapters makes The Hollows our TENTH update since launch! So much has changed within the game, and there's so much more to come as we look ahead to the rest of Early Access.



The Hollows - Deep In Thought...


The Tomes now take us deep into the underground worlds below... Scribes can now find themselves facing off against the Torn in 5 new arenas! Nooks and crannies, pools and precious gems, stalagmites and stalactites (we totally know which is which...), The Hollows have it all!

Book your experience, today!

Spender Spell - Eclipse


Make your mark in the night sky and put your world-building skills on display with Eclipse: a Spending Spell that warps in entire Planets!

Let's treat the Torn to some cosmic justice.

With our increasing roster of spells, we've also refreshed the spell selection UI with new panels - no more side-scrolling!

New Torn - New Hunger


New foes lurk around every corner - The Hollows host a new Splice Elite alongside a minor Raving, Splice, and Tangent.

Tuning The Torn!
"Our goal is for difficulty to be a better partner for player power - keeping focus on the best dynamic relationships of the game."

We're continuing toward this ever-evolving goal with targeted adjustments to the Torn. We're knocking 10-20% of their health off from the get go, then (based on Binding level) scaling them up more throughout a Tome. Multiplayer scaling for the Torn has also been significantly reduced - quickmatchers, rejoice!

Overall, we're looking for both a smoother escalation of Torn power in the moment to moment gameplay and a satisfying challenge that respects the power bumps from increasing Binding levels. The full details await in the patch notes below - please continue to share your feedback on balance as you combat the Torn!



We've had a blast working on Chapter V: The Hollows - exploring the depths, fleeing from new foes, and FLINGING PLANETS INTO THE SKY... As always, we're eager to learn about your experiences in Vellum - now it's your turn to brave The Hollows!

- The Vellum Team

Chapter V: The Hollows - Full Patch Notes

[h2]Features[/h2]
[h3]The Hollows
[/h3]
- Introducing a new biome: The Hollows
- 5 New Combat Arenas

[h3]New Spender Spell: Eclipse[/h3]
- Damage: 20/s
- Mana Cost: 2
- Warp in a Planet to overshadow your foes for 15s.
- Maximum 4 Planets upheld at once.

[h3]New Torn[/h3]
- Elite Splice: The Wringer
- Splice: Wrangler
- Raving: Raptor
- Tangent: Glint

[h3]Notable Quality of Life[/h3]
- Revisited the Spell Selection interface to accommodate an increased roster of Spells

[h2]Gameplay & Balance[/h2]
- Torn Health modifier in multiplayer decreased by 20% (3 player), 25% (4 player)
- Boss health reduced by 10%
- Non-Boss Torn health reduced by 20%
- Chapter-to-chapter Torn scaling increased by 0.5% per Binding Level
- Chapter-to-chapter Torn scaling in multiplayer reduced by 2%
- Torn damage multiplier in multiplayer reduced to 150% (was 175%)
- Tome: Illegible boss health values adjusted to start lower and get higher
- Inscription: Concrete Quills (New) Reduces knockback effects against you by 25%. (Replaces On The Wind - Gain 25% speed while airborne.)
- Signature Spell: Pink now has an increased grace period to reduce unintentional double-casts
- Self-Revive is now bound to interact (was bound to Signature Spell)
- Signature Ink: Green Inkling can now move in between Casts while transformed (dev note: our buddy could root themselves by casting too quickly)

[h2]Interfaces & Fixes[/h2]
- New Interface for Spell Selection
- Added a setting to toggle Danger Sound Effects
- Floating Combat Text performance and clarity improvements
- Tome: Rivals has new icons, and now plays a sound when reaching maximum stacks of Unrivaled
- Generator Spell: Foil now shows the correct preview video
- Generator Spell: Draw now shows the current spread stacks as a negative status effect
- Adjusted filtering for Draw Pages of Power
- Pink VFX should now appear correctly when spending Pink Mana
- Several Inscription description texts have been reworded
- Increased priority for audio indicating your next spell Flourishes
- Fixed a bug allowing Scribes to place more than one Atlas
- Updated Skyboxes for various maps
- UI performance improvement
- Fixed visuals for the Ascending sequence
- Fixed various typos
- Improved support for DX12