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Public Testing | Update 15.3

Hello everyone,

You can take part in our latest PTE for Update 15.3 tomorrow, 2pm BST - running through the weekend.

This test will focus on Purple Heart Lane Refresh.

We will share full details on map changes in a Developer Briefing tomorrow.

Thank you!

Update 15.2 Hotfix

Hello everyone,

Update 15.2 Hotfix is now live on all platforms!

Thank you for your patience and feedback over the past week, as we worked on addressing some key issues that surfaced with this update.

Please see the full changelog below:

Bug Fixes:

  • [Enlist] Server list cannot be sorted by ping values
  • [Field Manual] Multiple entries show action keybindings as "Not assigned"


We’re so happy to see players enjoying the console server browser and have collected your thoughts so far.

Next up is Update 15.3! We’re currently preparing a PTE for this build and will share more details very soon.

Thank you for the support. 🤝

Update 15.2 Changelog | Live on PC

Hello everyone,

Update 15.2 is live on PC!

This update implemented the server browser for console players — a significant task for the team which helps push console versions closer to parity with PC. We believe this is a positive step towards growing the Hell Let Loose community, giving console players the flexibility to decide how they want to play.

This update implements a new RCON feature, Mortain (Dusk), Enlist screen filter and also focuses on bug fixing.

The next update will be more content heavy, and we look forward to sharing news on it soon!

[h2]Patch 15.2 Changelog[/h2]

[h3]Maps:[/h3]

    Mortain (Dusk) - Available for all game modes


The team is proud to bring you the next variant for Mortain: Dusk! Set during the stunning warm, summer months of 1944 France, the dusk variant allows players to see the familiar map of Mortain in a completely different light. As we head towards night time the player will see that visibility is naturally reduced, and familiar tactics may no longer be applicable. This visually stunning theme will be rolled out to all game modes; Warfare, Offensive & Control Skirmish.


Hotel De La Poste Capture Point - Mortain Dusk

La Petite Chapelle Saint-Michel Capture Point - Mortain Dusk


[h3]Features:[/h3]

  • RCON - Custom Capture Point


With this latest update, we've added a new feature to RCON! This new addition gives server owners the power to select which capture points are active during a match. Our goal is to ease the headache for server owners and competitive players who want to organize custom matches with specific capture points. Of course, there are a few limitations to keep in mind:

  • To tweak the capture points, your server must be running the map you wish to make changes on. This will trigger a map restart.
  • Custom map configurations will be deleted once the match has completed, or when the map is changed.
  • You're unable to adjust the number of capture points. The quantity of capture points in Warfare/Offensive modes remains constant. You can't reduce it below the required number of capture point



Enlist Screen Filter

We're excited to introduce a new filter function for the server browser alongside its console release. Players can now easily find servers based on specific criteria, including Map, Game Mode, Time of Day, and Weather. This enhancement streamlines the search process, allowing you to find matches that align with your preferences much faster than before. This quality-of-life feature will mean you spend less time scrolling through servers and more time enjoying the maps you love most.




[h2]Bug Fixes:
[/h2]

General

  • Ping is cut off on the server preview when a server is running El Alamein British 8th Army Offensive
  • [Options] Players will have their settings reset if they join a friend through the PS5 friends system
  • Sometimes, the player cannot deploy as Commander, despite meeting the career-level requirements
  • Focus change when switching from heads to helmets
  • The locked unit officer loses focus of the 'kick player' pop-up if another player asks to join the unit
  • Text and formatting updates in the Field Manual
  • Nodes can not be dismantled after being placed
  • The player's game ID is not displayed anywhere in-game
  • Unit background image goes outside the box on ultrawide 2560x1080 and 1366x768 resolutions
  • When the player pauses the game on the scoreboard, they can appear to lose focus with a controller when pressing up




Carentan

  • [E6] Invisible wall blocking bullets at the top of the building
  • [G4] The Tank can get stuck on a rubble pile near an electrical pole
  • Bushes have LoD issues at various distances
  • H2 Smoke presents flickering issues




Driel

  • [C9] LOD issues when observing trees at around 50 meters
  • Players can't pass through the doors of some barns.




El Alamein

  • [B7] There is a group of rocks that are floating above ground




Hürtgen Forest

  • The match flow indicator at the top of the screen is misaligned




Mortain

  • Mortain presents performance loss in multiple places on the map
  • [D4] Brick tiles LOD issues on the stone wall
  • [E4] Vehicle locomotion is hindered by multiple assets in this sector




Sainte-Mère-Église

  • Hay Stash metal frame is missing player collision.
  • Tree trunks are misaligned with the stone wall



Stalingrad

  • [I7] Massive performance drop in sector I7




Utah Beach


  • Pre-placed destroyed bunker presents no player and bullet collision

Update 15.1 Hotfix | Changelog

Hello everyone,

Update 15.1 Hotfix is now live on all platforms!

Thanks for your patience whilst we actioned your feedback over the past week. We’ve made some changes to the UI, which shipped with some unintended oddities and bugs.

We’re listening to your feedback and have unlocked the Mortain: Operation Lüttich Units DLC for use on all applicable US/GER maps. This change also applies to everyone that purchased the DLC prior to this hotifx.

Please see the full changelog below:

[h2]Bug Fixes:[/h2]

[h3]General[/h3]

  • [Barracks] The user cannot navigate the Appearance menu with Left-Right DPad until they use either Up-Down on the DPad or a thumbstick.
  • [Barracks] The highlight on the loadout that is currently equipped vs currently selected is very close to each other & can be confusing.
  • [Carentan] A single SM_TownHouse_02 asset has excess collision in a doorway, preventing through-access.
  • [Carentan] Multiple building assets are missing from the map
  • [Carentan] The rail bridge that leads out of the German mid-HQ is askew and partially blocks the exit.
  • [Basic Training] Backing out of the Practice Range faction choice will send the player to Main Menu
  • [Field manual] The "Player Roles" tab can only be accessed through the main screen
  • Loadout Background is present when the Deploy button is pressed
  • [Customization] Deployment screen character customization sections content and titles are inconsistent
  • Inconsistency between Barracks and Deployment screen customization
  • DLC items are not highlighted and the description is missing when the player switches to Appearance section
  • Unable to preview DLC Bundle unless switched between Divisions and Preset#1
  • [UI] Loadout and Appearance tabs do not cycle correctly in LOADOUT screen
  • 30th Infantry Division and Panzergrenadiers have missing functionality using the Division tab on Consoles
  • [War Room] Camera transitions from backing out of choices in the war room can be disrupted after repeated backing out
  • [War Room] Backing out of the practice range faction choice screen, leaves a short delay before the UI appears again
  • [Corps] When selecting a head in the Barracks screen the Helmet and Uniforms section scroll back to the top
  • The loadouts focus changes to role selection when pressing the left D-pad

 
[h3]DLC[/h3]

  • Mortain: Operation Lüttich Units unlocked for use on all applicable US/GER maps.

 
Thank you for your support! Please stay tuned for news on Update 15.2.

Addressing Update 15.1 Feedback

Hello everyone, 

Thank you for providing useful, actionable feedback on Update 15.1.

This update didn’t meet our expectations and surfaced issues that we’re actively working on addressing.

Despite our best efforts, we don’t always get things right. But we’re learning from these situations and listening to your feedback. 

The Mortain: Operation Lüttich Units DLC reaction has not gone unnoticed – we’re looking into it and will update you when we have more definitive information to share. 

Community sentiment is not ignored, we hear your concerns – and want to assure you that we are committed to Hell Let Loose and this passionate community with plans extending far beyond this year. 

We have incredibly passionate WW2 enthusiasts working on Hell Let Loose; a small team of developers who love the game with the determination to create the best experience possible. We’re continuing to collect mountains of feedback and going through it all with a fine-tooth comb.

We have a lot to work on; a lot to get right. But please bear with us as we do our best to ensure Hell Let Loose is headed in the right direction. 

We really appreciate your support and the constructive feedback you provide. 

We’re aiming to release a hotfix for 15.1 next week. Please stay tuned for more information.

Thank you!