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Phasmophobia News

Holiday 2023 | Hotfix v0.9.3.1

  • You will no longer get Point Hope as a weekly challenge map
  • Years with an extra week will no longer break the weekly challenge on the last week of the year
  • Fixed localisation issues with the Holiday event in some languages


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Holiday 2023 | Minor Update v0.9.3.0

  • The Holiday 2023 event is now active! The event will last around 3 weeks
    • Instructions can be found on the main menu event button
  • An error message will now show if you fail to connect to Unity Gaming Services


  • Updated the textures, audio, and effects for the Summoning Circle
  • Flashlight III Upgrade now costs $3000 (up from $2500)
  • As Spirit Box I range is only 3m, we've lowered the “far” Spirit Box response’s minimum distance to 2m, from 4m
  • Lowered the volume of DOTS Projector III


  • Several interaction photos will now work consistently
    • Ghost-writing book II
    • Fairy lights poles
    • Beartraps
    • Light switches
    • Keyboards
    • Ouija board
  • Removed fog from the Truck in all locations
  • Removed the fog leak in Sunny Meadows male day room
  • Igniter III will now permanently extinguish after 10 minutes, as listed in the shop
  • Salt II is now consumable, as listed in the shop
  • Nightmare difficulty now unlocks at level 30 instead of level 29
  • Dead players will now receive the Investigation bonuses if earned in that contract
  • Sounds that loop should now always be audible from the start, and are more reliable
  • Pressing the ‘Special’ key binding (default: T) while you are holding a Flashlight will no longer play the toggle sound
  • The Ghost-writing book is now throwable by the ghost if the ghost does not give ghost-writing evidence
  • Film grain and chromatic aberration for night vision now respect user settings
  • The Custom difficulty icon in the server list now displays correctly
  • UV Flashlights can no longer charge fingerprints/footprints while Flashlights are set to disabled in the Difficulty settings
  • The ghost can no longer detect any type of Flashlight during hunts while Flashlights are disabled in the Difficulty settings
  • The Parabolic Microphone objective will no longer be completed if you are not holding it
  • Motion Sensor mini-map icons now turn green when a ghost walks through it
  • Motion Sensor II now toggles shapes correctly
  • You can no longer throw/place equipment through the Tanglewood glass sliding doors
  • Some walls no longer teleport items back to the truck incorrectly
  • Removed tree rendering issues next to the white tent in Maple Lodge Campsite
  • Potential fix for DOTS ghosts being invisible during hunts
  • Potential fix for crucifixes not preventing hunts


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Ascension | Minor Update v0.9.2.0

  • Added the first wave of Steam Achievements! Check out the Achievements section on Steam to see how to earn them. More achievements will be added in future updates.
  • Added an option to enable Screen Space Ambient Occlusion for VR


  • Removed Halloween Event
  • Adjusted the sky effects when you are dead
  • Reduced translucency on medium tents slightly to stop them from glowing so much when a DOTS is placed inside
  • Both campfires in Maple Lodge will now have a max hearing range of 5m and are the same volume
  • The Maple Campsite Chem toilet will now behave similarly to house closets and lockers when hiding
  • Brightness will now default to 1 for new players instead of 0


  • Significant improvements to loading times and performance across the whole game
  • Max-level players will no longer get stuck on the reward screen
  • You can now get past the splash screen if you are failing to connect to Steam
  • You can no longer hide from the ghost’s view behind a lit campfire
  • The totem pole in Maple Lodge Campsite will now block the ghost's view during hunts
  • Moved the twigs easter egg in Maple back to where it should be
  • Removed the invisible walls on top of the small tents
  • Incense III will now swing again while held
  • Maple’s Green and White tents now have the correct room names
  • Moved some camping chairs by Campfire B in Maple to remove a safe spot
  • Moved the small green tent in Maple’s Campsite B to remove a safe spot
  • Moved the Maple Campsite’s Ouija Board spawn to the right slightly to stop it from clipping
  • Moved the Maple music box spawn up slightly to stop it clipping inside of the log
  • Moved the orange bottle up one shelf to stop it clipping with the Maple Ouija Board spawn
  • Moved the fingerprint up on the Maple light pole near the Toilet block
  • Ambient Occlusion will no longer be turned on in VR
  • Fixed fog several leaks:

    • Ridgeview bathroom
    • Willow garage, laundry, bathroom and bedroom
    • Sunny Meadows entry, courtyard hallway
    • Woodwind toilet block


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Halloween Event | Update v0.9.1.0



Welcome back ghost hunters, we've got some news for you.

  • Halloween Event 2023 has been added, instructions can be found in-game on how to receive this year's spooky ID-card badge and trophy! The event will last around 2 weeks!
  • Maple and Prison are temporarily unlocked at level 1 to allow new players to complete the event



  • Maple Lodge Campsite has had a complete layout revamp, featuring a new reception building, two separate campsite areas, new assets and areas, more hiding spots and greatly improved performance
  • Added new rain sounds in both campsites when inside tents, inside the toilet block or under draped tarp
  • Added Temporal Anti-Aliasing option in the journal (Provides a higher quality AA method than FXAA and SMAA, but lower quality than MSAA)
  • The EULA has been updated (2.2, 7.1, 7.2 and 10.4)


  • Several icons have been replaced across the main menu and contract selection screens
  • You can no longer light objects using 'Interact' (default: Mouse 1)
  • To help with performance in the truck, the CCTV monitor will now only turn on when you are standing nearby, and it will now display a screensaver when disabled



  • The Monkey Paw now has the correct textures again
  • You can now take a photo of the haunted mirror on Ridgeview, whilst it is on the wall
  • In Training, you can now open/close the truck doors in VR
  • Several fingerprints are no longer visible when you don’t have UV evidence
  • Crucifix T2 should now consistently give both “interaction” and “burned crucifix” photos
  • The haunted mirror will no longer get detected on the parabolic microphone or sound sensors if not being held or used
  • The Camp Woodwind entrance gate will no longer say “Maple Lodge campsite”
  • Video cam no longer breaks if swapped into inventory when CCTV is on the last camera
  • Lighters can no longer light some candles, firelights and the campfire when not lit
  • Summoning circle photos will no longer take priority over other photos as often
  • If you die in foggy weather, future games in foggy weather now show the fog correctly
  • Many performance improvements, especially in multiplayer and in the truck
  • Placing equipment on the wall in some areas of Sunny Meadows will no longer teleport the equipment back to the truck
  • Bone photos will now work more reliably
  • Firelight T2 now correctly lasts 5 minutes instead of 3 minutes


[h2]Known Issues[/h2]
  • The in-game version number will show as 0.9.0.11
  • Terrain is currently showing inside Sunny Meadows
  • Ghost footstep sounds are currently sometimes incorrect in Maple Campsite
  • The bear trap interaction photo does not work


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Developer Update | Development Preview #15 | 17/10/23

Welcome back, we've got some news for you!

Any information and images are Work In Progress (WIP) and may change drastically before releasing



Dear Phasmophobia Community,

We'd like to express our deepest gratitude for your support and excitement for our console release.

As we still try to adapt to our new remote working life after the fire incident and to establish a new office, we've encountered unforeseen challenges in adapting the game for consoles. These combined factors have affected our development timeline more than we initially anticipated.

Additionally, in preparation for the PlayStation VR2 launch, we have been diligently reviewing the game's performance and optimizing it across all maps to ensure a seamless experience for all of our console players. In this regard, we had to rework Maple Lodge Campsite with a completely new layout (more information below). This decision, though time-consuming for our art team, is essential to provide the best possible gameplay experience.

While we had hoped to present you with a special launch alongside the Halloween event, the complexity of our current challenges means we need more time. We will keep you updated on our progress and provide a revised release date as soon as we have more information to share. We are working diligently to minimize the impact of this delay, and we want to express our sincere gratitude for your continued support.

We promise, when Phasmophobia arrives on consoles, it will be worth the wait.




Maple Lodge Campsite was the first new location added when the team was first expanded. It was made reasonably quickly, and therefore had some issues regarding performance due to long sight lines, forcing the player to render many objects at once.

With this in mind, CJ and our new Artist Zec have worked together to create a brand-new layout! It features a new reception building, more hiding spots, new decorative assets and better performance across the board.

The newly added reception building



Inside the storage area





This year for Halloween we'll be encouraging our ghost hunters to create a potion in their very own cauldron, found in the reworked Maple Lodge Campsite location. Completing the event will reward players with a new ID card badge and a new trophy for their collection!


Players will need to hunt down the recipe cards found in several other locations, then head back to the campsite and create their ghostly concoction. Additionally, both the campsite and lobby have been decorated with newly created spooky decorations for the seasonal period.



The Halloween event will launch on or around the 26th of October, shortly after we return from TwitchCon Las Vegas, to ensure we are available to quickly hotfix any bugs that may arise during the first few days of play.

That's it for Development Preview #15. We'll catch you with some more teasers soon!

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia

Thanks,
[h3]The Kinetic Games Team [/h3]