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Counter-Strike 2 News

Counter-Strike 2 Update

[ MISC ]
  • Fixed AUG scope stencil filter bug near water surfaces.
  • Fixed Premier progress bar not displaying properly in low resolutions.
  • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
  • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
  • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
  • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
  • Fixed misprediction error smoothing near walls to avoid clipping through walls.
  • Fixed cloth simulation bug on loopback=1 local servers.

Counter-Strike 2 Update

[ MAPS ]
  • Basalt - updated to the latest version from the Community Workshop (Update Notes).

[ MISC ]
  • Activated Premier Season Two progress indicator in the play menu.
  • Fixed regressions with AUG/SG scope graphics.

Season's Greetings

Welcome to Premier Season Two.

If you haven't heard the news, here's what's new in Season Two. Vertigo is out, Train is in, the M4A4 is more... A4-dable... and we've tweaked the FAMAS.

Season Two runs from now through the Austin Major, at which point players who meet the requirements will be awarded a Premier Season Two Medal. The color will correspond to your highest CS Rating achieved during the season, and the bars will reflect your total wins, with one bar for every 25—up to five bars.

To earn your Premier Season Two Medal, you'll need an account in good standing, 25 Premier match wins, and an active CSR at the end of the season.

Premier matchmaking is now open for business, so hit the queue and start racking up those wins!

Counter-Strike 2 Update

[ PREMIER ]
  • Premier Season Two is here, and Premier matchmaking has resumed
  • Every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal which includes detailed Season Statistics
  • Every player will have their CS Rating recalibrated based on their Season One performance, and will need to re-establish their CS Rating by winning 10 matches
  • Train has been added to the Active Duty map pool
  • Vertigo has been removed from the Active Duty map pool


[ GAMEPLAY ]
  • M4A4 price reduced to $2,900
  • FAMAS accuracy improved and price reduced to $1,950
  • Reduced crouching accuracy for the MP9, MP5-SD, and MP7
  • Adjusted scope dot on AUG/SG to be more useable at range


[ UI ]
  • Added a new radar dynamic zoom option that will grow or shrink the radar to include your team mates, bomb and other detected elements
  • Adjusted grenade order in spectator UI to match weapon selection order
  • Increased brightness of carried C4 in UI


[ MAPS ]
Train
  • Removed a boost angle from Long Dog to Bombsite A
  • Fixed lighting artifacts on double-sided materials


[ MISC ]
  • Added fallback logic to allow playing incomplete demo files, either copied from an ongoing live match or recovered after a game server crash
  • Fixed an exploit where users could use secondary fire on R8 Revolver and then sell it back
  • Counter-strafe summaries are now available in game server log data distributed via log address in addition to console logs

Counter-Strike 2 Update

[ PREMIER ]
  • Premier Season One is now over, and Premier matchmaking has been temporarily disabled.