Version 0.83 - Build 109 ; SubBuild 2023.4.25
Here is an important update with the arrival of the ModIO plugin allowing you to subscribe & download Mods from within the game.
This should greatly ease the Modding, just don't forget to restart the game after each Mod change.
For now, you have to log in using your email ; I'll try to replace that with an automatic login when you use the Steam version, but I'm afraid this will not work well for people playing the game both off & on Steam, so I'll have to investigate more to know if I can implement this solution or not.
You'll also find all the uploaded Mods here : https://mod.io/g/tennis-elbow-4 .
Another noticeable addition is the handling of the controller's vibrations. Let me know if you have some ideas to improve them ! :-)
And here is the full changelog.
[h2]New Features :[/h2]
- Controls : now, your controller can vibrate when striking the ball ; activate this with Settings -> Controls -> Player 1 -> Vibration ; the deep vibrations indicate a difficult ball ; the light vibrations indicate a fast strike as well as an off-center ball ; and the light vibration duration indicates an off-center ball
- Modding : you can now download & install the Mods from within the game ! (the Mod authors will have to upload their Mod 1st ; HowTo => https://www.managames.com/Forum/topic60-34686.php )
- Modding : bind your Mod to a Profile, create a Profile .ini, and change the way to put saved Training Club Players in your Mod ; HowTo => https://www.managames.com/Forum/topic60-34687.php
[h2]Changes :[/h2]
- Stadium : moved a bit Rome's roof so its shadow stays farther from the baseline
- Tiredness : the acceleration's tiredness is lowered by 10%
- Strike : with Slice Mastery, the slice speed has been slightly raised around the baseline
- Strike : removed the speed bonus for the Backhand Smash from the baseline (so now it applies to only the forehand smash)
- Strike : lowered the energy bonus when the strike power is more than 20% under the stamina
- Strike : lowered the precision bonus when the strike power is more than 20% under the precision
[h2]Bug Fixes :[/h2]
- Strike : since the previous Build, the drop shot was usually too high, except when executed far from the baseline
- Service : the service could get too slow when the Service Precision was much under the Service Power
- Controls : the Dead Zone was half the value shown, and thus the maximum possible Dead Zone was less than 50%
[h2]Notes :[/h2]
- I have forgotten to change the Build number so the game shows 108 instead of 109... :sweat:
This should greatly ease the Modding, just don't forget to restart the game after each Mod change.
For now, you have to log in using your email ; I'll try to replace that with an automatic login when you use the Steam version, but I'm afraid this will not work well for people playing the game both off & on Steam, so I'll have to investigate more to know if I can implement this solution or not.
You'll also find all the uploaded Mods here : https://mod.io/g/tennis-elbow-4 .
Another noticeable addition is the handling of the controller's vibrations. Let me know if you have some ideas to improve them ! :-)
And here is the full changelog.
[h2]New Features :[/h2]
- Controls : now, your controller can vibrate when striking the ball ; activate this with Settings -> Controls -> Player 1 -> Vibration ; the deep vibrations indicate a difficult ball ; the light vibrations indicate a fast strike as well as an off-center ball ; and the light vibration duration indicates an off-center ball
- Modding : you can now download & install the Mods from within the game ! (the Mod authors will have to upload their Mod 1st ; HowTo => https://www.managames.com/Forum/topic60-34686.php )
- Modding : bind your Mod to a Profile, create a Profile .ini, and change the way to put saved Training Club Players in your Mod ; HowTo => https://www.managames.com/Forum/topic60-34687.php
[h2]Changes :[/h2]
- Stadium : moved a bit Rome's roof so its shadow stays farther from the baseline
- Tiredness : the acceleration's tiredness is lowered by 10%
- Strike : with Slice Mastery, the slice speed has been slightly raised around the baseline
- Strike : removed the speed bonus for the Backhand Smash from the baseline (so now it applies to only the forehand smash)
- Strike : lowered the energy bonus when the strike power is more than 20% under the stamina
- Strike : lowered the precision bonus when the strike power is more than 20% under the precision
[h2]Bug Fixes :[/h2]
- Strike : since the previous Build, the drop shot was usually too high, except when executed far from the baseline
- Service : the service could get too slow when the Service Precision was much under the Service Power
- Controls : the Dead Zone was half the value shown, and thus the maximum possible Dead Zone was less than 50%
[h2]Notes :[/h2]
- I have forgotten to change the Build number so the game shows 108 instead of 109... :sweat: