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Reentry - A Space Flight Simulator News

Reentry has been patched to 0.99.59 - Out of Bounds and scroll wheel zoom fix


This minor patch will update the logic behind the Out of Bounds warning and corrects an issue that made it appear where it should not. It also updates the new UI Block logic to support the use of scroll wheel on UI element without zooming the camera.

Patch notes:
- Out of Bounds logic fixes
- Using the Scroll wheel on UI elements also zooms camera fix

Reentry has been patched to 0.99.58 - Bug fixes, TLI fixes, Lesson Updates


This is a minor patch that corrects some issues related to the Mouse Cursor, TLI planner, TLI burn execution and Academy lessons. It also adds support for customizing the Loading Screen images.

Note: If this update gives you issues, you can revert to a previous build using the Steam Betas tab.


Mouse Cursor fixes
This patch fixes an issue where the Mouse Cursor while looking around or moving around the cockpit would stop the movement due to the UI detection logic.

Loading Screen Images
The update also rolls out a new Loading Screen Image feature where you can edit the current loading screen images, and add additional loading screens. You can read more about this in the readme.txt file located in [AppData: Reentry]/LoadingImages - the loading screen design has some minor design changes as well to support both light and dark background images.

TLI fixes
This patch also rewires some of the logic behind the TLI planner to improve the stability of the burns. It also marks the beginning of an attempt at adding support for save states between the TLI burn and Lunar SOI entry.

Academy Lesson Corrections
I have rolled out fixes top various academy lessons such as the Apollo Command Module Earth Entry lesson and the SPS burn lesson. I have also fixes some typos. All of these are minor changes to the lessons.

Entry Lesson Videos
I have created two new videos. They are not perfect but hopefully it will help you with the Entry Procedures.

Earth Entry (Lesson 9 A - Main Events, not using full procedures)
https://www.youtube.com/watch?v=MYzY1wXG0-Y

Earth Entry (Lesson 9 B - Full Procedures)
https://www.youtube.com/watch?v=P0YUZbaX9YI


0.99.58 release notes:
  • Mouse Cursor fixes
  • TLI burn updates
  • TLI tool and execution fixes
  • Post TLI -> Lunar SOI save state fixes
  • Minor Loading Screen design changes to accommodate for using both light and dark background images
  • Customize Loading images ([AppData: Reentry]/LoadingImages). The readme in there explains how to use it. The folder will be generated when you load into the games Main Menu
  • Academy lesson corrections (Apollo L8 completion, Apollo L9 entry lesson fixes)
  • Additional Apollo checklists
  • Fixes to checklists and typo corrections

Patch 0.99.57: Hotfix for Orbit View camera movement



This is a minor patch with a hotfix for the orbit view camera movement blocks that was introduced to some users after the previous patch. This issue caused trouble with camera control in Orbit View.

Update 0.99.56: Bug Fixes, QOL, VR improvements, translation updates


The 0.99.56 update contains fixes to reported issues, language updates and improvements to VR. It adds Russian language support for all Gemini missions. You can see the full patch notes below.

Note: If this update gives you issues, you can revert to a previous build using the Steam Betas tab.


Resolution Settings
I have improved the resolution settings dropdown to reverse the shown values, reduced its content size and added a better scrollbar to let you correctly set the resolution.


The resolution items available in this list are fetched from the device, but if it for some reason does not contain a resolution you know you can support, you can use the in-game console to set this to any other value, like 3440x1440:
s -resolution 3440 1440 1

Apollo TLI Tool
I have made some fixes and corrections to the logic of the TLI tool, and changed the value of the estimated time to reach the closes point of the Moon (Lunar Pe). It should now show the GET/MET of Pe passing. You can now use this to easier plan your journey and LOI burn.


Virtual Reality (VR)
I have added a VR Panel State Loading Screen shown once you are loaded into a mission. This is visible while aligning and setting up the state of the mission, just like the preparing cockpit state screen you are used to in flat mode.

The VR Cursor ray casting logic and UI ray cast blocking logic has been improved to prevent 2d UI to interfere with panel interactions. This caused for some players an issue where they would get stuck due to not being able to interact with the panels.


I have also rolled out a feature for testing where the mouse cursor is confined to the screen during VR play.

Another feature I have rolled out for testing is to make a separate Camera Points file for VR, as you might want to modify or differentiate the default camera snap points in standard or VR play. The files are for example named CameraPoints.json and CameraPoints_vr.json.

Big thanks to ataribaby and John F for testing and providing great VR feedback.


Translations
A big thanks to Kind_Stone (Discord) for translating all the Gemini missions to Russian. The games UI, Mercury Missions and Gemini Missions should now be fully translated into Russian and has been made available in this patch for testing.

I have also made some improvements to the language tools to trim the translated strings.



0.99.56 patch notes:
  • Fixes to the Resolutions Settings dropdown
  • Breaking fix for Mercury-Redstone 3 historic mission (Russian version)
  • Apollo: Fixed the estimated time to reach Lunar Pe in the TLI planner
  • Gemini: Fixed camera tool listing
  • VR: Additional fixes to the VR Mouse Cursor casting and UI blocking logic
  • VR: Panel State Loading Screen
  • VR: Confine mouse cursor to Game Window
  • VR: Added Camera Snap Point files for standard (CameraPoints.json) and VR (CameraPoints_vr.json)
  • VR: Prevent access to unsupported external views
  • Translation: Gemini Academy, Scenarios, Free Play and Historic missions translated to Russian
  • Translation: Fixed string trimming issue in the Campaign Descriptor Translation Tool
  • Minor fixes to various missions and panel state corrections
  • Typo fixes

Update 0.99.54: Campaign and Academy Fixes, Bug Fixes


This update will fix a lot of issues and reported typos related to various Academy lessons, and the two Apollo campaigns (Campaign 3 and 4). It will also roll out some bug fixes (see patch notes below).

Note: If this update gives you issues, you can revert to a previous build using the Steam Betas tab.

Thank you for your patience while I was having the flu, I will try to catch up with the community messages and bug reports as I had to completely step away from development and the community for the last two weeks.

Apollo Entry Academy lessons
I have restructured and rewritten a lot of the Apollo Earth Entry lesson. It removes the use of the Ordeal and covers how to align the platform for entry.

The lesson will cover a lot of the entry procedures but not absolutely everything as it aims to teach you the major steps required for an entry. I have added a follow-up lesson that will introduce you to the real procedures and will teach you to perform entries using the full procedure. I have also added a similar lesson for Lunar Entry in the Advanced section.

Apollo Automaneuver lesson update
I have remade the Command Module Automaneuver lesson. It now contains more information, details, covers the SCS, different flight modes, and removes the use of the ORDEAL ORB RATE mode.

Campaign Updates
I have rolled out a lot of updates to all campaigns, and also restructured and rewritten a lot of the two Apollo campaigns.

Mission Command Highlighter
I have rolled out an update to the Mission Command highlighter logic. This is the logic that highlights a switch that a Mission Command / Radio Message wants you to adjust. If a radio message require you to interact with a switch, the switch is added to the top of the Checklist Guidance System queue. This is a core change and I have played through all of the games Academy lessons and Campaign missions to check this update, but please report if you stumble upon strange issues with this.

Visibility toggle for the Date/Time UI text
I have added a toggle that can be bound to a hot key (Input Settings) to toggle the visibility of the Date/Time UI text.

Typos
I have fixed the reported issues on GitHub and the reported issues on Discord related to typos in a lot of the Academy lessons, Historic missions and Campaign missions.



Patch notes:
  • Checklist fixes
  • Added the RUN feature to more checklists
  • Added a lot of Apollo Mission / Timeline Checklists
  • Shader update for Velcro clipping
  • Fixed the UI blocking logic that got bypassed in Project Mercury after patch 0.99.50, making it possible to interact with the panels through the UI
  • Fixed so Mission commands that highlight switches should show on top of the current checklists step queue, in-case you have a checklist queued up
  • Updates to the Apollo Auto-maneuver lessons
  • Made the Date/Time field toggleable (bind a key to it in the Input Mapper)
  • Fix for the CM/LM RCS sound effect bleed (you can hear the CM RCS thrusters fire when in the LM)
  • CustomPhoto fixes
  • Big updates to the Campaign 3 and Campaign 4 missions
  • Added Apollo Earth Entry lesson 9B: Full procedure
  • Added Apollo Lunar Entry Full Procedure lesson