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Songs of Conquest News

New 2026 roadmap

[h2]Greetings Wielders
[/h2][p]Since many of you have asked so kindly, we thought a late November gift was in order. Today we are sharing the new PC roadmap for Songs of Conquest.[/p][p]Why only the PC roadmap, you might wonder. The simple truth is that these are the dates and times we can stand behind with confidence. Console updates are underway, including the push toward Switch, but we are not ready to attach dates to those yet. We prefer clear plans over vague promises. You learn from past mistakes, even when you are a middle-aged game developer. [/p][p]But enough of that. You are here for the roadmap of a scrappy pixel strategy game, so let us get to it.[/p][p][/p][p]It's a busy year ahead

Quite a sight, isn’t it? For our most attentive readers, much of this will look familiar, we talked about this not long ago, but now with a bit more detail. The Tales update arrives in only a few weeks, and Rise Eternal follows early this spring. First though, the spotlight belongs to Mehry, the face of our upcoming Tales release.[/p][p]Mehry leads the way with our new Tales concept, bringing two connected, story-rich missions. Her Tale also begins to answer a few old questions from the campaigns. What happened after Bhigli did what he did to the beacons? Where did she end up after her defeat and capture by our favorite rat-obsessed researcher from the Unseen Society?[/p][p]Her two-mission escape may introduce Tales, but it is also part of a small rebrand. We want to gather our story-focused maps into something clearer and easier to find, all thanks to suggestions from you, the community. The update will bring improvements to menus and presentation to make things a bit clearer and easier to find for those who enjoy our campaigns and story-maps.
[/p][p]Tale me all about it?

There is more ahead. The long-awaited Tale of Kastus Maal arrives with Rise Eternal in early spring 2026. This one will be a DLC with a new Wielder, four connected missions, new features, new map entities, new artifacts, and more uncovered lore. The only thing it will not include is a new song from our in-house bard, since those take more time and resources than you might expect. Kastus Maal will get his own post a little later, where we really delve into his story.

[dynamiclink][/dynamiclink]Join an absolute throng of Risen and wishlist Rise Eternal!

But you knew much of this already, so here is something new to look forward to. Work continues at full speed on our next faction. Creating a faction is one of the most time and resource-consuming tasks we take on, and Yulan is definitely no exception, rather a bit more than usual. We have now begun the animation process, and the units are starting to come alive at the art department. Since the art “team” is only a literal desk away, we took the opportunity to borrow a few fresh images and animations as a reward for reading this far. Enjoy.

Just a few more for you, it's like a scratch ticket that wins every time, now with names!



We will wrap up this short update and roadmap reveal here. There is a lot under construction, and we will share dedicated updates for both Rise Eternal and our new faction as development continues.[/p][p]Thank you for your ongoing support, your ideas, and your feedback. They make an enormous difference to us, especially now when the winter season has settled in here in the cold north.[/p][p]Thank you.
[/p][p]/ Anders and the Lavapotion team[/p][p]P.S.

Thank you as well for all the wishlists for our palette-cleanser project that a small part of the team is working on. It is a lighter game experience than SoC, but its made with a lot of enthusiasm on our side.
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A labor of love!

[p]It’s that special time of year again:  the Steam Awards are back! If Songs of Conquest has been a faithful companion through your gaming year, if you’ve seen it grow, evolve, and get a little shinier with every update… then maybe it deserves a nomination in the “Labor of Love” category?[/p][p]We’ve poured our hearts into this game, and your support keeps us thriving. If you agree, give us a nomination. It means the world to our small, but stubborn, crew![/p][p]And while you’re at it, why not take a moment to leave a review or update your old one? Every word helps new players discover the game and keeps our community vibrant.[/p][p]Thanks for standing by us on this long and wondrous journey. We’ll try to keep the magic alive, one turn at a time.[/p][p]/Team Lavapotion[/p][p]
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A new game from Lavapotion

[p]Greetings Wielders,[/p][p]It is time for a grand reveal! A small team at Lavapotion has been working on something new during lunch breaks when others have been focused on the next faction. That something is called: Wielders of the Essence! [/p][p]Why a new game right now? Well, some of us have spent close to nine years building Songs of Conquest. Taking a short creative detour helps us return to Aerbor with new energy. What began as a peculiar idea quickly turned into something playable, using our existing art, world, and familiar faces.[/p][previewyoutube][/previewyoutube][p]Wielders of the Essence is a fast-paced fantasy survivors-like. You’ll play as a Rana Wielder, fighting against near-endless waves of enemies invading your swamp. It is not part of the Songs of Conquest canon, but it draws on the same world and characters.[/p][p]If you like what you see, add it to your wishlist and help us give this passion project a good start! If you don’t care for these types of games, feel free to move on and expect us to keep delivering content for Songs of Conquest instead. As for our team, well, let’s just say that this type of game is a bit of a guilty pleasure![/p][p][dynamiclink][/dynamiclink]As for Songs of Conquest, nothing changes. We are still on track to release the free Mehry Tale later this year, followed by Rise Eternal and then our next faction, Yulan during 2026.[/p][p]Thank you for continuing to support us, both in the grand campaigns and in the smaller experiments that keep our creativity alive.[/p][p]– Anders and the Lavapotion Team[/p]

Hotfix 1.7.3

  • Updated to latest version of the network plugin
  • Misc fixes and better handling of joining battle as spectator at odd times (such as right before turning on auto-battle or finishing the battle)
  • Fixed buffs to Roots Broken Vessels "necromancy" from skills, specializations and artefacts not being nearly as impactful as they where intended to be

750,000 Copies sold and still going strong

[p]We are proud to share that Songs of Conquest has now sold more than 750,000 copies.[/p][p]For a small studio like ours, reaching this milestone means a great deal. But more than the number itself, we are proud of the incredible community that has grown around the game. Your passion, creativity, and feedback continue to shape Songs of Conquest in ways we could only dream of when this journey began.[/p][p]From handcrafted maps to detailed strategy discussions and thoughtful suggestions, you have helped turn this game into something living and lasting. We would not be here without you. From all of us, thank you.[/p][p]And we are far from done. There is much more coming to Songs of Conquest: new content, updates, and features. Some of it we will tease here, others we will save for later. We do not want to spoil everything just yet.[/p][p][/p][p]Can you tell how proud they all are? Especially Sorg[/p][p] To celebrate this milestone, we have prepared something special. To mark the occasion, Songs of Conquest is now at 75% off, a fitting tribute to our 750,000 copies sold. With around 500k outstanding wishlists, we are hoping to persuade a few new players to make the jump! Alongside this, we are launching our newest update, focusing on one of the most beloved ways to play: co-op, together with the AI or dear friends.[/p][p]This update brings a host of new features, including the much-requested Spectate Battles option, as well as the ability to gift settlements, artifacts, and units to your allies in co-op maps. These additions come from both our own ideas and the many suggestions you have shared with us on how to make co-op even better.[/p][p][/p][p]Together for her, or for each other in a cool co-op game!

So what lies ahead for Songs of Conquest?[/p][p]Let’s start with Tales. It is a concept we first mentioned long ago, a way to introduce smaller, story-driven campaigns that dive deeper into the world of Aerbor.  Missions that can focus on individual Wielders or specific events. It is a perfect opportunity for us to share more lore and explore both familiar and new characters. This addition to Songs of Conquest is still a couple of months away, but it is progressing very nicely.[/p][p]The first Tale will be a free update, focusing on one of our Baryan Wielders who didn’t receive much screen time in our original campaigns. After the defeat at the hands of Brother Hillar, the tinkersmith Mehry Wondercraft became a prisoner of the Unseen Society. But a chance event sets her free. Guide her through two maps as she helps those in need and stands against the coming tide of the Rana.
[/p][p]It starts our just as cheerfully as you would expect!

The other Tale, which will be a DLC, is something that has literally risen again from the grave! By popular demand, we are returning to Kastus Maal and Rise Eternal. Take your vengeance on those who killed you and lead vast hordes of the Risen in the name of the Empress Aurelia. This DLC is well underway and will include new map entities, a new wielder, and a fresh, if somewhat undead skill.

[dynamiclink][/dynamiclink]And since many of you keep asking about new factions, we are thrilled to confirm that the next one is already in development. Yulan promises the same depth and variety as those before it, with its own unique twist. We hope to share more in January, but for now, here is a small teaser of what is to come. So tell your friends, share the news, and celebrate with us. Songs of Conquest has come a long way, and the journey is far from over.[/p][p][/p][p]Knowing you lot, you will have played Sherlock Holmes with this in about two seconds!

As a special thank you for reading this far, you are now among the first to know: A small team at Lavapotion has been cooking up a completely new game, which is kind of related to SoC, but in a completely different genre. Expect us to announce something very soon![/p][p]Thank you for being part of this adventure.
[/p][p]/Anders and everyone at Lavapotion[/p][p]
And as a special thank you for reading, enjoy the reddit user and SoC fan u/NonaTheMayfly lego buildplan for the Arleon Fortress![/p][p][/p][p]Who doesn't love Lego? Thank you again u/NonaTheMayfly


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